File: math.c

package info (click to toggle)
nihstro 0.0~git20240505.f4d8659-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 704 kB
  • sloc: ansic: 2,920; cpp: 2,889; makefile: 97; asm: 12
file content (148 lines) | stat: -rw-r--r-- 2,780 bytes parent folder | download | duplicates (4)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
#include <math.h>
#include <string.h>

#include "math.h"

void loadIdentity44(float* m)
{
	if(!m)return;

	memset(m, 0x00, 16*4);
	m[0]=m[5]=m[10]=m[15]=1.0f;
}

void multMatrix44(float* m1, float* m2, float* m) //4x4
{
	int i, j;
	for(i=0;i<4;i++)for(j=0;j<4;j++)m[i+j*4]=(m1[0+j*4]*m2[i+0*4])+(m1[1+j*4]*m2[i+1*4])+(m1[2+j*4]*m2[i+2*4])+(m1[3+j*4]*m2[i+3*4]);

}

void translateMatrix(float* tm, float x, float y, float z)
{
	float rm[16], m[16];

	loadIdentity44(rm);
	rm[3]=x;
	rm[7]=y;
	rm[11]=z;
	
	multMatrix44(tm,rm,m);
	memcpy(tm,m,16*sizeof(float));
}

// 00 01 02 03
// 04 05 06 07
// 08 09 10 11
// 12 13 14 15

void rotateMatrixX(float* tm, float x, bool r)
{
	float rm[16], m[16];
	memset(rm, 0x00, 16*4);
	rm[0]=1.0f;
	rm[5]=cos(x);
	rm[6]=sin(x);
	rm[9]=-sin(x);
	rm[10]=cos(x);
	rm[15]=1.0f;
	if(!r)multMatrix44(tm,rm,m);
	else multMatrix44(rm,tm,m);
	memcpy(tm,m,16*sizeof(float));
}

void rotateMatrixY(float* tm, float x, bool r)
{
	float rm[16], m[16];
	memset(rm, 0x00, 16*4);
	rm[0]=cos(x);
	rm[2]=sin(x);
	rm[5]=1.0f;
	rm[8]=-sin(x);
	rm[10]=cos(x);
	rm[15]=1.0f;
	if(!r)multMatrix44(tm,rm,m);
	else multMatrix44(rm,tm,m);
	memcpy(tm,m,16*sizeof(float));
}

void rotateMatrixZ(float* tm, float x, bool r)
{
	float rm[16], m[16];
	memset(rm, 0x00, 16*4);
	rm[0]=cos(x);
	rm[1]=sin(x);
	rm[4]=-sin(x);
	rm[5]=cos(x);
	rm[10]=1.0f;
	rm[15]=1.0f;
	if(!r)multMatrix44(tm,rm,m);
	else multMatrix44(rm,tm,m);
	memcpy(tm,m,16*sizeof(float));
}

void scaleMatrix(float* tm, float x, float y, float z)
{
	tm[0]*=x; tm[4]*=x; tm[8]*=x; tm[12]*=x;
	tm[1]*=y; tm[5]*=y; tm[9]*=y; tm[13]*=y;
	tm[2]*=z; tm[6]*=z; tm[10]*=z; tm[14]*=z;
}

void initProjectionMatrix(float* m, float fovy, float aspect, float near, float far)
{
	float top = near*tan(fovy/2);
	float right = (top*aspect);

	float mp[4*4];
	
	mp[0x0] = near/right;
	mp[0x1] = 0.0f;
	mp[0x2] = 0.0f;
	mp[0x3] = 0.0f;

	mp[0x4] = 0.0f;
	mp[0x5] = near/top;
	mp[0x6] = 0.0f;
	mp[0x7] = 0.0f;

	mp[0x8] = 0.0f;
	mp[0x9] = 0.0f;
	mp[0xA] = -(far+near)/(far-near);
	mp[0xB] = -2.0f*(far*near)/(far-near);

	mp[0xC] = 0.0f;
	mp[0xD] = 0.0f;
	mp[0xE] = -1.0f;
	mp[0xF] = 0.0f;

	float mp2[4*4];
	loadIdentity44(mp2);
	mp2[0xA]=0.5;
	mp2[0xB]=-0.5;

	multMatrix44(mp2, mp, m);
}

vect3Df_s getMatrixColumn(float* m, u8 i)
{
	if(!m || i>=4)return vect3Df(0,0,0);
	return vect3Df(m[0+i*4],m[1+i*4],m[2+i*4]);
}

vect3Df_s getMatrixRow(float* m, u8 i)
{
	if(!m || i>=4)return vect3Df(0,0,0);
	return vect3Df(m[i+0*4],m[i+1*4],m[i+2*4]);
}

vect4Df_s getMatrixColumn4(float* m, u8 i)
{
	if(!m || i>=4)return vect4Df(0,0,0,0);
	return vect4Df(m[0+i*4],m[1+i*4],m[2+i*4],m[3+i*4]);
}

vect4Df_s getMatrixRow4(float* m, u8 i)
{
	if(!m || i>=4)return vect4Df(0,0,0,0);
	return vect4Df(m[i+0*4],m[i+1*4],m[i+2*4],m[i+3*4]);
}