1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182
|
#
#
# Nim's Runtime Library
# (c) Copyright 2021 Nim contributors
#
# See the file "copying.txt", included in this
# distribution, for details about the copyright.
#
## This module provides an implementation of the streams interface for sockets.
## It contains two separate implementations, a
## `ReadSocketStream <#ReadSocketStream>`_ and a
## `WriteSocketStream <#WriteSocketStream>`_.
##
## The `ReadSocketStream` only supports reading, peeking, and seeking.
## It reads into a buffer, so even by
## seeking backwards it will only read the same position a single time from the
## underlying socket. To clear the buffer and free the data read into it you
## can call `resetStream`, this will also reset the position back to 0 but
## won't do anything to the underlying socket.
##
## The `WriteSocketStream` allows both reading and writing, but it performs the
## reads on the internal buffer. So by writing to the buffer you can then read
## back what was written but without receiving anything from the socket. You
## can also set the position and overwrite parts of the buffer, and to send
## anything over the socket you need to call `flush` at which point you can't
## write anything to the buffer before the point of the flush (but it can still
## be read). Again to empty the underlying buffer you need to call
## `resetStream`.
##
## Examples
## ========
##
## ```Nim
## import std/socketstreams
##
## var
## socket = newSocket(AF_INET, SOCK_DGRAM, IPPROTO_UDP)
## stream = newReadSocketStream(socket)
## socket.sendTo("127.0.0.1", Port(12345), "SOME REQUEST")
## echo stream.readLine() # Will call `recv`
## stream.setPosition(0)
## echo stream.readLine() # Will return the read line from the buffer
## stream.resetStream() # Buffer is now empty, position is 0
## echo stream.readLine() # Will call `recv` again
## stream.close() # Closes the socket
## ```
##
## ```Nim
## import std/socketstreams
##
## var socket = newSocket(AF_INET, SOCK_DGRAM, IPPROTO_UDP)
## socket.connect("127.0.0.1", Port(12345))
## var sendStream = newWriteSocketStream(socket)
## sendStream.write "NOM"
## sendStream.setPosition(1)
## echo sendStream.peekStr(2) # OM
## sendStream.write "I"
## sendStream.setPosition(0)
## echo sendStream.readStr(3) # NIM
## echo sendStream.getPosition() # 3
## sendStream.flush() # This actually performs the writing to the socket
## sendStream.setPosition(1)
## sendStream.write "I" # Throws an error as we can't write into an already sent buffer
## ```
import std/[net, streams]
type
ReadSocketStream* = ref ReadSocketStreamObj
ReadSocketStreamObj* = object of StreamObj
data: Socket
pos: int
buf: seq[byte]
WriteSocketStream* = ref WriteSocketStreamObj
WriteSocketStreamObj* = object of ReadSocketStreamObj
lastFlush: int
proc rsAtEnd(s: Stream): bool =
return false
proc rsSetPosition(s: Stream, pos: int) =
var s = ReadSocketStream(s)
s.pos = pos
proc rsGetPosition(s: Stream): int =
var s = ReadSocketStream(s)
return s.pos
proc rsPeekData(s: Stream, buffer: pointer, bufLen: int): int =
let s = ReadSocketStream(s)
if bufLen > 0:
let oldLen = s.buf.len
s.buf.setLen(max(s.pos + bufLen, s.buf.len))
if s.pos + bufLen > oldLen:
result = s.data.recv(s.buf[oldLen].addr, s.buf.len - oldLen)
if result > 0:
result += oldLen - s.pos
else:
result = bufLen
copyMem(buffer, s.buf[s.pos].addr, result)
proc rsReadData(s: Stream, buffer: pointer, bufLen: int): int =
result = s.rsPeekData(buffer, bufLen)
var s = ReadSocketStream(s)
s.pos += bufLen
proc rsReadDataStr(s: Stream, buffer: var string, slice: Slice[int]): int =
var s = ReadSocketStream(s)
result = slice.b + 1 - slice.a
if result > 0:
result = s.rsReadData(buffer[slice.a].addr, result)
inc(s.pos, result)
else:
result = 0
proc wsWriteData(s: Stream, buffer: pointer, bufLen: int) =
var s = WriteSocketStream(s)
if s.pos < s.lastFlush:
raise newException(IOError, "Unable to write into buffer that has already been sent")
if s.buf.len < s.pos + bufLen:
s.buf.setLen(s.pos + bufLen)
copyMem(s.buf[s.pos].addr, buffer, bufLen)
s.pos += bufLen
proc wsPeekData(s: Stream, buffer: pointer, bufLen: int): int =
var s = WriteSocketStream(s)
result = bufLen
if result > 0:
if s.pos > s.buf.len or s.pos == s.buf.len or s.pos + bufLen > s.buf.len:
raise newException(IOError, "Unable to read past end of write buffer")
else:
copyMem(buffer, s.buf[s.pos].addr, bufLen)
proc wsReadData(s: Stream, buffer: pointer, bufLen: int): int =
result = s.wsPeekData(buffer, bufLen)
var s = ReadSocketStream(s)
s.pos += bufLen
proc wsAtEnd(s: Stream): bool =
var s = WriteSocketStream(s)
return s.pos == s.buf.len
proc wsFlush(s: Stream) =
var s = WriteSocketStream(s)
discard s.data.send(s.buf[s.lastFlush].addr, s.buf.len - s.lastFlush)
s.lastFlush = s.buf.len
proc rsClose(s: Stream) =
{.cast(raises: [IOError, OSError]), cast(tags: []).}: # todo fixme maybe do something?
var s = ReadSocketStream(s)
s.data.close()
proc newReadSocketStream*(s: Socket): owned ReadSocketStream =
result = ReadSocketStream(data: s, pos: 0,
closeImpl: rsClose,
atEndImpl: rsAtEnd,
setPositionImpl: rsSetPosition,
getPositionImpl: rsGetPosition,
readDataImpl: rsReadData,
peekDataImpl: rsPeekData,
readDataStrImpl: rsReadDataStr)
proc resetStream*(s: ReadSocketStream) =
s.buf = @[]
s.pos = 0
proc newWriteSocketStream*(s: Socket): owned WriteSocketStream =
result = WriteSocketStream(data: s, pos: 0,
closeImpl: rsClose,
atEndImpl: wsAtEnd,
setPositionImpl: rsSetPosition,
getPositionImpl: rsGetPosition,
writeDataImpl: wsWriteData,
readDataImpl: wsReadData,
peekDataImpl: wsPeekData,
flushImpl: wsFlush)
proc resetStream*(s: WriteSocketStream) =
s.buf = @[]
s.pos = 0
s.lastFlush = 0
|