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import std/asyncdispatch
# bug #22210
type
ClientResponse = object
status*: int
data*: string
proc subFoo1(): Future[int] {.async.} =
await sleepAsync(100)
return 200
proc subFoo2(): Future[string] {.async.} =
await sleepAsync(100)
return "SOMEDATA"
proc testFoo2(): Future[ClientResponse] {.async.} =
var flag = 0
try:
let status = await subFoo1()
doAssert(status == 200)
let data = await subFoo2()
result = ClientResponse(status: status, data: data)
finally:
inc flag
await sleepAsync(100)
inc flag
await sleepAsync(200)
inc flag
doAssert flag == 3
discard waitFor testFoo2()
proc testFoo3(): Future[ClientResponse] {.async.} =
var flag = 0
try:
let status = await subFoo1()
doAssert(status == 200)
let data = await subFoo2()
if false:
return ClientResponse(status: status, data: data)
finally:
inc flag
await sleepAsync(100)
inc flag
await sleepAsync(200)
inc flag
doAssert flag == 3
discard waitFor testFoo3()
proc testFoo4(): Future[ClientResponse] {.async.} =
var flag = 0
try:
let status = await subFoo1()
doAssert(status == 200)
let data = await subFoo2()
if status == 200:
return ClientResponse(status: status, data: data)
else:
return ClientResponse()
finally:
inc flag
await sleepAsync(100)
inc flag
await sleepAsync(200)
inc flag
doAssert flag == 3
discard waitFor testFoo4()
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