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/*!
\file fff_graphlib.h
\brief Graph modelling and processing functions.
\author Bertrand Thirion
\date 2004-2006
This library implements different low- and high-level functions for
graph processing.
low-level functions include: graph "constructor" and "destructor",
labelling of the vertices according to the connected component they
belong to, extraction of the main cc, computation of the edge
degrees. Note that the vertices are referred to as [0..V-1], V being the
number of vertices
Higher level functions include Construction of the k nearest neighbors,
epsilon neighbours graph, Minimum Spanning Tree. For these functions, the
dataset is given as a matrix, assuming an implicit Euclidian distance.
Last, Dijkstra's and Floyd's algorithm have been implemented.
An important choice is that the graph is represented by a sparse
adjacency matrix coding. In the current state of the structure, the
later is a 3 vectors structure (A,B,D). E being the number of edges, an
edge i, i<E, is defined as the directed [A(i) B(i)] segment; D(i) is
a value associated with the edge (e.g. a length or a weight).
The coding is appropriate for very large numbers of vertices with
sparse connections. It is clearly suboptimal for small, dense
graphs.
2008/04/02:
To be implemented :
- quick list handling
- a suboptimal part in MST
*/
#ifndef fff_GRAPHLIB
#define fff_GRAPHLIB
#ifdef __cplusplus
extern "C" {
#endif
#include "fff_array.h"
#include "fff_vector.h"
#include "fff_matrix.h"
#include "fff_base.h"
typedef struct fff_graph{
long V; /*!< Number of vertices of the graph */
long E; /*!< Number of Edges of the graph */
long* eA; /*!< edge origins (E) */
long* eB; /*!< edge ends (E) */
double* eD; /*!< edge weights (E) */
} fff_graph;
/*!
\struct fff_graph
\brief Sparse graph structure
*/
/*!
\brief Constructor for the fff_graph structure
\param v : number of vertices
\param e : number of edges
*/
extern fff_graph* fff_graph_new( const long v, const long e );
/*!
\brief Destructor for the fff_graph structure
\param thisone the fff_graph structure to be deleted
*/
extern void fff_graph_delete( fff_graph* thisone );
/*!
\brief Constructor for the fff_graph structure : builds a complete graph
\param v : number of vertices
by convetion, the edge values are all set to 1
excepte for trivial edges (i.e. edges e such that A[e]==B[e]) w
here the value is 0
*/
extern fff_graph* fff_graph_complete( const long v);
/*!
\brief Reset function (with partial destruction) for
the fff_graph structure
\param thisone the fff_graph structure to be reset
\param v the number of edges to be set
\param e the number of vertices to be set
*/
extern void fff_graph_reset( fff_graph** thisone, const long v, const long e );
/*!
\brief Other Constructor for the fff_graph structure
\param v the number of edges to be set
\param e the number of vertices to be set
\param A the origins of edges to be set
\param B the ends of edges to be set
\param D the values of edges to be set
*/
extern fff_graph* fff_graph_build(const long v, const long e, const long *A, const long* B, const double*D );
/*!
\brief Other Constructor for the fff_graph structure
\param v the number of edges to be set
\param e the number of vertices to be set
\param A the origins of edges to be set
\param B the ends of edges to be set
\param D the values of edges to be set
*/
extern fff_graph* fff_graph_build_safe(const long v, const long e, const fff_array *A, const fff_array* B, const fff_vector *D );
/*!
\brief Fill a graph structures with data
\param thisone existing graph
\param A the origins of edges to be set
\param B the ends of edges to be set
\param D the values of edges to be set
*/
extern void fff_graph_set( fff_graph* thisone , const long *A, const long* B, const double*D );
/*!
\brief Fill a graph structures with data
\param thisone existing graph
\param A the origins of edges to be set
\param B the ends of edges to be set
\param D the values of edges to be set
*/
extern void fff_graph_set_safe( fff_graph* thisone , const fff_array *A, const fff_array* B, const fff_vector *D );
/*!
\brief edit the structure of a graph
\param A the origins of edges
\param B the ends of edges
\param D the values of edges
\param thisone the edited graph
Caveat : It is assumed that sufficient memory has been allocated for A,B,D
(G->E elements)
*/
extern void fff_graph_edit(long *A, long* B, double*D, const fff_graph* thisone );
/*!
\brief edit the structure of a graph
\param A the origins of edges
\param B the ends of edges
\param D the values of edges
\param thisone the edited graph
*/
extern void fff_graph_edit_safe(fff_array *A, fff_array* B, fff_vector *D, const fff_graph* thisone );
/*!
\brief recompute the length of the edges as euclidian distances
\param G input graph
\param X data matrix
The value of the edges are reset so that
eD[i] = |X[eA[i]]-X[eB[i]]|
*/
extern void fff_graph_set_euclidian(fff_graph *G, const fff_matrix *X);
/*!
\brief recompute the length of the edges as euclidian distances
\param G input graph
\param X data matrix
\param sigma the parameter of the kernel
The value of the edges are reset so that
eD[i] = exp(-|X[eA[i]]-X[eB[i]]|^2/(2*sigma^2))
*/
extern void fff_graph_set_Gaussian(fff_graph *G, const fff_matrix *X, const double sigma);
/*!
\brief recompute the length of the edges as euclidian distances
\param G input graph
\param X data matrix
The value of the edges are reset so that
eD[i] = exp(-|X[eA[i]]-X[eB[i]]|^2/(2*sigma^2))
In this case, sigma^2 is the average value of |X[eA[i]]-X[eB[i]]|^2
across edges.
*/
extern void fff_graph_auto_Gaussian(fff_graph *G, const fff_matrix *X);
/*!
\brief Computation of the vertices "left" degrees
\param degrees resulting integer vector
\param G graph for which the computation is performed
The left degree of a vertex v is the number of edges (a b)
for which a==v
*/
extern void fff_graph_ldegrees( long* degrees, const fff_graph* G);
/*!
\brief Computation of the vertices "right" degrees
\param degrees resulting integer vector
\param G graph for which the computation is performed
The right degree of a vertex v is the number of edges (a b)
for which b==v
*/
extern void fff_graph_rdegrees(long* degrees, const fff_graph* G);
/*!
\brief Computation of the vertices complete degrees
\param degrees resulting integer vector
\param G graph for which the computation is performed
The complete degree of a vertex v is the sum of left and right degree.
*/
extern void fff_graph_degrees(long* degrees, const fff_graph* G);
/*!
\brief Reordering of the graph edges according to their origin
\param G graph that is being reordered
The sparse adjacency matrix [eA(i) eB(i) eD(i)] is rewritten so that
i->eA(i) increases and i->eB(i)|eA(i)=e incereases
*/
extern void fff_graph_reorderA(fff_graph* G);
/*!
\brief Reordering of the graph edges according to their end
\param G graph that is being reordered
The sparse adjacency matrix [eA(i) eB(i) eD(i)] is rewritten so that
i->eB(i) increases and i->eA(i)|eB(i)=e incereases
*/
extern void fff_graph_reorderB(fff_graph* G);
/*! \brief Reordering of the graph edges according to their value
\param G graph that is being reordered
The sparse adjacency matrix [eA(i) eB(i) eD(i)] is rewritten so that
i->eD(i) increases
*/
extern void fff_graph_reorderD(fff_graph* G);
/*! \brief Normalization of the values of a graph per rows
\param G graph that is being normalized
\param SR the row-wise sums
the weights G->eD are normalized so that
sum {G->eA[j]==i} G->eD[j] = 1
SR should be allocated G->V elements
*/
extern void fff_graph_normalize_rows(fff_graph* G, fff_vector*SR);
/*! \brief Normalization of the values of a graph per columns
\param G graph that is being normalized
\param SC the column-wise sums
the weights G->eD are normalized so that
sum {G->eB[j]==i} G->eD[j] = 1
SC should be allocated G->V elements
*/
extern void fff_graph_normalize_columns(fff_graph* G, fff_vector* SC);
/*! \brief Normalization of the values of a graph per columns
\param G graph that is being normalized
\param SR the row-wise sums
\param SC the column-wise sums
the weights G->eD are normalized symmetrically
SR and SC should be allocated G->V elements
*/
extern void fff_graph_normalize_symmetric(fff_graph* G, fff_vector* SR, fff_vector *SC);
/*!
\brief removing the edges that are defined more than once
\param G1 imput (redundant) graph
\param G2 output (non-redundant) graph
G2 = G1, but redundancies in the edge vectors are removed
Note that G1 is reordered
*/
extern void fff_graph_cut_redundancies(fff_graph** G2, fff_graph* G1);
/*! \brief Basic sparse-graph Copy function
\param G2 copy graph
\param G1 original graph
G2 = G1;
Note that G2 must have the same number of edges as G1, and
must be allocated the correct memory size.
*/
extern void fff_graph_copy(fff_graph* G2,const fff_graph* G1);
/*! \brief Graph anti-symmetrization function
\param G2 copy graph
\param G1 original graph
G2 = G1-G1.T;
G2 is allocated during the procedure
*/
extern long fff_graph_antisymmeterize(fff_graph** G2,const fff_graph* G1);
/*! \brief Graph symmetrization function
\param G2 copy graph
\param G1 original graph
G2 = (G1+G1.T)/2;
G2 is allocated during the procedure
*/
extern long fff_graph_symmeterize(fff_graph** G2,const fff_graph* G1);
/*! \brief Extraction of a subgraph from a given graph
\param K output graph
\param G input graph
\param v list of vertices to be retained in the graph
All the egdges adjacent to a vertex not in v are removed
It should be notices that the vertices are relabeled to [0..n-1]
where n = size(v)
*/
extern void fff_get_subgraph(fff_graph **K, const fff_graph *G, const fff_array* v);
/*! \brief Extraction of a subgraph from a given graph
\param K output graph
\param G input graph
\param b is nonzero for each edge to be retained.
b is assumed to have G->V elements.
All the egdges adjacent to a vertex i such that b[i]=0 are removed
It should be notices that the vertices are relabeled to [0..n-1]
where n = size(v)
*/
extern void fff_extract_subgraph(fff_graph **K, const fff_graph *G, long* b);
/*
\brief Conversion of a graph into a matrix
\param A resulting matrix
\param G original graph
A is a full matrix form of the ajacency matrix
*/
extern void fff_graph_to_matrix(fff_matrix** A,const fff_graph* G);
/*
\brief Conversion of a graph into a matrix
\param G resulting graph
\param A original matrix
G is the graph whose adjacency matrix is coded by A.
A is required to be square.
Note that G is a full graph, even at places (i,j) where A[i][j] = 0.
*/
extern void fff_matrix_to_graph(fff_graph** G, const fff_matrix* A);
/*
\brief remove edges with value 0
\param G resulting graph
checks that eD != 0
The new number of edges is returned
*/
extern int fff_remove_null_edges(fff_graph** G);
/*
\brief Conversion of a graph into a neighboring system
\param cindices indexes of the neighbors of each vertex
\param neighb neigbor list
\param weight weight list
\param G input graph
this returns another sparse coding of the graph structure, in which each edge (eA[i],eB[i],eD[i])
is coded as:
for j in [cindices[a] cindices[a+1][, (a,eB[j],eD[j]) is an edge of G
The advantage is that the coding is sparser, and that the "neighbours of a" are directly given
by the definition.
cindices must be allocated G->V+1 elements
neigh and weight must be allocated G->E elements
*/
extern long fff_graph_to_neighb(fff_array *cindices, fff_array * neighb, fff_vector* weight, const fff_graph* G);
/*!
\brief k-nearest neighbours sparse graph construction
\param G resulting sparse graph
\param X data matrix.
\param k number of nearest neighbours considered.
This algorithm builds a graph whose vertices are the list of items
and whose edges are the symmeterised knn's.
The data matrix should be dimensioned as (nb items * feature dimension)
The number of edges is computed by the algorithm,
and the structure is built during the function call.
G has the correct set of edges
Note that the corresponding adjacency matrix is symmetric ;
for each vertex v, the edge
(v,v,0) is NOT included in he E matrix
The metric used in the algo is Euclidian.
The number of edges is returned.
For the sake of speed, it is advisable to set X
so that the first coordinate contains more information than
the second one, etc. This is simply achieved by SVD.
*/
extern long fff_graph_knn(fff_graph** G, const fff_matrix* X, const long k);
/*!
\brief k-nearest neighbours sparse graph construction
\param G resulting sparse graph
\param X source data matrix
\param Y target data matrix
\param k number of nearest neighbours considered.
This algorithm builds a graph whose vertices are the list of rows of X
and whose edges are the knn of these in the rows of Y
The data matrices should be dimensioned as (nb items * feature dimension)
and size(Y,2) = size(X,2)
The number of edges is k for each vertex
For this reason, G is assumed to have been previously allocated.
The metric used in the algo is Euclidian.
The number of edges is returned.
For the sake of speed, it is advisable to set X and Y
so that the first coordinate contains more information than
the second one, etc. This is simply achieved by SVD.
*/
extern long fff_graph_cross_knn( fff_graph* G, const fff_matrix* X, const fff_matrix *Y, const long k);
/*!
\brief eps-neighbours graph construction
\param G resulting graph
\param X data matrix.
\param eps neighborhood radius
This algorithm builds a graph whose vertices are the list of items
and whose edges are the points that lie closer than eps.
The data matrix should be dimensioned as (nb items * feature dimension)
The number of edges is computed by the algorithm,
the graph structure is built during the function call.
The final structure G has the correct set of edges
Note that each edge is given twice ; for each vertex v, the edge
(v,v,0) is NOT included in he E matrix
The metric used in the algo is Euclidian.
the number of edges is returned
*/
extern long fff_graph_eps( fff_graph** G, const fff_matrix* X, const double eps);
/*!
\brief eps-neighbours graph construction
\param G resulting graph
\param X data matrix.
\param Y data matrix.
\param eps neighborhood radius
This algorithm builds a graph
whose adjacency matrix is the epsilon thresholded distance matrix
between the rows of X and Y.
The data matrix should be dimensioned as (nb items * feature dimension)
The number of edges is computed by the algorithm,
and the graph structure is reset during the function call.
The final structure G has the correct set of edges
The metric used in the algo is Euclidian.
the number of edges is returned
*/
extern long fff_graph_cross_eps( fff_graph** G, const fff_matrix* X, const fff_matrix* Y, const double eps);
/*!
\brief eps-neighbours robust graph construction
\param G resulting graph
\param X data matrix.
\param Y data matrix.
\param eps neighborhood radius
idem fff_graph_cross_eps, but the nearest neighbor is always included
for each row of X
*/
extern long fff_graph_cross_eps_robust( fff_graph** G, const fff_matrix* X, const fff_matrix* Y, const double eps);
/*!
\brief k-Cartesian-neighbours graph construction
\param G resulting graph
\param xyz input coordinates in 3D
\param k number of neighbors (6,18 or 26)
This algorithm builds a graph whose adjacency matrix
represents the k-neighoring relationship, of the input data xyz.
xyz is written as an N*3 matrix
G is built inside of the function with N vertices and E edges
(E<= (k+1)*N here) during the algo.
the number of edges is returned
*/
extern long fff_graph_grid(fff_graph** G, const fff_array* xyz, const long k);
/*!
\brief Six-Cartesian-neighbours graph construction
\param G resulting graph
\param xyz input coordinates in 3D
\param N number of points considered
This algorithm builds a graph whose adjacency matrix
represents the 6-neighoring relationship, of the input data xyz.
xyz is assumed to be written ss x[0],..,x[N-1],y[0],..,y[N-1],
z[0],..,z[N-1].
G is built inside of the function with N vertices and E edges
(E<= 7*N here) during the algo.
the number of edges is returned
*/
extern long fff_graph_grid_six(fff_graph** G,const long* xyz, const long N);
/*!
\brief eighteen-Cartesian-neighbours graph construction
\param G resulting graph
\param xyz input coordinates
\param N number of points
This algorithm builds a graph whose adjacency matrix
represents the 18-neighoring relationship, of the input data xyz.
xyz is assumed to be written ss x[0],..,x[N-1],y[0],..,y[N-1],
z[0],..,z[N-1].
G is built inside of the function with N vertices and E edges
(E<= 19*N here) during the algo.
the number of edges is returned
*/
extern long fff_graph_grid_eighteen(fff_graph** G,const long* xyz, const long N);
/*!
\brief twenty-six-Cartesian-neighbours graph construction
\param G resulting graph
\param xyz input coordinates
\param N number of points
This algorithm builds a graph whose adjacency matrix
represents the neighoring relationship, of the input data xyz.
xyz is assumed to be written ss x[0],..,x[N-1],y[0],..,y[N-1],
z[0],..,z[N-1].
G is built inside of the function with N vertices and E edges
(E<= 27*N here) during the algo.
the number of edges is returned
*/
extern long fff_graph_grid_twenty_six(fff_graph** G,const long* xyz, const long N);
/*!
\brief Minimum Spanning Tree construction
\param X data matrix.
\param G resulting sparse graph
This algorithm builds a graph whose vertices are the list of items
and whose edges for the MST of X.
The data matrix should be dimensioned as (nb items * feature dimension)
The number of edges is 2*nb vertices-2, due to the symmetry.
The metric used in the algo is Euclidian.
The algo used is Boruvska's algorithm. It is not fully optimized yet.
The length of the MST is returned
*/
double fff_graph_MST(fff_graph* G,const fff_matrix* X);
/*!
\brief Minimum Spanning Tree construction from an existing graph
\param G input graph
\param K resulting sparse graph
This algorithm builds a graph whose vertices are the list of items
The number of edges is 2*nb vertices-2, due to the symmetry.
The metric used in the algo is Euclidian.
The algo used is Boruvska's algorithm. It is not fully optimized yet.
The length of the MST or "skeleton" is returned
*/
double fff_graph_skeleton(fff_graph* K,const fff_graph* G);
/*!
\brief graph connectedness test
\param G sparse graph
Given a graphG (V vertices),
this algorithm returns 1 is the graph is connected
It is assumed that the graph is undirected
(i.e. connectivity is assessed in the non-directed sense)
*/
extern int fff_graph_isconnected(const fff_graph* G);
/*!
\brief graph labelling by connected components
\param label resulting labels
\param G sparse graph
Given a graphG (V vertices),
this algorithm builds a set of labels of size V, where each vertex
of one connected component of the graph has a given label
It is assumed that label has been allocated enough size (G->V sizeof(double))
It is assumed that the graph is undirected
(i.e. connectivity is assessed in the non-directed sense)
the number of cc's is returned
*/
extern long fff_graph_cc_label(long* label, const fff_graph* G);
/*!
\brief returns the greatest connected component of the graph
\param G graph
\param Mcc vector of vertices within the greatest cc
Given a graphG (V vertices),
this algorithm builds a vector that contains all the vertices contained
in the main cc. The number of vertices is the size of the vector.
Note that the vertices are considered as part of [0..G->V-1].
Mcc is allocated in the function.
The number of c's is returned.
*/
extern long fff_graph_main_cc(fff_array** Mcc, const fff_graph* G);
/*!
\brief Dijkstra's algorithm
\param dist the computed distance vector
\param G graph
\param seed Dijkstra's algo seed point
\param infdist infinite distance
Given a graph G, this algorithm compute Dijkstra's algo on
the weights of the graph.
note that all the edge weights should be positive ! (distance graph)
seed should be given in the interval 0,..,V-1
infdist can be chosen typically as the sum of the edge weights
of the graph.
*/
extern long fff_graph_Dijkstra(double *dist, const fff_graph* G,const long seed, const double infdist );
/*!
\brief Dijkstra's algorithm
\param dist the computed distance vector
\param G graph
\param seed Dijkstra's algo seed point
Given a graph G, this algorithm compute Dijkstra's algo on
the weights of the graph. teh positivity of G->eD is checked.
seed should be given in the interval 0,..,V-1
*/
extern long fff_graph_dijkstra(double *dist, const fff_graph* G,const long seed);
/*!
\brief Dijkstra's algorithm
\param dist the computed distance vector
\param G graph
\param seeds Dijkstra's algo seed points
Given a graph G, this algorithm compute Dijkstra's algo on
the weights of the graph. teh positivity of G->eD is checked.
seeds should be given in the interval 0,..,V-1
the null set is now an extended region
*/
extern int fff_graph_Dijkstra_multiseed( fff_vector* dist, const fff_graph* G, const fff_array* seeds);
/*!
\brief Partial Floyd's algorithm
\param dist the computed distance matrix (seeds*vertices)
\param G graph
\param seeds the set of seed points from which geodesics are computed
Given a graph G, this algorithm perform's a pseudo Floyd's algo on
the weights of the graph, by repetition of Dijkstra's algo
from the seeds
seeds should be given in the interval 0,..,V-1
dist should be of size(nb(seeds),G->V)
*/
extern long fff_graph_partial_Floyd(fff_matrix *dist, const fff_graph* G,const long *seeds);
/*!
\brief Pseudo Floyd's algorithm
\param dist the computed distance matrix (vertices*vertices)
\param G graph
Given a graph G, this algorithm perform's a pseudo Floyd's algo on
the weights of the graph, by repetition of Dijkstra's algo
from the vertices
Note that all the edge weights should be positive ! (distance graph)
*/
extern long fff_graph_Floyd( fff_matrix *dist, const fff_graph* G);
/*!
\brief geodesic Voronoi algorithm
\param label is the Voronoi vertices labelling
\param G graph
\param seeds the set of seed points of geodesic cells
Given a graph G and seed points , this algorithm perform's a Voronoi
labelling of the graph vertices, using the graph distance.
Note that all the edge weights should be positive ! (distance graph)
*/
extern long fff_graph_voronoi(fff_array *label, const fff_graph* G,const fff_array *seeds);
/*!
\brief Cliques extraction algorithm based on replicator dynamics
\param cliques a labelling of the vertices according to the clique they belong to
\param G graph
Given a graph with positive weights, this algo recursively
searches for the largest clique using RD framework.
Note that due to stochastic initialization, the results may
vary from time to time
*/
extern long fff_graph_cliques(fff_array *cliques, const fff_graph* G);
#ifdef __cplusplus
}
#endif
#endif
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