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#include "fff_routines.h"
#include "fff_base.h"
#include <randomkit.h>
#include <stdlib.h>
#include <stdio.h>
/* Draw k different values in the range [0..N-1] */
extern void fff_rng_draw_noreplace (size_t *list, long k, long N)
{
int i;
rk_state state;
rk_seed(1, &state);
for (i=0; i<k ; i++)
list[i] = floor(N*rk_double(&state));
}
typedef struct{
double x;
long i;
} dummy_struct;
static int _dummy_struct_geq(const void * x, const void * y)
{
int ans = -1;
dummy_struct xx = *((dummy_struct*)x);
dummy_struct yy = *((dummy_struct*)y);
if ( xx.x > yy.x ) {
ans = 1;
return ans;
}
if ( xx.x == yy.x )
ans = 0;
return ans;
}
extern void sort_ascending_and_get_permutation( double* x, long* idx, long n )
{
long i;
double *bufx;
dummy_struct* xx = (dummy_struct*)calloc( n, sizeof(dummy_struct) );
dummy_struct* buf_xx;
long* buf_idx;
bufx = x;
buf_idx = idx;
buf_xx = xx;
for ( i=0; i<n; i++, bufx++, buf_xx++ ) {
(*buf_xx).x = *bufx;
(*buf_xx).i = i;
}
qsort ( xx, n, sizeof(dummy_struct), &_dummy_struct_geq );
bufx = x;
buf_idx = idx;
buf_xx = xx;
for ( i=0; i<n; i++, bufx++, buf_idx++, buf_xx++ ) {
*bufx = (*buf_xx).x;
*buf_idx = (*buf_xx).i;
}
free( xx );
return;
}
extern void sort_ascending(double *x, int n)
{
long *idx = (long *) calloc (n,sizeof(long));
sort_ascending_and_get_permutation( x, idx,n);
free(idx);
}
extern long fff_array_argmax1d(const fff_array *farray)
{
/* returns the index of the max value on a supposedly 1D array */
/* quick and dirty implementation */
long i,n = farray->dimX;
long idx = 0;
double val,max = (double) fff_array_get1d(farray,idx);
for (i=0 ; i<n ; i++){
val = (double) fff_array_get1d(farray,i);
if (val>max){
max = val;
idx = i;
}
}
return idx;
}
extern long fff_array_argmin1d(const fff_array *farray)
{
/*
returns the index of the max value on a supposedly 1D array
quick and dirty implementation
*/
long i,n = farray->dimX;
long idx = 0;
double val,min = (double) fff_array_get1d(farray,idx);
for (i=0 ; i<n ; i++){
val = (double) fff_array_get1d(farray,i);
if (val<min){
min = val;
idx = i;
}
}
return idx;
}
extern double fff_array_min1d(const fff_array *farray)
{
/*
returns the index of the max value on a supposedly 1D array
quick and dirty implementation
*/
long i,n = farray->dimX;
double val,min = (double) fff_array_get1d(farray,0);
for (i=0 ; i<n ; i++){
val = (double) fff_array_get1d(farray,i);
if (val<min)
min = val;
}
return min;
}
extern double fff_array_max1d(const fff_array *farray)
{
/*
returns the index of the max value on a supposedly 1D array
quick and dirty implementation
*/
long i,n = farray->dimX;
double val,max = (double) fff_array_get1d(farray,0);
for (i=0 ; i<n ; i++){
val = (double) fff_array_get1d(farray,i);
if (val>max)
max = val;
}
return max;
}
extern int generate_normals(fff_matrix* nvariate, const fff_matrix * means, const fff_matrix * precision)
{
rk_state state;
int i,j;
double x,s,m;
rk_seed(1, &state);
for (i=0 ; i<nvariate->size1 ; i++)
for (j=0 ; j<nvariate->size2 ; j++){
s = 1.0/sqrt(fff_matrix_get(precision,i,j));
m = fff_matrix_get(means,i,j);
x = m + s*rk_gauss(&state);
fff_matrix_set(nvariate,i,j,x);
}
return(0);
}
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