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/*
* BSD 2-Clause License
*
* Copyright (c) 2020, Agnieszka Cicha-Cisek
* Copyright (c) 2020, Patryk Cisek
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <QSignalSpy>
#include <QtTest/QtTest>
#include "connectionstate.h"
class ConnectionStateTests : public QObject
{
Q_OBJECT
static constexpr int SHORT_TIMEOUT_MSEC = 100;
private slots:
void stateNeverChangesToConnectedIfNotEverConnected() {
// Given
ConnectionState state;
QSignalSpy spy(&state, &ConnectionState::connectionStateChanged);
state.setCurrentState(false);
state.setCurrentState(false);
state.setCurrentState(false);
// When
spy.wait(SHORT_TIMEOUT_MSEC);
// Then
QTRY_COMPARE(spy.count(), 0);
}
void stateChangesToConnectedWhenConnected() {
// Given
ConnectionState state;
QSignalSpy spy(&state, &ConnectionState::connectionStateChanged);
state.setCurrentState(false);
state.setCurrentState(false);
state.setCurrentState(true);
state.setCurrentState(true);
state.setCurrentState(true);
// When
spy.wait(SHORT_TIMEOUT_MSEC);
// Then
QTRY_COMPARE(spy.count(), 1);
auto signalArgs = spy.takeFirst();
QTRY_COMPARE(signalArgs.at(0).toBool(), true);
}
void stateChangesAsManyTimesAsExpected() {
// Given
ConnectionState state;
QSignalSpy spy(&state, &ConnectionState::connectionStateChanged);
state.setCurrentState(false);
state.setCurrentState(false);
// 1st change (to true)
state.setCurrentState(true);
state.setCurrentState(true);
state.setCurrentState(true);
// 2nd change (to false)
state.setCurrentState(false);
// 3rd change (to true)
state.setCurrentState(true);
state.setCurrentState(true);
state.setCurrentState(true);
// 4th change (to false)
state.setCurrentState(false);
state.setCurrentState(false);
// When
spy.wait(SHORT_TIMEOUT_MSEC);
// Then
QTRY_COMPARE(spy.count(), 4);
auto signalArgs1 = spy.takeFirst();
auto signalArgs2 = spy.takeFirst();
auto signalArgs3 = spy.takeFirst();
auto signalArgs4 = spy.takeFirst();
QTRY_COMPARE(signalArgs1.at(0).toBool(), true);
QTRY_COMPARE(signalArgs2.at(0).toBool(), false);
QTRY_COMPARE(signalArgs3.at(0).toBool(), true);
QTRY_COMPARE(signalArgs4.at(0).toBool(), false);
}
};
QTEST_MAIN(ConnectionStateTests)
#include "connectionstatetest.moc"
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