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/*
* This file is aimed to provide an example on how to code a vehicle in NML
* In this case a train is coded, other vehicle types work in a similar fashion.
* To keep the code readable, not every property or variable is documented in
* detail, refer to the vehicle-specific reference in the documentation.
* The coded vehicle is quite complex, in order to show the various possibilities.
* For a more simple example, refer to the example road vehicle.
*
* The vehicle coded here is a Dutch EMU, the ICM 'Koploper'
* Graphics are by Purno, the original NFO code is written by DJNekkid
* As in real life, you can choose between a 3- and 4-part variant,
* to be selected via refitting. This adds some complexity, which
* provided the needed excuse to implement a lot of callbacks :)
*
* Apart from this file, you will also need the following
* - Graphics, found in icm.png (in the same folder)
* - Language files, to be placed in the 'lang' folder.
* Currently english.lng and dutch.lng are supplied.
*/
/*
* First, define a grf block. This defines some basic properties of the grf,
* which are required for the grf to be valid and loadable. Additionally,
* user-configurable parameters are defined here also.
*/
grf {
/* This grf is part of NML, therefore "NML" is chosen as the first three
* characters of the GRFID. It is the first real grf defined as part of
* NML, therefore the last character is set to 0. Successive grfs will
* have 1, 2, etc. there, to make sure each example grf has a unique GRFID.
*/
grfid: "NML\00";
/* GRF name and description strings are defined in the lang files */
name: string(STR_GRF_NAME);
desc: string(STR_GRF_DESC);
/* This is the first version, start numbering at 0. */
version: 0;
min_compatible_version: 0;
/* Define user-configurable parameters */
param {
/* There is one parameter, which can be used to alter the colour scheme */
colour_scheme {
type: int;
name: string(STR_PARAM_COLOUR_SCHEME_NAME);
desc: string(STR_PARAM_COLOUR_SCHEME_DESC);
/* There are currently three possible values:
* - 1cc
* - 2cc (default)
* - real-world
*/
min_value: 0;
max_value: 2;
def_value: 1;
names: {
0: string(STR_PARAM_COLOUR_SCHEME_1CC);
1: string(STR_PARAM_COLOUR_SCHEME_2CC);
2: string(STR_PARAM_COLOUR_SCHEME_REAL);
};
}
}
}
/* Define a rail type table,
* this allows referring to railtypes
* irrespective of the grfs loaded.
*/
railtypetable {
RAIL, ELRL, MONO, MGLV,
}
/* Next: a series of templates for the graphics
* Templates allow you to avoid repetitive coding of sprite offsets,
* as long as you consistently use the same alignment
* Note that layout in png differs slightly from the orignal graphics in the 2cc set */
/* Basic template for 4 vehicle views */
template tmpl_vehicle_basic(x, y) {
// parameters x, y: coordinates of top-left corner of first sprite
[x, y, 8, 24, -3, -12] //xpos ypos xsize ysize xrel yrel
[x + 9, y, 22, 20, -14, -12]
[x + 32, y, 32, 16, -16, -12]
[x + 65, y, 22, 20, -6, -12]
}
/* Template for a vehicle with only 4 views (symmetric) */
template tmpl_vehicle_4_views(num) {
// parameter num: Index in the graphics file, assuming vertical ordering of vehicles
tmpl_vehicle_basic(1, 1 + 32 * num)
}
/* Template for a vehicle with 8 views (non-symmetric) */
template tmpl_vehicle_8_views(num, reversed) {
// parameter num: Index in the graphics file, assuming vertical ordering of vehicles
// parameter reversed: Reverse visible orientation of vehicle, if set to 1
tmpl_vehicle_basic(reversed ? 89 : 1, 1 + 32 * num)
tmpl_vehicle_basic(reversed ? 1 : 89, 1 + 32 * num)
}
/* Template for a single vehicle sprite */
template tmpl_vehicle_single(num, xsize, ysize, xrel, yrel) {
[1, 1 + 32 * num, xsize, ysize, xrel, yrel]
}
/* Define the spritesets, these allow referring to these sprites later on */
spriteset (set_icm_front_lighted, "icm.png") { tmpl_vehicle_8_views(0, 0) }
spriteset (set_icm_rear_lighted, "icm.png") { tmpl_vehicle_8_views(1, 1) }
spriteset (set_icm_front, "icm.png") { tmpl_vehicle_8_views(2, 0) }
spriteset (set_icm_rear, "icm.png") { tmpl_vehicle_8_views(3, 1) }
spriteset (set_icm_middle, "icm.png") { tmpl_vehicle_4_views(4) }
spriteset (set_icm_purchase, "icm.png") { tmpl_vehicle_single(5, 53, 14, -25, -10) }
spriteset (set_icm_invisible, "icm.png") { tmpl_vehicle_single(6, 1, 1, 0, 0) }
/* --- Graphics callback --- */
/* Only the frontmost vehicle should have its lights on */
switch(FEAT_TRAINS, SELF, sw_icm_graphics_front, position_in_consist) {
0: set_icm_front_lighted;
set_icm_front;
}
/* Only the rearmost vehicle should have red lights */
switch(FEAT_TRAINS, SELF, sw_icm_graphics_rear, position_in_consist_from_end) {
0: set_icm_rear_lighted;
set_icm_rear;
}
/* In the 3-part version, the 3rd car is invisible */
switch(FEAT_TRAINS, SELF, sw_icm_graphics_middle, ((position_in_consist % 4) == 2) && (cargo_subtype == 0)) {
1: set_icm_invisible;
set_icm_middle;
}
/* Choose between front, middle and back parts */
switch(FEAT_TRAINS, SELF, sw_icm_graphics, position_in_consist % 4) {
0: sw_icm_graphics_front;
1 .. 2: sw_icm_graphics_middle;
3: sw_icm_graphics_rear;
CB_FAILED;
}
/* --- Cargo subtype text --- */
switch(FEAT_TRAINS, SELF, sw_icm_cargo_subtype_text, cargo_subtype) {
0: return string(STR_ICM_SUBTYPE_3_PART);
1: return string(STR_ICM_SUBTYPE_4_PART);
return CB_RESULT_NO_TEXT;
}
/* --- Colour mapping callback --- */
switch(FEAT_TRAINS, SELF, sw_icm_colour_mapping, colour_scheme) {
/* Emulate 1cc by making the first colour always yellow, this looks much better (and more realistic) */
0: return palette_2cc(COLOUR_YELLOW, company_colour1);
/* Use the default, i.e. 2 company colours */
1: return base_sprite_2cc + CB_RESULT_COLOUR_MAPPING_ADD_CC;
/* Use realistic colours, i.e. yellow + dark blue */
2: return palette_2cc(COLOUR_YELLOW, COLOUR_DARK_BLUE);
CB_FAILED; // should not be reached
}
/* --- Start/stop callback --- */
switch(FEAT_TRAINS, SELF, sw_icm_start_stop, num_vehs_in_consist) {
/* Vehicles may be coupled to a maximum of 4 units (12-16 cars) */
1 .. 16: return CB_RESULT_NO_TEXT;
return string(STR_ICM_CANNOT_START);
}
/* --- Articulated part callback --- */
switch(FEAT_TRAINS, SELF, sw_icm_articulated_part, extra_callback_info1) {
/* Add three articulated parts, for a total of four */
1 .. 3: return icm;
return CB_RESULT_NO_MORE_ARTICULATED_PARTS;
}
/* --- Wagon attach callback --- */
switch(FEAT_TRAINS, SELF, sw_icm_can_attach_wagon, vehicle_type_id) {
/* SELF refers to the wagon here, check that it's an ICM */
icm: return CB_RESULT_ATTACH_ALLOW;
return string(STR_ICM_CANNOT_ATTACH_OTHER);
}
/* --- Shorten vehicle callback --- */
switch(FEAT_TRAINS, SELF, sw_icm_shorten_3_part_vehicle, position_in_consist % 4) {
/* In the three part version, shorten the 2nd vehicle to 1/8 and the 3rd to 7/8
* The rear (7/8) part is then made invisisble */
1: return SHORTEN_TO_1_8;
2: return SHORTEN_TO_7_8;
return SHORTEN_TO_8_8;
}
switch(FEAT_TRAINS, SELF, sw_icm_shorten_vehicle, cargo_subtype) {
0: sw_icm_shorten_3_part_vehicle;
return SHORTEN_TO_8_8; // 4-part vehicle needs no shortening
}
/* Power, weight and TE are all applied to the front vehicle only */
switch(FEAT_TRAINS, SELF, sw_icm_power, cargo_subtype) {
0: return int(1260 / 0.7457); // kW
return int(1890 / 0.7457); // kW
}
switch(FEAT_TRAINS, SELF, sw_icm_weight, cargo_subtype) {
0: return 48 * 3; // 48 ton per wagon
return 48 * 4;
}
switch(FEAT_TRAINS, SELF, sw_icm_te, cargo_subtype) {
/* Base TE coefficient = 0.3
* 3 parts: 1/3 of weight on driving wheels
* 4 parts: 3/8 of weight on driving wheels */
0: return int(0.3 * 255 / 3);
return int(0.3 * 255 * 3 / 8);
}
/* Adjust depot view of trains */
traininfo_y_offset = 2;
train_width_32_px = 1;
/* Increase base cost to provide a greater range for running costs */
basecost {
PR_RUNNING_TRAIN_ELECTRIC: 2;
}
/* Define the actual train */
item(FEAT_TRAINS, icm) {
/* Define properties first, make sure to set all of them */
property {
name: string(STR_ICM_NAME);
climates_available: bitmask(CLIMATE_TEMPERATE, CLIMATE_ARCTIC, CLIMATE_TROPICAL); // not available in toyland
introduction_date: date(1983, 1, 1);
model_life: VEHICLE_NEVER_EXPIRES;
vehicle_life: 30;
reliability_decay: 20;
refittable_cargo_classes: bitmask(CC_PASSENGERS);
non_refittable_cargo_classes: bitmask();
cargo_allow_refit: []; // refitting is done via cargo classes only, no cargoes need explicit enabling/disabling
cargo_disallow_refit: []; // refitting is done via cargo classes only, no cargoes need explicit enabling/disabling
loading_speed: 6; // It's an intercity train, loading is relatively slow
cost_factor: 45;
running_cost_factor: 100; // Changed by callback
sprite_id: SPRITE_ID_NEW_TRAIN;
speed: 141 km/h; // actually 140, but there are rounding errors
misc_flags: bitmask(TRAIN_FLAG_2CC, TRAIN_FLAG_MU);
refit_cost: 0;
// callback flags are not set manually
track_type: ELRL; // from rail type table
ai_special_flag: AI_FLAG_PASSENGER;
power: 1260 kW; // Changed by CB
running_cost_base: RUNNING_COST_ELECTRIC;
dual_headed: 0;
cargo_capacity: 36; // lower than in real world, for gameplay
weight: 144 ton; // Total weight, changed by callback
ai_engine_rank: 0; // not intended to be used by the ai
engine_class: ENGINE_CLASS_ELECTRIC;
extra_power_per_wagon: 0 kW;
tractive_effort_coefficient: 0.1; // Changed by callback
air_drag_coefficient: 0.06;
length: 8;
/* Overridden by callback to disable for non-powered wagons */
visual_effect_and_powered: visual_effect_and_powered(VISUAL_EFFECT_ELECTRIC, 2, DISABLE_WAGON_POWER);
extra_weight_per_wagon: 0 ton;
bitmask_vehicle_info: 0;
}
/* Define graphics and callbacks
* Setting all callbacks is not needed, only define what is used */
graphics {
default: sw_icm_graphics;
purchase: set_icm_purchase;
cargo_subtype_text: sw_icm_cargo_subtype_text;
additional_text: return string(STR_ICM_ADDITIONAL_TEXT);
colour_mapping: sw_icm_colour_mapping;
start_stop: sw_icm_start_stop;
articulated_part: sw_icm_articulated_part;
can_attach_wagon: sw_icm_can_attach_wagon;
running_cost_factor: (cargo_subtype == 1) ? 150 : 100;
purchase_running_cost_factor: return 100;
/* Capacity is per part */
cargo_capacity: return (cargo_subtype == 0) && ((position_in_consist % 4) == 2) ? 0 : 36;
/* In the purchase menu, we want to show the capacity for the three-part version,
* i.e. divide the capacity of three cars across four */
purchase_cargo_capacity: return 36 * 3 / 4;
/* Only the front vehicle has a visual effect */
visual_effect_and_powered: return (position_in_consist % 4 == 0) ?
visual_effect_and_powered(VISUAL_EFFECT_ELECTRIC, 2, DISABLE_WAGON_POWER) :
visual_effect_and_powered(VISUAL_EFFECT_DISABLE, 0, DISABLE_WAGON_POWER);
shorten_vehicle: sw_icm_shorten_vehicle;
/* Only the front vehicle has power */
purchase_power: return int(1260 / 0.7457); // kW
power: sw_icm_power;
/* Only the front vehicle has weight */
purchase_weight: return 144; //tons
weight: sw_icm_weight;
/* Only the front vehicle has TE */
purchase_tractive_effort_coefficient: return int(0.3 * 255 / 3); // Only 1/3 of the weight is on the driving weels.
tractive_effort_coefficient: sw_icm_te;
}
}
/* Define properties valid only in OpenTTD r22713 or later only for those versions.
* Earlier versions will choke on those and otherwise disable the NewGRF.
*/
if (version_openttd(1,2,0,22713) < openttd_version) {
item(FEAT_TRAINS, icm) {
property {
cargo_age_period: 185; // default value
}
}
}
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