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<h1 class="page-title">Source: menu_store.js</h1>
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<pre class="prettyprint source linenums"><code>/*************************************************************
*
* Copyright (c) 2015-2016 The MathJax Consortium
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @fileoverview A store that maps HTML elements in a document to context menus.
*
* @author v.sorge@mathjax.org (Volker Sorge)
*/
/// <reference path="context_menu.ts" />
/// <reference path="menu_util.ts" />
var ContextMenu;
(function (ContextMenu) {
class MenuStore {
/**
* @constructor
* @param {ContextMenu} menu The context menu the store belongs to.
*/
constructor(menu) {
this.store = [];
this.active = null;
this.counter = 0;
this.attachedClass = ContextMenu.HtmlClasses['ATTACHED'] + '_' +
ContextMenu.MenuUtil.counter();
this.taborder = true;
this.attrMap = {};
this.menu = menu;
}
/**
* Sets the new active store element if it exists in the store.
* @param {HTMLElement} element Element to be activated.
*/
setActive(element) {
do {
if (this.store.indexOf(element) !== -1) {
this.active = element;
break;
}
element = element.parentNode;
} while (element);
}
/**
* @return {HTMLElement} The currently active store element, if one exists.
*/
getActive() {
return this.active;
}
/**
* Returns next active element.
* If store is empty returns null and also unsets active element.
* If active is not set returns the first element of the store.
* @return {HTMLElement} The next element if it exists.
*/
next() {
let length = this.store.length;
if (length === 0) {
this.active = null;
return null;
}
let index = this.store.indexOf(this.active);
index = index === -1 ? 0 : (index < length - 1 ? index + 1 : 0);
this.active = this.store[index];
return this.active;
}
/**
* Returns previous active element.
* If store is empty returns null and also unsets active element.
* If active is not set returns the last element of the store.
* @return {HTMLElement} The previous element if it exists.
*/
previous() {
let length = this.store.length;
if (length === 0) {
this.active = null;
return null;
}
let last = length - 1;
let index = this.store.indexOf(this.active);
index = index === -1 ? last : (index === 0 ? last : index - 1);
this.active = this.store[index];
return this.active;
}
/**
* Removes all elements in the store.
*/
clear() {
this.remove(this.store);
}
/**
* Inserts DOM elements into the store.
* @param {HTMLElement|Array.<HTMLElement>|NodeList} elementOrList Elements
* to insert.
*/
insert(elementOrList) {
let elements = elementOrList instanceof HTMLElement ?
[elementOrList] : elementOrList;
for (let i = 0, element; element = elements[i]; i++) {
this.insertElement(element);
}
this.sort();
}
/**
* Removes DOM elements from the store.
* @param {HTMLElement|Array.<HTMLElement>|NodeList} elementOrList Elements
* to remove.
*/
remove(elementOrList) {
let elements = elementOrList instanceof HTMLElement ?
[elementOrList] : elementOrList;
for (let i = 0, element; element = elements[i]; i++) {
this.removeElement(element);
}
this.sort();
}
/**
* Sets if elements of the store are included in the taborder or not.
* @param {boolean} flag If true elements are in taborder, o/w not.
*/
inTaborder(flag) {
if (this.taborder && !flag) {
this.removeTaborder();
}
if (!this.taborder && flag) {
this.insertTaborder();
}
this.taborder = flag;
}
/**
* Inserts all elements in the store into the tab order.
*/
insertTaborder() {
if (this.taborder) {
this.insertTaborder_();
}
}
/**
* Removes all elements in the store from the tab order.
*/
removeTaborder() {
if (this.taborder) {
this.removeTaborder_();
}
}
/**
* Adds a DOM element to the store.
* @param {HTMLElement} element The DOM element.
*/
insertElement(element) {
if (element.classList.contains(this.attachedClass)) {
return;
}
element.classList.add(this.attachedClass);
if (this.taborder) {
this.addTabindex(element);
}
this.addEvents(element);
}
/**
* Removes a DOM element from the store.
* @param {HTMLElement} element The DOM element.
*/
removeElement(element) {
if (!element.classList.contains(this.attachedClass)) {
return;
}
element.classList.remove(this.attachedClass);
if (this.taborder) {
this.removeTabindex(element);
}
this.removeEvents(element);
}
/**
* Sorts the elements in the store in DOM order.
*/
sort() {
let nodes = document.getElementsByClassName(this.attachedClass);
this.store = [].slice.call(nodes);
}
/**
* Inserts all elements in the store into the tab order.
*/
insertTaborder_() {
this.store.forEach(x => x.setAttribute('tabindex', '0'));
}
/**
* Removes all elements in the store from the tab order.
*/
removeTaborder_() {
this.store.forEach(x => x.setAttribute('tabindex', '-1'));
}
/**
* Adds tabindex to an element and possibly safes an existing one.
* @param {HTMLElement} element The DOM element.
*/
addTabindex(element) {
if (element.hasAttribute('tabindex')) {
element.setAttribute(ContextMenu.HtmlAttrs['OLDTAB'], element.getAttribute('tabindex'));
}
element.setAttribute('tabindex', '0');
}
/**
* Removes tabindex from element or restores an old one.
* @param {HTMLElement} element The DOM element.
*/
removeTabindex(element) {
if (element.hasAttribute(ContextMenu.HtmlAttrs['OLDTAB'])) {
element.setAttribute('tabindex', element.getAttribute(ContextMenu.HtmlAttrs['OLDTAB']));
element.removeAttribute(ContextMenu.HtmlAttrs['OLDTAB']);
}
else {
element.removeAttribute('tabindex');
}
}
//// TODO: Need to add touch event.
/**
* Adds event listeners to activate the context menu to an element.
*
* To be able to remove event listeners we have to remember exactly which
* listeners we have added. We safe them in the attribute mapping attrMap,
* as a combination of event handler name and counter, which is unique for
* each HTML element. The counter is stored on the HTML element in an
* attribute.
*
* @param {HTMLElement} element The DOM element.
*/
addEvents(element) {
if (element.hasAttribute(ContextMenu.HtmlAttrs['COUNTER'])) {
return;
}
this.addEvent(element, 'contextmenu', this.menu.post.bind(this.menu));
this.addEvent(element, 'keydown', this.keydown.bind(this));
element.setAttribute(ContextMenu.HtmlAttrs['COUNTER'], this.counter.toString());
this.counter++;
}
/**
* Adds a single event listeners and stores them in the attribute mapping.
* @param {HTMLElement} element The DOM element.
* @param {string} name The name of the event handler.
* @param {EventListener} func The event listener.
*/
addEvent(element, name, func) {
let attrName = ContextMenu.HtmlAttrs[name.toUpperCase() + 'FUNC'];
this.attrMap[attrName + this.counter] = func;
element.addEventListener(name, func);
}
/**
* Removes event listeners that activate the context menu from an element.
* @param {HTMLElement} element The DOM element.
*/
removeEvents(element) {
if (!element.hasAttribute(ContextMenu.HtmlAttrs['COUNTER'])) {
return;
}
let counter = element.getAttribute(ContextMenu.HtmlAttrs['COUNTER']);
this.removeEvent(element, 'contextmenu', counter);
this.removeEvent(element, 'keydown', counter);
element.removeAttribute(ContextMenu.HtmlAttrs['COUNTER']);
}
/**
* Removes a single event listeners from an HTML element.
* @param {HTMLElement} element The DOM element.
* @param {string} name The name of the event handler.
* @param {string} counter The unique counter to identify the handler in the
* attribute mappings.
*/
removeEvent(element, name, counter) {
let attrName = ContextMenu.HtmlAttrs[name.toUpperCase() + 'FUNC'];
let menuFunc = this.attrMap[attrName + counter];
element.removeEventListener(name, menuFunc);
}
/**
* Deals with key down keyboard events.
* @param {KeyboardEvent} event The keyboard event.
*/
keydown(event) {
if (event.keyCode === ContextMenu.KEY.SPACE) {
this.menu.post(event);
}
}
}
ContextMenu.MenuStore = MenuStore;
})(ContextMenu || (ContextMenu = {}));
</code></pre>
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<h2><a href="index.html">Home</a></h2><h3>Classes</h3><ul><li><a href="AbstractEntry.html">AbstractEntry</a></li><li><a href="AbstractItem.html">AbstractItem</a></li><li><a href="AbstractMenu.html">AbstractMenu</a></li><li><a href="AbstractNavigatable.html">AbstractNavigatable</a></li><li><a href="AbstractPostable.html">AbstractPostable</a></li><li><a href="Checkbox.html">Checkbox</a></li><li><a href="CloseButton.html">CloseButton</a></li><li><a href="Command.html">Command</a></li><li><a href="ContextMenu.html">ContextMenu</a></li><li><a href="Info.html">Info</a></li><li><a href="Label.html">Label</a></li><li><a href="MenuElement.html">MenuElement</a></li><li><a href="MenuStore.html">MenuStore</a></li><li><a href="Popup.html">Popup</a></li><li><a href="Radio.html">Radio</a></li><li><a href="Rule.html">Rule</a></li><li><a href="SubMenu.html">SubMenu</a></li><li><a href="Submenu_.html">Submenu</a></li><li><a href="Variable.html">Variable</a></li><li><a href="VariablePool.html">VariablePool</a></li></ul><h3>Namespaces</h3><ul><li><a href="CssStyles.html">CssStyles</a></li><li><a href="MenuUtil.html">MenuUtil</a></li></ul><h3>Interfaces</h3><ul><li><a href="Element.html">Element</a></li><li><a href="Entry.html">Entry</a></li><li><a href="Item.html">Item</a></li><li><a href="KeyNavigatable.html">KeyNavigatable</a></li><li><a href="Menu.html">Menu</a></li><li><a href="MouseNavigatable.html">MouseNavigatable</a></li><li><a href="Postable.html">Postable</a></li><li><a href="TouchNavigatable.html">TouchNavigatable</a></li><li><a href="VariableItem.html">VariableItem</a></li></ul><h3>Global</h3><ul><li><a href="global.html#HtmlAttrs">HtmlAttrs</a></li><li><a href="global.html#HtmlClasses">HtmlClasses</a></li><li><a href="global.html#KEY">KEY</a></li><li><a href="global.html#MOUSE">MOUSE</a></li><li><a href="global.html#TOUCH">TOUCH</a></li></ul>
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