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=== tests/cases/compiler/arrayAssignmentTest1.ts ===
interface I1 {
IM1():void[];
>IM1 : () => void[]
}
class C1 implements I1 {
>C1 : C1
IM1():void[] {return null;}
>IM1 : () => void[]
>null : null
C1M1():C1[] {return null;}
>C1M1 : () => C1[]
>null : null
}
class C2 extends C1 {
>C2 : C2
>C1 : C1
C2M1():C2[] { return null;}
>C2M1 : () => C2[]
>null : null
}
class C3 {
>C3 : C3
CM3M1() { return 3;}
>CM3M1 : () => number
>3 : 3
}
/*
This behaves unexpectedly with the following types:
Type 1 of any[]:
* Type 2 of the following throws an error but shouldn't: () => void[], SomeClass[], and {one: 1}[].
* Type 2 of the following doesn't throw an error but should: {one: 1}, new() => SomeClass, SomeClass.
*/
var a1 : any = null;
>a1 : any
>null : null
var c1 : C1 = new C1();
>c1 : C1
>new C1() : C1
>C1 : typeof C1
var i1 : I1 = c1;
>i1 : I1
>c1 : C1
var c2 : C2 = new C2();
>c2 : C2
>new C2() : C2
>C2 : typeof C2
var c3 : C3 = new C3();
>c3 : C3
>new C3() : C3
>C3 : typeof C3
var o1 = {one : 1};
>o1 : { one: number; }
>{one : 1} : { one: number; }
>one : number
>1 : 1
var f1 = function () { return new C1();}
>f1 : () => C1
>function () { return new C1();} : () => C1
>new C1() : C1
>C1 : typeof C1
var arr_any: any[] = [];
>arr_any : any[]
>[] : undefined[]
var arr_i1: I1[] = [];
>arr_i1 : I1[]
>[] : undefined[]
var arr_c1: C1[] = [];
>arr_c1 : C1[]
>[] : undefined[]
var arr_c2: C2[] = [];
>arr_c2 : C2[]
>[] : undefined[]
var arr_i1_2: I1[] = [];
>arr_i1_2 : I1[]
>[] : undefined[]
var arr_c1_2: C1[] = [];
>arr_c1_2 : C1[]
>[] : undefined[]
var arr_c2_2: C2[] = [];
>arr_c2_2 : C2[]
>[] : undefined[]
var arr_c3: C3[] = [];
>arr_c3 : C3[]
>[] : undefined[]
var i1_error: I1 = []; // should be an error - is
>i1_error : I1
>[] : undefined[]
var c1_error: C1 = []; // should be an error - is
>c1_error : C1
>[] : undefined[]
var c2_error: C2 = []; // should be an error - is
>c2_error : C2
>[] : undefined[]
var c3_error: C3 = []; // should be an error - is
>c3_error : C3
>[] : undefined[]
arr_any = arr_i1; // should be ok - is
>arr_any = arr_i1 : I1[]
>arr_any : any[]
>arr_i1 : I1[]
arr_any = arr_c1; // should be ok - is
>arr_any = arr_c1 : C1[]
>arr_any : any[]
>arr_c1 : C1[]
arr_any = arr_c2; // should be ok - is
>arr_any = arr_c2 : C2[]
>arr_any : any[]
>arr_c2 : C2[]
arr_any = arr_c3; // should be ok - is
>arr_any = arr_c3 : C3[]
>arr_any : any[]
>arr_c3 : C3[]
arr_i1 = arr_i1; // should be ok - subtype relationship - is
>arr_i1 = arr_i1 : I1[]
>arr_i1 : I1[]
>arr_i1 : I1[]
arr_i1 = arr_c1; // should be ok - subtype relationship - is
>arr_i1 = arr_c1 : C1[]
>arr_i1 : I1[]
>arr_c1 : C1[]
arr_i1 = arr_c2; // should be ok - subtype relationship - is
>arr_i1 = arr_c2 : C2[]
>arr_i1 : I1[]
>arr_c2 : C2[]
arr_i1 = arr_c3; // should be an error - is
>arr_i1 = arr_c3 : C3[]
>arr_i1 : I1[]
>arr_c3 : C3[]
arr_c1 = arr_c1; // should be ok - subtype relationship - is
>arr_c1 = arr_c1 : C1[]
>arr_c1 : C1[]
>arr_c1 : C1[]
arr_c1 = arr_c2; // should be ok - subtype relationship - is
>arr_c1 = arr_c2 : C2[]
>arr_c1 : C1[]
>arr_c2 : C2[]
arr_c1 = arr_i1; // should be an error - is
>arr_c1 = arr_i1 : I1[]
>arr_c1 : C1[]
>arr_i1 : I1[]
arr_c1 = arr_c3; // should be an error - is
>arr_c1 = arr_c3 : C3[]
>arr_c1 : C1[]
>arr_c3 : C3[]
arr_c2 = arr_c2; // should be ok - subtype relationship - is
>arr_c2 = arr_c2 : C2[]
>arr_c2 : C2[]
>arr_c2 : C2[]
arr_c2 = arr_c1; // should be an error - subtype relationship - is
>arr_c2 = arr_c1 : C1[]
>arr_c2 : C2[]
>arr_c1 : C1[]
arr_c2 = arr_i1; // should be an error - subtype relationship - is
>arr_c2 = arr_i1 : I1[]
>arr_c2 : C2[]
>arr_i1 : I1[]
arr_c2 = arr_c3; // should be an error - is
>arr_c2 = arr_c3 : C3[]
>arr_c2 : C2[]
>arr_c3 : C3[]
// "clean up bug" occurs at this point
// if you move these three expressions to another file, they raise an error
// something to do with state from the above propagating forward?
arr_c3 = arr_c2_2; // should be an error - is
>arr_c3 = arr_c2_2 : C2[]
>arr_c3 : C3[]
>arr_c2_2 : C2[]
arr_c3 = arr_c1_2; // should be an error - is
>arr_c3 = arr_c1_2 : C1[]
>arr_c3 : C3[]
>arr_c1_2 : C1[]
arr_c3 = arr_i1_2; // should be an error - is
>arr_c3 = arr_i1_2 : I1[]
>arr_c3 : C3[]
>arr_i1_2 : I1[]
arr_any = f1; // should be an error - is
>arr_any = f1 : () => C1
>arr_any : any[]
>f1 : () => C1
arr_any = o1; // should be an error - is
>arr_any = o1 : { one: number; }
>arr_any : any[]
>o1 : { one: number; }
arr_any = a1; // should be ok - is
>arr_any = a1 : any
>arr_any : any[]
>a1 : any
arr_any = c1; // should be an error - is
>arr_any = c1 : C1
>arr_any : any[]
>c1 : C1
arr_any = c2; // should be an error - is
>arr_any = c2 : C2
>arr_any : any[]
>c2 : C2
arr_any = c3; // should be an error - is
>arr_any = c3 : C3
>arr_any : any[]
>c3 : C3
arr_any = i1; // should be an error - is
>arr_any = i1 : I1
>arr_any : any[]
>i1 : I1
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