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//// [computedPropertyNames49_ES6.ts]
var x = {
p1: 10,
get [1 + 1]() {
throw 10;
},
get [1 + 1]() {
return 10;
},
set [1 + 1]() {
// just throw
throw 10;
},
get foo() {
if (1 == 1) {
return 10;
}
},
get foo() {
if (2 == 2) {
return 20;
}
},
p2: 20
}
//// [computedPropertyNames49_ES6.js]
var x = {
p1: 10,
get [1 + 1]() {
throw 10;
},
get [1 + 1]() {
return 10;
},
set [1 + 1]() {
// just throw
throw 10;
},
get foo() {
if (1 == 1) {
return 10;
}
},
get foo() {
if (2 == 2) {
return 20;
}
},
p2: 20
};
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