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=== tests/cases/compiler/assignmentCompatBug3.ts ===
function makePoint(x: number, y: number) {
>makePoint : Symbol(makePoint, Decl(assignmentCompatBug3.ts, 0, 0))
>x : Symbol(x, Decl(assignmentCompatBug3.ts, 0, 19))
>y : Symbol(y, Decl(assignmentCompatBug3.ts, 0, 29))
return {
get x() { return x;}, // shouldn't be "void"
>x : Symbol(x, Decl(assignmentCompatBug3.ts, 1, 12))
>x : Symbol(x, Decl(assignmentCompatBug3.ts, 0, 19))
get y() { return y;}, // shouldn't be "void"
>y : Symbol(y, Decl(assignmentCompatBug3.ts, 2, 29))
>y : Symbol(y, Decl(assignmentCompatBug3.ts, 0, 29))
//x: "yo",
//y: "boo",
dist: function () {
>dist : Symbol(dist, Decl(assignmentCompatBug3.ts, 3, 29))
return Math.sqrt(x*x+y*y); // shouldn't be picking up "x" and "y" from the object lit
>Math.sqrt : Symbol(Math.sqrt, Decl(lib.es5.d.ts, --, --))
>Math : Symbol(Math, Decl(lib.es5.d.ts, --, --), Decl(lib.es5.d.ts, --, --))
>sqrt : Symbol(Math.sqrt, Decl(lib.es5.d.ts, --, --))
>x : Symbol(x, Decl(assignmentCompatBug3.ts, 0, 19))
>x : Symbol(x, Decl(assignmentCompatBug3.ts, 0, 19))
>y : Symbol(y, Decl(assignmentCompatBug3.ts, 0, 29))
>y : Symbol(y, Decl(assignmentCompatBug3.ts, 0, 29))
}
}
}
class C {
>C : Symbol(C, Decl(assignmentCompatBug3.ts, 10, 1))
get x() {
>x : Symbol(C.x, Decl(assignmentCompatBug3.ts, 12, 9))
return 0;
}
}
function foo(test: string) { }
>foo : Symbol(foo, Decl(assignmentCompatBug3.ts, 16, 1))
>test : Symbol(test, Decl(assignmentCompatBug3.ts, 18, 13))
var x: any;
>x : Symbol(x, Decl(assignmentCompatBug3.ts, 20, 3))
var y: any;
>y : Symbol(y, Decl(assignmentCompatBug3.ts, 21, 3))
foo(x);
>foo : Symbol(foo, Decl(assignmentCompatBug3.ts, 16, 1))
>x : Symbol(x, Decl(assignmentCompatBug3.ts, 20, 3))
foo(x + y);
>foo : Symbol(foo, Decl(assignmentCompatBug3.ts, 16, 1))
>x : Symbol(x, Decl(assignmentCompatBug3.ts, 20, 3))
>y : Symbol(y, Decl(assignmentCompatBug3.ts, 21, 3))
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