File: indexAt%28target%3Desnext%29.types

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=== tests/cases/compiler/indexAt.ts ===
[0].at(0);
>[0].at(0) : number
>[0].at : (index: number) => number
>[0] : number[]
>0 : 0
>at : (index: number) => number
>0 : 0

"foo".at(0);
>"foo".at(0) : string
>"foo".at : (index: number) => string
>"foo" : "foo"
>at : (index: number) => string
>0 : 0

new Int8Array().at(0);
>new Int8Array().at(0) : number
>new Int8Array().at : (index: number) => number
>new Int8Array() : Int8Array
>Int8Array : Int8ArrayConstructor
>at : (index: number) => number
>0 : 0

new Uint8Array().at(0);
>new Uint8Array().at(0) : number
>new Uint8Array().at : (index: number) => number
>new Uint8Array() : Uint8Array
>Uint8Array : Uint8ArrayConstructor
>at : (index: number) => number
>0 : 0

new Uint8ClampedArray().at(0);
>new Uint8ClampedArray().at(0) : number
>new Uint8ClampedArray().at : (index: number) => number
>new Uint8ClampedArray() : Uint8ClampedArray
>Uint8ClampedArray : Uint8ClampedArrayConstructor
>at : (index: number) => number
>0 : 0

new Int16Array().at(0);
>new Int16Array().at(0) : number
>new Int16Array().at : (index: number) => number
>new Int16Array() : Int16Array
>Int16Array : Int16ArrayConstructor
>at : (index: number) => number
>0 : 0

new Uint16Array().at(0);
>new Uint16Array().at(0) : number
>new Uint16Array().at : (index: number) => number
>new Uint16Array() : Uint16Array
>Uint16Array : Uint16ArrayConstructor
>at : (index: number) => number
>0 : 0

new Int32Array().at(0);
>new Int32Array().at(0) : number
>new Int32Array().at : (index: number) => number
>new Int32Array() : Int32Array
>Int32Array : Int32ArrayConstructor
>at : (index: number) => number
>0 : 0

new Uint32Array().at(0);
>new Uint32Array().at(0) : number
>new Uint32Array().at : (index: number) => number
>new Uint32Array() : Uint32Array
>Uint32Array : Uint32ArrayConstructor
>at : (index: number) => number
>0 : 0

new Float32Array().at(0);
>new Float32Array().at(0) : number
>new Float32Array().at : (index: number) => number
>new Float32Array() : Float32Array
>Float32Array : Float32ArrayConstructor
>at : (index: number) => number
>0 : 0

new Float64Array().at(0);
>new Float64Array().at(0) : number
>new Float64Array().at : (index: number) => number
>new Float64Array() : Float64Array
>Float64Array : Float64ArrayConstructor
>at : (index: number) => number
>0 : 0

new BigInt64Array().at(0);
>new BigInt64Array().at(0) : bigint
>new BigInt64Array().at : (index: number) => bigint
>new BigInt64Array() : BigInt64Array
>BigInt64Array : BigInt64ArrayConstructor
>at : (index: number) => bigint
>0 : 0

new BigUint64Array().at(0);
>new BigUint64Array().at(0) : bigint
>new BigUint64Array().at : (index: number) => bigint
>new BigUint64Array() : BigUint64Array
>BigUint64Array : BigUint64ArrayConstructor
>at : (index: number) => bigint
>0 : 0