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/*! *****************************************************************************
Copyright (c) Microsoft Corporation. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use
this file except in compliance with the License. You may obtain a copy of the
License at http://www.apache.org/licenses/LICENSE-2.0
THIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED
WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE,
MERCHANTABLITY OR NON-INFRINGEMENT.
See the Apache Version 2.0 License for specific language governing permissions
and limitations under the License.
***************************************************************************** */
/// <reference no-default-lib="true"/>
interface Map<K, V> {
clear(): void;
/**
* @returns true if an element in the Map existed and has been removed, or false if the element does not exist.
*/
delete(key: K): boolean;
/**
* Executes a provided function once per each key/value pair in the Map, in insertion order.
*/
forEach(callbackfn: (value: V, key: K, map: Map<K, V>) => void, thisArg?: any): void;
/**
* Returns a specified element from the Map object. If the value that is associated to the provided key is an object, then you will get a reference to that object and any change made to that object will effectively modify it inside the Map.
* @returns Returns the element associated with the specified key. If no element is associated with the specified key, undefined is returned.
*/
get(key: K): V | undefined;
/**
* @returns boolean indicating whether an element with the specified key exists or not.
*/
has(key: K): boolean;
/**
* Adds a new element with a specified key and value to the Map. If an element with the same key already exists, the element will be updated.
*/
set(key: K, value: V): this;
/**
* @returns the number of elements in the Map.
*/
readonly size: number;
}
interface MapConstructor {
new(): Map<any, any>;
new <K, V>(entries?: readonly (readonly [K, V])[] | null): Map<K, V>;
readonly prototype: Map<any, any>;
}
declare var Map: MapConstructor;
interface ReadonlyMap<K, V> {
forEach(callbackfn: (value: V, key: K, map: ReadonlyMap<K, V>) => void, thisArg?: any): void;
get(key: K): V | undefined;
has(key: K): boolean;
readonly size: number;
}
interface WeakMap<K extends object, V> {
/**
* Removes the specified element from the WeakMap.
* @returns true if the element was successfully removed, or false if it was not present.
*/
delete(key: K): boolean;
/**
* @returns a specified element.
*/
get(key: K): V | undefined;
/**
* @returns a boolean indicating whether an element with the specified key exists or not.
*/
has(key: K): boolean;
/**
* Adds a new element with a specified key and value.
* @param key Must be an object.
*/
set(key: K, value: V): this;
}
interface WeakMapConstructor {
new <K extends object = object, V = any>(entries?: readonly [K, V][] | null): WeakMap<K, V>;
readonly prototype: WeakMap<object, any>;
}
declare var WeakMap: WeakMapConstructor;
interface Set<T> {
/**
* Appends a new element with a specified value to the end of the Set.
*/
add(value: T): this;
clear(): void;
/**
* Removes a specified value from the Set.
* @returns Returns true if an element in the Set existed and has been removed, or false if the element does not exist.
*/
delete(value: T): boolean;
/**
* Executes a provided function once per each value in the Set object, in insertion order.
*/
forEach(callbackfn: (value: T, value2: T, set: Set<T>) => void, thisArg?: any): void;
/**
* @returns a boolean indicating whether an element with the specified value exists in the Set or not.
*/
has(value: T): boolean;
/**
* @returns the number of (unique) elements in Set.
*/
readonly size: number;
}
interface SetConstructor {
new <T = any>(values?: readonly T[] | null): Set<T>;
readonly prototype: Set<any>;
}
declare var Set: SetConstructor;
interface ReadonlySet<T> {
forEach(callbackfn: (value: T, value2: T, set: ReadonlySet<T>) => void, thisArg?: any): void;
has(value: T): boolean;
readonly size: number;
}
interface WeakSet<T extends object> {
/**
* Appends a new object to the end of the WeakSet.
*/
add(value: T): this;
/**
* Removes the specified element from the WeakSet.
* @returns Returns true if the element existed and has been removed, or false if the element does not exist.
*/
delete(value: T): boolean;
/**
* @returns a boolean indicating whether an object exists in the WeakSet or not.
*/
has(value: T): boolean;
}
interface WeakSetConstructor {
new <T extends object = object>(values?: readonly T[] | null): WeakSet<T>;
readonly prototype: WeakSet<object>;
}
declare var WeakSet: WeakSetConstructor;
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