1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135
|
/*! *****************************************************************************
Copyright (c) Microsoft Corporation. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use
this file except in compliance with the License. You may obtain a copy of the
License at http://www.apache.org/licenses/LICENSE-2.0
THIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED
WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE,
MERCHANTABLITY OR NON-INFRINGEMENT.
See the Apache Version 2.0 License for specific language governing permissions
and limitations under the License.
***************************************************************************** */
/// <reference no-default-lib="true"/>
/// <reference lib="es2015.symbol" />
/// <reference lib="es2015.symbol.wellknown" />
interface SharedArrayBuffer {
/**
* Read-only. The length of the ArrayBuffer (in bytes).
*/
readonly byteLength: number;
/**
* Returns a section of an SharedArrayBuffer.
*/
slice(begin: number, end?: number): SharedArrayBuffer;
readonly [Symbol.species]: SharedArrayBuffer;
readonly [Symbol.toStringTag]: "SharedArrayBuffer";
}
interface SharedArrayBufferConstructor {
readonly prototype: SharedArrayBuffer;
new (byteLength: number): SharedArrayBuffer;
}
declare var SharedArrayBuffer: SharedArrayBufferConstructor;
interface ArrayBufferTypes {
SharedArrayBuffer: SharedArrayBuffer;
}
interface Atomics {
/**
* Adds a value to the value at the given position in the array, returning the original value.
* Until this atomic operation completes, any other read or write operation against the array
* will block.
*/
add(typedArray: Int8Array | Uint8Array | Int16Array | Uint16Array | Int32Array | Uint32Array, index: number, value: number): number;
/**
* Stores the bitwise AND of a value with the value at the given position in the array,
* returning the original value. Until this atomic operation completes, any other read or
* write operation against the array will block.
*/
and(typedArray: Int8Array | Uint8Array | Int16Array | Uint16Array | Int32Array | Uint32Array, index: number, value: number): number;
/**
* Replaces the value at the given position in the array if the original value equals the given
* expected value, returning the original value. Until this atomic operation completes, any
* other read or write operation against the array will block.
*/
compareExchange(typedArray: Int8Array | Uint8Array | Int16Array | Uint16Array | Int32Array | Uint32Array, index: number, expectedValue: number, replacementValue: number): number;
/**
* Replaces the value at the given position in the array, returning the original value. Until
* this atomic operation completes, any other read or write operation against the array will
* block.
*/
exchange(typedArray: Int8Array | Uint8Array | Int16Array | Uint16Array | Int32Array | Uint32Array, index: number, value: number): number;
/**
* Returns a value indicating whether high-performance algorithms can use atomic operations
* (`true`) or must use locks (`false`) for the given number of bytes-per-element of a typed
* array.
*/
isLockFree(size: number): boolean;
/**
* Returns the value at the given position in the array. Until this atomic operation completes,
* any other read or write operation against the array will block.
*/
load(typedArray: Int8Array | Uint8Array | Int16Array | Uint16Array | Int32Array | Uint32Array, index: number): number;
/**
* Stores the bitwise OR of a value with the value at the given position in the array,
* returning the original value. Until this atomic operation completes, any other read or write
* operation against the array will block.
*/
or(typedArray: Int8Array | Uint8Array | Int16Array | Uint16Array | Int32Array | Uint32Array, index: number, value: number): number;
/**
* Stores a value at the given position in the array, returning the new value. Until this
* atomic operation completes, any other read or write operation against the array will block.
*/
store(typedArray: Int8Array | Uint8Array | Int16Array | Uint16Array | Int32Array | Uint32Array, index: number, value: number): number;
/**
* Subtracts a value from the value at the given position in the array, returning the original
* value. Until this atomic operation completes, any other read or write operation against the
* array will block.
*/
sub(typedArray: Int8Array | Uint8Array | Int16Array | Uint16Array | Int32Array | Uint32Array, index: number, value: number): number;
/**
* If the value at the given position in the array is equal to the provided value, the current
* agent is put to sleep causing execution to suspend until the timeout expires (returning
* `"timed-out"`) or until the agent is awoken (returning `"ok"`); otherwise, returns
* `"not-equal"`.
*/
wait(typedArray: Int32Array, index: number, value: number, timeout?: number): "ok" | "not-equal" | "timed-out";
/**
* Wakes up sleeping agents that are waiting on the given index of the array, returning the
* number of agents that were awoken.
* @param typedArray A shared Int32Array.
* @param index The position in the typedArray to wake up on.
* @param count The number of sleeping agents to notify. Defaults to +Infinity.
*/
notify(typedArray: Int32Array, index: number, count?: number): number;
/**
* Stores the bitwise XOR of a value with the value at the given position in the array,
* returning the original value. Until this atomic operation completes, any other read or write
* operation against the array will block.
*/
xor(typedArray: Int8Array | Uint8Array | Int16Array | Uint16Array | Int32Array | Uint32Array, index: number, value: number): number;
readonly [Symbol.toStringTag]: "Atomics";
}
declare var Atomics: Atomics;
|