File: blockScopedBindingsReassignedInLoop3.js

package info (click to toggle)
node-typescript 5.0.4%2Bds1-2
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 459,140 kB
  • sloc: javascript: 1,972,754; makefile: 6; sh: 1
file content (246 lines) | stat: -rw-r--r-- 5,695 bytes parent folder | download | duplicates (5)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
//// [blockScopedBindingsReassignedInLoop3.ts]
for (let x = 1, y = 2; x < y; ++x, --y) {
    let a = () => x++ + y++;
    if (x == 1) {
        break;
    }
    else {
        for (let a = 1; a < 5; --a) {
            let f = () => a;
            if (a) {
                a = x;
                break;
            }
            else {
                y++;
            }
        }
        
        y = 5;
    }
}


for (let x = 1, y = 2; x < y; ++x, --y) {
    let a = () => x++ + y++;
    if (x == 1) {
        continue;
    }
    else {
        for (let a = 1; a < 5; --a) {
            let f = () => a;
            if (a) {
                a = x;
                continue;
            }
            else {
                y++;
            }
        }
        
        y = 5;
    }
}

loop2:
for (let x = 1, y = 2; x < y; ++x, --y) {
    let a = () => x++ + y++;
    if (x == 1) {
        break loop2;
    }
    else {
        loop1:
        for (let a = 1; a < 5; --a) {
            let f = () => a;
            if (a) {
                a = x;
                break loop1;
            }
            else {
                y++;
                break loop2
            }
        }
        
        y = 5;
    }
}

loop2:
for (let x = 1, y = 2; x < y; ++x, --y) {
    let a = () => x++ + y++;
    if (x == 1) {
        continue loop2;
    }
    else {
        loop1:
        for (let a = 1; a < 5; --a) {
            let f = () => a;
            if (a) {
                a = x;
                continue loop1;
            }
            else {
                y++;
                continue loop2
            }
        }
        
        y = 5;
    }
}


//// [blockScopedBindingsReassignedInLoop3.js]
var _loop_1 = function (x, y) {
    var a = function () { return x++ + y++; };
    if (x == 1) {
        return out_x_1 = x, out_y_1 = y, "break";
    }
    else {
        var _loop_5 = function (a_1) {
            var f = function () { return a_1; };
            if (a_1) {
                a_1 = x;
                return out_a_1 = a_1, "break";
            }
            else {
                y++;
            }
            out_a_1 = a_1;
        };
        var out_a_1;
        for (var a_1 = 1; a_1 < 5; --a_1) {
            var state_4 = _loop_5(a_1);
            a_1 = out_a_1;
            if (state_4 === "break")
                break;
        }
        y = 5;
    }
    out_x_1 = x;
    out_y_1 = y;
};
var out_x_1, out_y_1;
for (var x = 1, y = 2; x < y; ++x, --y) {
    var state_1 = _loop_1(x, y);
    x = out_x_1;
    y = out_y_1;
    if (state_1 === "break")
        break;
}
var _loop_2 = function (x, y) {
    var a = function () { return x++ + y++; };
    if (x == 1) {
        return out_x_2 = x, out_y_2 = y, "continue";
    }
    else {
        var _loop_6 = function (a_2) {
            var f = function () { return a_2; };
            if (a_2) {
                a_2 = x;
                return out_a_2 = a_2, "continue";
            }
            else {
                y++;
            }
            out_a_2 = a_2;
        };
        var out_a_2;
        for (var a_2 = 1; a_2 < 5; --a_2) {
            _loop_6(a_2);
            a_2 = out_a_2;
        }
        y = 5;
    }
    out_x_2 = x;
    out_y_2 = y;
};
var out_x_2, out_y_2;
for (var x = 1, y = 2; x < y; ++x, --y) {
    _loop_2(x, y);
    x = out_x_2;
    y = out_y_2;
}
var _loop_3 = function (x, y) {
    var a = function () { return x++ + y++; };
    if (x == 1) {
        return out_x_3 = x, out_y_3 = y, "break-loop2";
    }
    else {
        var _loop_7 = function (a_3) {
            var f = function () { return a_3; };
            if (a_3) {
                a_3 = x;
                return out_a_3 = a_3, "break-loop1";
            }
            else {
                y++;
                return out_a_3 = a_3, "break-loop2";
            }
            out_a_3 = a_3;
        };
        var out_a_3;
        loop1: for (var a_3 = 1; a_3 < 5; --a_3) {
            var state_5 = _loop_7(a_3);
            a_3 = out_a_3;
            switch (state_5) {
                case "break-loop1": break loop1;
                case "break-loop2": return state_5;
            }
        }
        y = 5;
    }
    out_x_3 = x;
    out_y_3 = y;
};
var out_x_3, out_y_3;
loop2: for (var x = 1, y = 2; x < y; ++x, --y) {
    var state_2 = _loop_3(x, y);
    x = out_x_3;
    y = out_y_3;
    switch (state_2) {
        case "break-loop2": break loop2;
    }
}
var _loop_4 = function (x, y) {
    var a = function () { return x++ + y++; };
    if (x == 1) {
        return out_x_4 = x, out_y_4 = y, "continue-loop2";
    }
    else {
        var _loop_8 = function (a_4) {
            var f = function () { return a_4; };
            if (a_4) {
                a_4 = x;
                return out_a_4 = a_4, "continue-loop1";
            }
            else {
                y++;
                return out_a_4 = a_4, "continue-loop2";
            }
            out_a_4 = a_4;
        };
        var out_a_4;
        loop1: for (var a_4 = 1; a_4 < 5; --a_4) {
            var state_6 = _loop_8(a_4);
            a_4 = out_a_4;
            switch (state_6) {
                case "continue-loop1": continue loop1;
                case "continue-loop2": return state_6;
            }
        }
        y = 5;
    }
    out_x_4 = x;
    out_y_4 = y;
};
var out_x_4, out_y_4;
loop2: for (var x = 1, y = 2; x < y; ++x, --y) {
    var state_3 = _loop_4(x, y);
    x = out_x_4;
    y = out_y_4;
    switch (state_3) {
        case "continue-loop2": continue loop2;
    }
}