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=== tests/cases/compiler/noUncheckedIndexAccess.ts ===
enum Meat {
>Meat : Symbol(Meat, Decl(noUncheckedIndexAccess.ts, 0, 0))
Sausage,
>Sausage : Symbol(Meat.Sausage, Decl(noUncheckedIndexAccess.ts, 0, 11))
Bacon
>Bacon : Symbol(Meat.Bacon, Decl(noUncheckedIndexAccess.ts, 1, 12))
}
const sausage = Meat.Sausage
>sausage : Symbol(sausage, Decl(noUncheckedIndexAccess.ts, 4, 7))
>Meat.Sausage : Symbol(Meat.Sausage, Decl(noUncheckedIndexAccess.ts, 0, 11))
>Meat : Symbol(Meat, Decl(noUncheckedIndexAccess.ts, 0, 0))
>Sausage : Symbol(Meat.Sausage, Decl(noUncheckedIndexAccess.ts, 0, 11))
const valueSausage = Meat[sausage]
>valueSausage : Symbol(valueSausage, Decl(noUncheckedIndexAccess.ts, 5, 7))
>Meat : Symbol(Meat, Decl(noUncheckedIndexAccess.ts, 0, 0))
>sausage : Symbol(sausage, Decl(noUncheckedIndexAccess.ts, 4, 7))
const bacon = Meat.Bacon
>bacon : Symbol(bacon, Decl(noUncheckedIndexAccess.ts, 7, 7))
>Meat.Bacon : Symbol(Meat.Bacon, Decl(noUncheckedIndexAccess.ts, 1, 12))
>Meat : Symbol(Meat, Decl(noUncheckedIndexAccess.ts, 0, 0))
>Bacon : Symbol(Meat.Bacon, Decl(noUncheckedIndexAccess.ts, 1, 12))
const valueBacon = Meat[bacon]
>valueBacon : Symbol(valueBacon, Decl(noUncheckedIndexAccess.ts, 8, 7))
>Meat : Symbol(Meat, Decl(noUncheckedIndexAccess.ts, 0, 0))
>bacon : Symbol(bacon, Decl(noUncheckedIndexAccess.ts, 7, 7))
const union: Meat.Bacon | Meat.Sausage = Meat.Bacon
>union : Symbol(union, Decl(noUncheckedIndexAccess.ts, 10, 7))
>Meat : Symbol(Meat, Decl(noUncheckedIndexAccess.ts, 0, 0))
>Bacon : Symbol(Meat.Bacon, Decl(noUncheckedIndexAccess.ts, 1, 12))
>Meat : Symbol(Meat, Decl(noUncheckedIndexAccess.ts, 0, 0))
>Sausage : Symbol(Meat.Sausage, Decl(noUncheckedIndexAccess.ts, 0, 11))
>Meat.Bacon : Symbol(Meat.Bacon, Decl(noUncheckedIndexAccess.ts, 1, 12))
>Meat : Symbol(Meat, Decl(noUncheckedIndexAccess.ts, 0, 0))
>Bacon : Symbol(Meat.Bacon, Decl(noUncheckedIndexAccess.ts, 1, 12))
const valueUnion = Meat[union]
>valueUnion : Symbol(valueUnion, Decl(noUncheckedIndexAccess.ts, 11, 7))
>Meat : Symbol(Meat, Decl(noUncheckedIndexAccess.ts, 0, 0))
>union : Symbol(union, Decl(noUncheckedIndexAccess.ts, 10, 7))
//Avoiding a false positive
const value = Meat[0]
>value : Symbol(value, Decl(noUncheckedIndexAccess.ts, 14, 7))
>Meat : Symbol(Meat, Decl(noUncheckedIndexAccess.ts, 0, 0))
const valueUndefined = "testing"
>valueUndefined : Symbol(valueUndefined, Decl(noUncheckedIndexAccess.ts, 16, 7))
const value2 = Meat[valueUndefined]
>value2 : Symbol(value2, Decl(noUncheckedIndexAccess.ts, 17, 7))
>Meat : Symbol(Meat, Decl(noUncheckedIndexAccess.ts, 0, 0))
>valueUndefined : Symbol(valueUndefined, Decl(noUncheckedIndexAccess.ts, 16, 7))
enum A {
>A : Symbol(A, Decl(noUncheckedIndexAccess.ts, 17, 37))
a, b, c
>a : Symbol(A.a, Decl(noUncheckedIndexAccess.ts, 19, 10))
>b : Symbol(A.b, Decl(noUncheckedIndexAccess.ts, 20, 6))
>c : Symbol(A.c, Decl(noUncheckedIndexAccess.ts, 20, 9))
}
enum B {
>B : Symbol(B, Decl(noUncheckedIndexAccess.ts, 21, 3))
x, y, z
>x : Symbol(B.x, Decl(noUncheckedIndexAccess.ts, 22, 10))
>y : Symbol(B.y, Decl(noUncheckedIndexAccess.ts, 23, 6))
>z : Symbol(B.z, Decl(noUncheckedIndexAccess.ts, 23, 9))
}
const value3 = A[B.x];
>value3 : Symbol(value3, Decl(noUncheckedIndexAccess.ts, 26, 7))
>A : Symbol(A, Decl(noUncheckedIndexAccess.ts, 17, 37))
>B.x : Symbol(B.x, Decl(noUncheckedIndexAccess.ts, 22, 10))
>B : Symbol(B, Decl(noUncheckedIndexAccess.ts, 21, 3))
>x : Symbol(B.x, Decl(noUncheckedIndexAccess.ts, 22, 10))
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