File: reachabilityChecks4.symbols

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=== tests/cases/compiler/reachabilityChecks4.ts ===
function foo(x, y) {
>foo : Symbol(foo, Decl(reachabilityChecks4.ts, 0, 0))
>x : Symbol(x, Decl(reachabilityChecks4.ts, 0, 13))
>y : Symbol(y, Decl(reachabilityChecks4.ts, 0, 15))

    switch (x) {
>x : Symbol(x, Decl(reachabilityChecks4.ts, 0, 13))

        case 1:
        case 2:
            return 1;
        case 3:
            if (y) {
>y : Symbol(y, Decl(reachabilityChecks4.ts, 0, 15))

                return 2;
            }
        case 4:
            return 3;
    }
}

declare function noop(): void;
>noop : Symbol(noop, Decl(reachabilityChecks4.ts, 12, 1))

declare function fail(): never;
>fail : Symbol(fail, Decl(reachabilityChecks4.ts, 14, 30))

function f1(x: 0 | 1 | 2) {
>f1 : Symbol(f1, Decl(reachabilityChecks4.ts, 15, 31))
>x : Symbol(x, Decl(reachabilityChecks4.ts, 17, 12))

    switch (x) {
>x : Symbol(x, Decl(reachabilityChecks4.ts, 17, 12))

        case 0:
            fail();
>fail : Symbol(fail, Decl(reachabilityChecks4.ts, 14, 30))

        case 1:
            noop();
>noop : Symbol(noop, Decl(reachabilityChecks4.ts, 12, 1))

        case 2:
            return;
    }
}

// Repro from #34021

type Behavior = 'SLIDE' | 'SLIDE_OUT'
>Behavior : Symbol(Behavior, Decl(reachabilityChecks4.ts, 26, 1))

type Direction = 'LEFT' | 'RIGHT' | 'TOP' | 'BOTTOM'
>Direction : Symbol(Direction, Decl(reachabilityChecks4.ts, 30, 37))

interface Transition {
>Transition : Symbol(Transition, Decl(reachabilityChecks4.ts, 31, 52))

  behavior: Behavior
>behavior : Symbol(Transition.behavior, Decl(reachabilityChecks4.ts, 33, 22))
>Behavior : Symbol(Behavior, Decl(reachabilityChecks4.ts, 26, 1))

  direction: Direction
>direction : Symbol(Transition.direction, Decl(reachabilityChecks4.ts, 34, 20))
>Direction : Symbol(Direction, Decl(reachabilityChecks4.ts, 30, 37))
}

function f2(transition: Transition): any {
>f2 : Symbol(f2, Decl(reachabilityChecks4.ts, 36, 1))
>transition : Symbol(transition, Decl(reachabilityChecks4.ts, 38, 12))
>Transition : Symbol(Transition, Decl(reachabilityChecks4.ts, 31, 52))

    switch (transition.behavior) {
>transition.behavior : Symbol(Transition.behavior, Decl(reachabilityChecks4.ts, 33, 22))
>transition : Symbol(transition, Decl(reachabilityChecks4.ts, 38, 12))
>behavior : Symbol(Transition.behavior, Decl(reachabilityChecks4.ts, 33, 22))

        case 'SLIDE':
            switch (transition.direction) {
>transition.direction : Symbol(Transition.direction, Decl(reachabilityChecks4.ts, 34, 20))
>transition : Symbol(transition, Decl(reachabilityChecks4.ts, 38, 12))
>direction : Symbol(Transition.direction, Decl(reachabilityChecks4.ts, 34, 20))

                case 'LEFT':
                    return []
                case 'RIGHT':
                    return []
                case 'TOP':
                    return []
                case 'BOTTOM':
                    return []
            }
        case 'SLIDE_OUT':
            switch (transition.direction) {
>transition.direction : Symbol(Transition.direction, Decl(reachabilityChecks4.ts, 34, 20))
>transition : Symbol(transition, Decl(reachabilityChecks4.ts, 38, 12))
>direction : Symbol(Transition.direction, Decl(reachabilityChecks4.ts, 34, 20))

                case 'LEFT':
                    return []
                case 'RIGHT':
                    return []
                case 'TOP':
                    return []
                case 'BOTTOM':
                    return []
            }
    }
}