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//// [typedArrays-es6.ts]
const float32Array = new Float32Array(1);
[...float32Array];
const float64Array = new Float64Array(1);
[...float64Array];
const int16Array = new Int16Array(1);
[...int16Array];
const int32Array = new Int32Array(1);
[...int32Array];
const int8Array = new Int8Array(1);
[...int8Array];
const nodeList = new NodeList();
[...nodeList];
const uint16Array = new Uint16Array(1);
[...uint16Array];
const uint32Array = new Uint32Array(1);
[...uint32Array];
const uint8Array = new Uint8Array(1);
[...uint8Array];
const uint8ClampedArray = new Uint8ClampedArray(1);
[...uint8ClampedArray];
//// [typedArrays-es6.js]
const float32Array = new Float32Array(1);
[...float32Array];
const float64Array = new Float64Array(1);
[...float64Array];
const int16Array = new Int16Array(1);
[...int16Array];
const int32Array = new Int32Array(1);
[...int32Array];
const int8Array = new Int8Array(1);
[...int8Array];
const nodeList = new NodeList();
[...nodeList];
const uint16Array = new Uint16Array(1);
[...uint16Array];
const uint32Array = new Uint32Array(1);
[...uint32Array];
const uint8Array = new Uint8Array(1);
[...uint8Array];
const uint8ClampedArray = new Uint8ClampedArray(1);
[...uint8ClampedArray];
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