File: cubic.html

package info (click to toggle)
node-zrender 5.4.1%2Bdfsg-1
  • links: PTS, VCS
  • area: main
  • in suites: bookworm
  • size: 4,544 kB
  • sloc: javascript: 1,259; makefile: 2
file content (110 lines) | stat: -rw-r--r-- 3,830 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
<!DOCTYPE html>
<html>
<head>
    <meta charset="utf-8" />
    <title>cubic 函数测试</title>
    <script src="lib/config.js"></script>
</head>
<body style="margin:0px;">
    <script type="importmap">
        {
            "imports": {
              "zrender/": "../",
              "tslib": "../node_modules/tslib/tslib.es6.js"
            }
          }
    </script>
    <script type="module">
        import * as curve from 'zrender/lib/core/curve.js';

        function initCubic() {
            var dom = document.getElementById('cubic');
            var ctx = dom.getContext('2d');
            var p = [120.481, 235.242, 120.481, 235.242, 289.27, -169.589, 108.534, 101.57];
            // var p = [100, 20, 200, 300, 300, -100, 400, 200];
            dom.onmousemove = function(e) {
                var roots = [];
                var projection = [];
                curve.cubicRootAt(p[1], p[3], p[5], p[7], e.offsetY, roots);
                curve.cubicProjectPoint(
                    p[0], p[1], p[2], p[3], p[4], p[5], p[6], p[7],
                    e.offsetX, e.offsetY, projection
                );
                ctx.clearRect(0, 0, dom.width, dom.height);
                drawBezier();
                ctx.lineWidth = 1;
                ctx.moveTo(0, e.offsetY);
                ctx.lineTo(1000, e.offsetY);
                ctx.stroke();
                for (var i = 0; i < roots.length; i++) {
                    var x = curve.cubicAt(p[0], p[2], p[4], p[6], roots[i]);
                    ctx.fillStyle = 'red';
                    ctx.beginPath();
                    ctx.arc(x, e.offsetY, 5, 0, Math.PI * 2, true);
                    ctx.fill();
                }

                ctx.moveTo(projection[0], projection[1]);
                ctx.lineTo(e.offsetX, e.offsetY);
                ctx.stroke();
            }

            function drawBezier() {
                ctx.beginPath();
                ctx.lineWidth = 5;
                ctx.moveTo(p[0], p[1]);
                ctx.bezierCurveTo(p[2], p[3], p[4], p[5], p[6], p[7]);
                ctx.stroke();
            }

            drawBezier();
        }

        function initQuadratic() {
            var dom = document.getElementById('quadratic');
            var ctx = dom.getContext('2d');

            dom.onmousemove = function(e) {
                var roots = [];
                var projection = [];
                curve.quadraticRootAt(20, 300, 100, e.offsetY, roots);
                curve.quadraticProjectPoint(
                    40, 20, 200, 300, 400, 100,
                    e.offsetX, e.offsetY, projection
                );
                ctx.clearRect(0, 0, dom.width, dom.height);
                drawBezier();
                ctx.lineWidth = 1;
                ctx.moveTo(0, e.offsetY);
                ctx.lineTo(1000, e.offsetY);
                ctx.stroke();
                for (var i = 0; i < roots.length; i++) {
                    var x = curve.quadraticAt(40, 200, 400, roots[i]);
                    ctx.fillStyle = 'red';
                    ctx.beginPath();
                    ctx.arc(x, e.offsetY, 5, 0, Math.PI * 2, true);
                    ctx.fill();
                }
                ctx.moveTo(projection[0], projection[1]);
                ctx.lineTo(e.offsetX, e.offsetY);
                ctx.stroke();
            }

            function drawBezier() {
                ctx.beginPath();
                ctx.lineWidth = 5;
                ctx.moveTo(40, 20);
                ctx.quadraticCurveTo(200, 300, 400, 100);
                ctx.stroke();
            }

            drawBezier();
        }

        initCubic();
        initQuadratic();
    </script>
    <canvas id="cubic" width="500" height="300"></canvas>
    <canvas id="quadratic" width="500" height="300"></canvas>
</body>
</html>