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#ifndef TEST_CCTEST_NODE_TEST_FIXTURE_H_
#define TEST_CCTEST_NODE_TEST_FIXTURE_H_
#include <cstdlib>
#include <memory>
#include "gtest/gtest.h"
#include "node.h"
#include "node_platform.h"
#include "node_internals.h"
#include "env-inl.h"
#include "util-inl.h"
#include "v8.h"
#include "libplatform/libplatform.h"
struct Argv {
public:
Argv() : Argv({"node", "-p", "process.version"}) {}
Argv(const std::initializer_list<const char*> &args) {
nr_args_ = args.size();
int total_len = 0;
for (auto it = args.begin(); it != args.end(); ++it) {
total_len += strlen(*it) + 1;
}
argv_ = static_cast<char**>(malloc(nr_args_ * sizeof(char*)));
argv_[0] = static_cast<char*>(malloc(total_len));
int i = 0;
int offset = 0;
for (auto it = args.begin(); it != args.end(); ++it, ++i) {
int len = strlen(*it) + 1;
snprintf(argv_[0] + offset, len, "%s", *it);
// Skip argv_[0] as it points the correct location already
if (i > 0) {
argv_[i] = argv_[0] + offset;
}
offset += len;
}
}
~Argv() {
free(argv_[0]);
free(argv_);
}
int nr_args() const {
return nr_args_;
}
char** operator*() const {
return argv_;
}
private:
char** argv_;
int nr_args_;
};
using ArrayBufferUniquePtr = std::unique_ptr<node::ArrayBufferAllocator,
decltype(&node::FreeArrayBufferAllocator)>;
using TracingAgentUniquePtr = std::unique_ptr<node::tracing::Agent>;
using NodePlatformUniquePtr = std::unique_ptr<node::NodePlatform>;
class NodeTestEnvironment final : public ::testing::Environment {
public:
NodeTestEnvironment() = default;
void SetUp() override;
void TearDown() override;
};
class NodeTestFixture;
class NodeZeroIsolateTestFixture : public ::testing::Test {
protected:
static uv_loop_t current_loop;
static bool node_initialized;
static ArrayBufferUniquePtr allocator;
static NodePlatformUniquePtr platform;
static TracingAgentUniquePtr tracing_agent;
static void SetUpTestCase() {
if (!node_initialized) {
node_initialized = true;
uv_os_unsetenv("NODE_OPTIONS");
std::vector<std::string> argv { "cctest" };
std::vector<std::string> exec_argv;
std::vector<std::string> errors;
int exitcode = node::InitializeNodeWithArgs(&argv, &exec_argv, &errors);
CHECK_EQ(exitcode, 0);
CHECK(errors.empty());
}
CHECK_EQ(0, uv_loop_init(¤t_loop));
}
static void TearDownTestCase() {
while (uv_loop_alive(¤t_loop)) {
uv_run(¤t_loop, UV_RUN_ONCE);
}
CHECK_EQ(0, uv_loop_close(¤t_loop));
}
void SetUp() override {
allocator = ArrayBufferUniquePtr(node::CreateArrayBufferAllocator(),
&node::FreeArrayBufferAllocator);
}
friend NodeTestEnvironment;
friend NodeTestFixture;
};
class NodeTestFixture : public NodeZeroIsolateTestFixture {
protected:
static v8::Isolate* isolate_;
void SetUp() override {
NodeZeroIsolateTestFixture::SetUp();
isolate_ = NewIsolate(allocator.get(), ¤t_loop, platform.get());
CHECK_NOT_NULL(isolate_);
isolate_->Enter();
}
void TearDown() override {
platform->DrainTasks(isolate_);
isolate_->Exit();
platform->UnregisterIsolate(isolate_);
isolate_->Dispose();
isolate_ = nullptr;
NodeZeroIsolateTestFixture::TearDown();
}
};
class EnvironmentTestFixture : public NodeTestFixture {
protected:
static node::IsolateData* isolate_data_;
void SetUp() override {
NodeTestFixture::SetUp();
isolate_data_ = node::CreateIsolateData(NodeTestFixture::isolate_,
&NodeTestFixture::current_loop,
platform.get());
CHECK_NE(nullptr, isolate_data_);
}
void TearDown() override {
node::FreeIsolateData(isolate_data_);
NodeTestFixture::TearDown();
}
class Env {
public:
Env(const v8::HandleScope& handle_scope,
const Argv& argv,
node::EnvironmentFlags::Flags flags =
node::EnvironmentFlags::kDefaultFlags) {
auto isolate = handle_scope.GetIsolate();
context_ = node::NewContext(isolate);
CHECK(!context_.IsEmpty());
context_->Enter();
std::vector<std::string> args(*argv, *argv + 1);
std::vector<std::string> exec_args(*argv, *argv + 1);
DCHECK_EQ(EnvironmentTestFixture::isolate_data_->isolate(), isolate);
environment_ =
node::CreateEnvironment(EnvironmentTestFixture::isolate_data_,
context_,
args,
exec_args,
flags);
CHECK_NE(nullptr, environment_);
}
~Env() {
node::FreeEnvironment(environment_);
context_->Exit();
}
node::Environment* operator*() const {
return environment_;
}
v8::Local<v8::Context> context() const {
return context_;
}
Env(const Env&) = delete;
Env& operator=(const Env&) = delete;
private:
v8::Local<v8::Context> context_;
node::Environment* environment_;
};
};
#endif // TEST_CCTEST_NODE_TEST_FIXTURE_H_
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