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#include <stdlib.h>
#include <node.h>
#include <v8.h>
void EnsureAllocation(const v8::FunctionCallbackInfo<v8::Value> &args) {
v8::Isolate* isolate = args.GetIsolate();
uintptr_t size = args[0]->IntegerValue();
v8::Local<v8::Boolean> success;
void* buffer = malloc(size);
if (buffer) {
success = v8::Boolean::New(isolate, true);
free(buffer);
} else {
success = v8::Boolean::New(isolate, false);
}
args.GetReturnValue().Set(success);
}
void init(v8::Local<v8::Object> target) {
NODE_SET_METHOD(target, "ensureAllocation", EnsureAllocation);
}
NODE_MODULE(binding, init);
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