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#ifndef __OIDSEQ_H__
#define __OIDSEQ_H__
#include <string.h>
#include "ber.h"
struct TableEntry;
class Assoc{
public:
char *str;
BerOid *oid;
Assoc *next;
Assoc(const char *oidstr,Assoc *nxt);
Assoc(const char *oidstr,BerOid *oid,Assoc *nxt);
inline ~Assoc(){ delete str;}
inline int operator==(const char *oidstr){ return !strcmp(oidstr,str);}
};
class OidSeq {
BerSequence *seq;
Assoc *index;
public:
// converts a list of strings with the ascii representation of oids into
// an OidSeq. The strings that are passed in are duplicated so that
// there is no confusion as to who should delete them.
inline OidSeq():seq(NULL),index(NULL){}
OidSeq(unsigned int num...);
OidSeq(BerSequence *valseq); // takes ownership of valseq
//just grabs the oidstrs out of the table doesn't modify the table
OidSeq(TableEntry *table);
~OidSeq();
//for gets
void append(const char *oidstr);
//for sets of ints and counters.
void append(const char *oidstr,Tags type, long data);
//for sets of strings oid's and ipaddrs
void append(CONST char *oidstr,Tags type, void *data, unsigned int len);
void remove(const char *oidstr);
// returns the pointer to the value (keeps ownership)
BerBase *value(const char* oid);
BerBase *value(BerOid &oid);
// returns the pointer to the value of the child whose oid this is
BerBase *child(const char *oid);
// returns the pointer to the beroid who was created with this ascii
//version of the oid
BerOid *key(const char *oid);
inline int print(char* str,unsigned int len){ return seq->print(str,len);}
inline BerSequence *Seq(){ return seq;}
};
#endif
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