File: shadowing-vis.h

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/* -*-	Mode:C++; c-basic-offset:8; tab-width:8; indent-tabs-mode:t -*- */

/*
 * shadowing-vis.h
 * Copyright (C) 2000 by the University of Southern California
 * $Id: shadowing-vis.h,v 1.4 2010/03/08 05:54:52 tom_henderson Exp $
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License,
 * version 2, as published by the Free Software Foundation.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program; if not, write to the Free Software Foundation, Inc.,
 * 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA.
 *
 *
 * The copyright of this module includes the following
 * linking-with-specific-other-licenses addition:
 *
 * In addition, as a special exception, the copyright holders of
 * this module give you permission to combine (via static or
 * dynamic linking) this module with free software programs or
 * libraries that are released under the GNU LGPL and with code
 * included in the standard release of ns-2 under the Apache 2.0
 * license or under otherwise-compatible licenses with advertising
 * requirements (or modified versions of such code, with unchanged
 * license).  You may copy and distribute such a system following the
 * terms of the GNU GPL for this module and the licenses of the
 * other code concerned, provided that you include the source code of
 * that other code when and as the GNU GPL requires distribution of
 * source code.
 *
 * Note that people who make modified versions of this module
 * are not obligated to grant this special exception for their
 * modified versions; it is their choice whether to do so.  The GNU
 * General Public License gives permission to release a modified
 * version without this exception; this exception also makes it
 * possible to release a modified version which carries forward this
 * exception.
 *
 */

/*
 * Visibiliy-based Shadowing propation model. A bitmap is used for the
 * simulation environment. It has 2 shadowing model instances that
 * represent good (has line-of-sight path) and bad (obstructed)
 * propagation conditions. 
 * Wei Ye, weiye@isi.edu, 2000
 */

#ifndef visibiliy_shadowing_h
#define visibiliy_shadowing_h

#include <shadowing.h>
#include <packet-stamp.h>
#include <wireless-phy.h>
#include <propagation.h>

class ShadowingVis : public Propagation {
public:
	ShadowingVis();
	virtual double Pr(PacketStamp *tx, PacketStamp *rx, WirelessPhy *ifp);
	virtual double getDist(double Pr, double Pt, double Gt, double Gr,
			       double hr, double ht, double L, double lambda);
	
	virtual int command(int argc, const char*const* argv);
	
	// bitmap handling
	void loadImg(const char* fname);
	inline char get_pixel(int x, int y) {
		if (x<0 || x>=width || y<0 || y>=height) return 0;
		return pixel[x + y * width];
	}

/*	
	inline void set_pixel(int x, int y, char c) {
		if (x<0 || x>=width || y<0 || y>=height) return;
		pixel[(x + y * width)] = c;
	}

	
	inline unsigned int RGB( int r, int g, int b ) {
		return (((r << 8) | g) << 8) | b;
	}
*/

	// get prop condition: good or bad
	int getPropCond(float xr, float yr, float xt, float yt);

protected:
	Shadowing *goodProp, *badProp;	// two shadowing models
	unsigned char *pixel;  // bitmap pixels
    int	width, height;
	int ppm;	// number of pixels per meter

};

#endif