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/*
* Copyright (c) 2006 INRIA
*
* SPDX-License-Identifier: GPL-2.0-only
*
* Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
*/
// This program can be used to benchmark packet serialization/deserialization
// operations using Headers and Tags, for various numbers of packets 'n'
// Sample usage: ./ns3 run 'bench-packets --n=10000'
#include "ns3/command-line.h"
#include "ns3/packet-metadata.h"
#include "ns3/packet.h"
#include "ns3/system-wall-clock-ms.h"
#include <algorithm>
#include <cstdlib> // for exit ()
#include <iostream>
#include <limits>
#include <sstream>
#include <string>
using namespace ns3;
/// BenchHeader class used for benchmarking packet serialization/deserialization
template <int N>
class BenchHeader : public Header
{
public:
BenchHeader();
/**
* Returns true if the header has been deserialized and the
* deserialization was correct. If Deserialize() has not yet been
* called on the header, will return false.
*
* @returns true if success, false if failed or if deserialization not tried
*/
bool IsOk() const;
/**
* Register this type.
* @return The TypeId.
*/
static TypeId GetTypeId();
TypeId GetInstanceTypeId() const override;
void Print(std::ostream& os) const override;
uint32_t GetSerializedSize() const override;
void Serialize(Buffer::Iterator start) const override;
uint32_t Deserialize(Buffer::Iterator start) override;
private:
/**
* Get type name function
* @returns the type name string
*/
static std::string GetTypeName();
bool m_ok; ///< variable to track whether deserialization succeeded
};
template <int N>
BenchHeader<N>::BenchHeader()
: m_ok(false)
{
}
template <int N>
bool
BenchHeader<N>::IsOk() const
{
return m_ok;
}
template <int N>
std::string
BenchHeader<N>::GetTypeName()
{
std::ostringstream oss;
oss << "ns3::BenchHeader<" << N << ">";
return oss.str();
}
template <int N>
TypeId
BenchHeader<N>::GetTypeId()
{
static TypeId tid = TypeId(GetTypeName())
.SetParent<Header>()
.SetGroupName("Utils")
.HideFromDocumentation()
.AddConstructor<BenchHeader<N>>();
return tid;
}
template <int N>
TypeId
BenchHeader<N>::GetInstanceTypeId() const
{
return GetTypeId();
}
template <int N>
void
BenchHeader<N>::Print(std::ostream& os) const
{
NS_ASSERT(false);
}
template <int N>
uint32_t
BenchHeader<N>::GetSerializedSize() const
{
return N;
}
template <int N>
void
BenchHeader<N>::Serialize(Buffer::Iterator start) const
{
start.WriteU8(N, N);
}
template <int N>
uint32_t
BenchHeader<N>::Deserialize(Buffer::Iterator start)
{
m_ok = true;
for (int i = 0; i < N; i++)
{
if (start.ReadU8() != N)
{
m_ok = false;
}
}
return N;
}
/// BenchTag class used for benchmarking packet serialization/deserialization
template <int N>
class BenchTag : public Tag
{
public:
/**
* Get the bench tag name.
* @return the name.
*/
static std::string GetName()
{
std::ostringstream oss;
oss << "anon::BenchTag<" << N << ">";
return oss.str();
}
/**
* Register this type.
* @return The TypeId.
*/
static TypeId GetTypeId()
{
static TypeId tid = TypeId(GetName())
.SetParent<Tag>()
.SetGroupName("Utils")
.HideFromDocumentation()
.AddConstructor<BenchTag<N>>();
return tid;
}
TypeId GetInstanceTypeId() const override
{
return GetTypeId();
}
uint32_t GetSerializedSize() const override
{
return N;
}
void Serialize(TagBuffer buf) const override
{
for (uint32_t i = 0; i < N; ++i)
{
buf.WriteU8(N);
}
}
void Deserialize(TagBuffer buf) override
{
for (uint32_t i = 0; i < N; ++i)
{
buf.ReadU8();
}
}
void Print(std::ostream& os) const override
{
os << "N=" << N;
}
BenchTag()
: Tag()
{
}
};
static void
benchD(uint32_t n)
{
BenchHeader<25> ipv4;
BenchHeader<8> udp;
BenchTag<16> tag1;
BenchTag<17> tag2;
for (uint32_t i = 0; i < n; i++)
{
Ptr<Packet> p = Create<Packet>(2000);
p->AddPacketTag(tag1);
p->AddHeader(udp);
p->RemovePacketTag(tag1);
p->AddPacketTag(tag2);
p->AddHeader(ipv4);
Ptr<Packet> o = p->Copy();
o->RemoveHeader(ipv4);
p->RemovePacketTag(tag2);
o->RemoveHeader(udp);
}
}
static void
benchA(uint32_t n)
{
BenchHeader<25> ipv4;
BenchHeader<8> udp;
// The original version of this program did not use BenchHeader::IsOK ()
// Below are two asserts that suggest how it can be used.
NS_ASSERT_MSG(ipv4.IsOk() == false, "IsOk() should be false before deserialization");
for (uint32_t i = 0; i < n; i++)
{
Ptr<Packet> p = Create<Packet>(2000);
p->AddHeader(udp);
p->AddHeader(ipv4);
Ptr<Packet> o = p->Copy();
o->RemoveHeader(ipv4);
o->RemoveHeader(udp);
}
NS_ASSERT_MSG(ipv4.IsOk() == true, "IsOk() should be true after deserialization");
}
static void
benchB(uint32_t n)
{
BenchHeader<25> ipv4;
BenchHeader<8> udp;
for (uint32_t i = 0; i < n; i++)
{
Ptr<Packet> p = Create<Packet>(2000);
p->AddHeader(udp);
p->AddHeader(ipv4);
}
}
static void
C2(Ptr<Packet> p)
{
BenchHeader<8> udp;
p->RemoveHeader(udp);
}
static void
C1(Ptr<Packet> p)
{
BenchHeader<25> ipv4;
p->RemoveHeader(ipv4);
C2(p);
}
static void
benchC(uint32_t n)
{
BenchHeader<25> ipv4;
BenchHeader<8> udp;
for (uint32_t i = 0; i < n; i++)
{
Ptr<Packet> p = Create<Packet>(2000);
p->AddHeader(udp);
p->AddHeader(ipv4);
C1(p);
}
}
static void
benchFragment(uint32_t n)
{
BenchHeader<25> ipv4;
BenchHeader<8> udp;
for (uint32_t i = 0; i < n; i++)
{
Ptr<Packet> p = Create<Packet>(2000);
p->AddHeader(udp);
p->AddHeader(ipv4);
Ptr<Packet> frag0 = p->CreateFragment(0, 250);
Ptr<Packet> frag1 = p->CreateFragment(250, 250);
Ptr<Packet> frag2 = p->CreateFragment(500, 500);
Ptr<Packet> frag3 = p->CreateFragment(1000, 500);
Ptr<Packet> frag4 = p->CreateFragment(1500, 500);
/* Mix fragments in different order */
frag2->AddAtEnd(frag3);
frag4->AddAtEnd(frag1);
frag2->AddAtEnd(frag4);
frag0->AddAtEnd(frag2);
frag0->RemoveHeader(ipv4);
frag0->RemoveHeader(udp);
}
}
static void
benchByteTags(uint32_t n)
{
for (uint32_t i = 0; i < n; i++)
{
Ptr<Packet> p = Create<Packet>(2000);
for (uint32_t j = 0; j < 100; j++)
{
BenchTag<0> tag;
p->AddByteTag(tag);
}
Ptr<Packet> q = Create<Packet>(1000);
// This should trigger adjustment of all byte tags
q->AddAtEnd(p);
}
}
static uint64_t
runBenchOneIteration(void (*bench)(uint32_t), uint32_t n)
{
SystemWallClockMs time;
time.Start();
(*bench)(n);
uint64_t deltaMs = time.End();
return deltaMs;
}
static void
runBench(void (*bench)(uint32_t), uint32_t n, uint32_t minIterations, const char* name)
{
uint64_t minDelay = std::numeric_limits<uint64_t>::max();
for (uint32_t i = 0; i < minIterations; i++)
{
uint64_t delay = runBenchOneIteration(bench, n);
minDelay = std::min(minDelay, delay);
}
double ps = n;
ps *= 1000;
ps /= minDelay;
std::cout << ps << " packets/s"
<< " (" << minDelay << " ms elapsed)\t" << name << std::endl;
}
int
main(int argc, char* argv[])
{
uint32_t n = 0;
uint32_t minIterations = 1;
bool enablePrinting = false;
CommandLine cmd(__FILE__);
cmd.Usage("Benchmark Packet class");
cmd.AddValue("n", "number of iterations", n);
cmd.AddValue("min-iterations",
"number of subiterations to minimize iteration time over",
minIterations);
cmd.AddValue("enable-printing", "enable packet printing", enablePrinting);
cmd.Parse(argc, argv);
if (n == 0)
{
std::cerr << "Error-- number of packets must be specified "
<< "by command-line argument --n=(number of packets)" << std::endl;
exit(1);
}
std::cout << "Running bench-packets with n=" << n << std::endl;
std::cout << "All tests begin by adding UDP and IPv4 headers." << std::endl;
runBench(&benchA, n, minIterations, "Copy packet, remove headers");
runBench(&benchB, n, minIterations, "Just add headers");
runBench(&benchC, n, minIterations, "Remove by func call");
runBench(&benchD, n, minIterations, "Intermixed add/remove headers and tags");
runBench(&benchFragment, n, minIterations, "Fragmentation and concatenation");
runBench(&benchByteTags, n, minIterations, "Benchmark byte tags");
return 0;
}
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