1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244
  
     | 
    
      /*
 * mmap.h
 * 
 * This file is a part of NSIS.
 * 
 * Copyright (C) 1999-2021 Nullsoft and Contributors
 * 
 * Licensed under the zlib/libpng license (the "License");
 * you may not use this file except in compliance with the License.
 * 
 * Licence details can be found in the file COPYING.
 * 
 * This software is provided 'as-is', without any express or implied
 * warranty.
 *
 * Unicode support by Jim Park -- 08/13/2007
 */
#ifndef __MMAP_H_
#define __MMAP_H_
#include "Platform.h"
#include "growbuf.h"
#ifndef _WIN32
#include <cstdio> // for FILE*
#include <fstream> // (some systems have FILE* in here)
#endif
class IMMap
{
  public:
    virtual void resize(int newlen)=0;
    virtual int  getsize() const=0;
    virtual void *get(int offset, int size) const=0;
    virtual void *get(int offset, int *size) const=0;
    virtual void *getmore(int offset, int size) const=0;
    virtual void release()=0;
    virtual void release(void *view, int size)=0;
    virtual void clear()=0;
    virtual void setro(BOOL bRO)=0;
    virtual void flush(int num)=0;
    virtual ~IMMap() {}
};
class MMapFile : public IMMap
{
  private: // don't copy instances
    MMapFile(const MMapFile&);
    void operator=(const MMapFile&);
  public:
    MMapFile();
    virtual ~MMapFile();
    /**
     * Closes the memory map and the file handle.
     */
    void clear();
    /**
     * Set read-only.
     * @param bRO Boolean value to set read-only.
     */
    void setro(BOOL bRO);
    /**
     * Creates the memory mapping object of the file with a mapping size.
     *
     * @param hFile The handle to the opened file.
     * @param dwSize The size of the memory mapped object.  You cannot set
     * this value to zero like with CreateFileMapping() because it will
     * immediately return.  Most likely, you want to set it to the size
     * of the file unless you want to only map a part of the file on
     * purpose.
     * @return Returns 1 on success, 0 on failure.
     */
#ifdef _WIN32
    int  setfile(HANDLE hFile, DWORD dwSize);
#else
    int  setfile(int hFile, DWORD dwSize);
#endif
   /**
    * Resize the memory mapping of the file.  Used when the filesize has
    * changed.  When setfile has not been called previously, then it will
    * create a temporary file and use it to create a memory map.  This is
    * what's used by MMapBuf to create a Memory Mapped Buffer.
    * 
    * @param newsize The new size of the file.  Limited to 32-bits.
    */
    void resize(int newsize);
    /**
     * Size of the memory map object.
     */
    int  getsize() const;
    /**
     * Set the memory map to a particular offset in the file and return the
     * memory mapped pointer to it.  Internally it may have to align to a
     * certain page size.
     * 
     * @param offset The offset from the beginning of the file.
     * @param size The size of the memory map window.
     */
    void *get(int offset, int size) const;
    /**
     * Set the memory map to a particular offset in the file and return the
     * memory mapped pointer to it.  Internally it may have to align to a
     * certain page size.
     * 
     * @param offset The offset from the beginning of the file.
     * @param sizep [in/out] The size of the memory map window.  (In non-Win32
     * systems, the new size is written back out.)
     */
    void *get(int offset, int *sizep) const;
    /**
     * This function sets memory map and just hands you the pointer and
     * it expects you to manage it.  So you need to call release(pView, size)
     * yourself or you will leak memory.
     *
     * Warning: This breaks encapsulation.  The user should probably just
     * create a new map.
     *
     * @param offset The offset from the beginning of the file.
     * @param size The size of the memory map window.
     */
    void *getmore(int offset, int size) const;
    /**
     * Releases the memory map currently being used.  Calls UnMapViewOfFile().
     */
    void release();
    /**
     * Releases the memory map pointed to by pView.  In Win32 systems
     * eventually calls UnmapViewOfFile().  Interestingly, the function
     * tries to align the pointer value back to the beginning of the
     * paged memory which is necessary because of the way get() works.
     *
     * This looks like it should only be used in conjunction with
     * getmore().  Otherwise, just call release().
     *
     * @param pView The pointer to somewhere in a MemMapped object.
     * @param size The size of the object.  Used only in non-Win32 systems.
     */
    void release(void *pView, int size);
    /**
     * Flushes the contents of the current memory map to disk.  Set size to 0
     * if you want to flush everything.
     *
     * @param num The number of bytes to flush.  0 for everything.
     */
    void flush(int num);
  private:
#ifdef _WIN32
    HANDLE m_hFile, m_hFileMap;
#else
    FILE *m_hFile;
    int m_hFileDesc;
    mutable int m_iMappedSize;
#endif
    mutable void *m_pView;
    mutable int m_iSize;
    BOOL m_bReadOnly;
    BOOL m_bTempHandle;
    static int m_iAllocationGranularity;
};
class MMapFake : public IMMap
{
  private: // don't copy instances
    MMapFake(const MMapFake&);
    void operator=(const MMapFake&);
  public:
    MMapFake();
    void set(const char *pMem, int iSize);
    int  getsize() const;
    void *get(int offset, int size) const;
    void *get(int offset, int *size) const;
    void *getmore(int offset, int size) const;
    void resize(int n);
    void release();
    void release(void *p, int size);
    void clear();
    void setro(BOOL b);
    void flush(BOOL b);
  private:
    const char *m_pMem;
    int m_iSize;
};
/**
 * A data structure that can be used to create a scratch file to do
 * work in.  When it's smaller than 16mb, it's all in memory using the
 * GrowBuf class.  But when it gets biggered than 16mb, then it uses
 * the MMapFile class to create a memory map to a temporary file and
 * then uses it.  This reduces memory overhead of the installer.
 *
 * This is sort of our virtual memory manager.
 */
class MMapBuf : public IGrowBuf, public IMMap
{
  private: // don't copy instances
    MMapBuf(const MMapBuf&);
    void operator=(const MMapBuf&);
  public:
    MMapBuf();
    virtual ~MMapBuf();
    int  add(const void *data, int len);
    void setro(BOOL bRO);
    void resize(int newlen);
    int  getsize() const;
    int  getlen() const;
    void *get() const;
    void *get(int offset, int *sizep) const;
    void *get(int offset, int size) const;
    void *getmore(int offset, int size) const;
    void release();
    void release(void *pView, int size);
    void clear();
    void flush(int num);
  private:
    GrowBuf m_gb;
    MMapFile m_fm;
    int m_gb_u;
    int m_alloc, m_used;
};
#endif//__MMAP_H_
 
     |