File: SNMP.h

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/*
 *
 * (C) 2013-22 - ntop.org
 *
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 *
 */

#ifndef _SNMP_H_
#define _SNMP_H_

#include "ntop_includes.h"

#define SNMP_MAX_NUM_OIDS          10

#ifdef HAVE_LIBSNMP
#include <net-snmp/net-snmp-config.h>
#include <net-snmp/net-snmp-includes.h>
#endif

/* ******************************* */

typedef enum {
  snmp_get_pdu = 0,
  snmp_get_next_pdu,
  snmp_get_bulk_pdu,
  snmp_set_pdu,  
} snmp_pdu_primitive;

#ifdef HAVE_LIBSNMP
class SNMPSession {
 public:
  struct snmp_session session;
  void *session_ptr;

  SNMPSession();
  ~SNMPSession();
};
#endif

class SNMP {
 private:
  u_int snmp_version;
  bool batch_mode;
#ifdef HAVE_LIBSNMP
  std::vector<SNMPSession*> sessions;
  /* Variables below are used for the async check */
  lua_State* vm;
#else
  int udp_sock;
  u_int32_t request_id;
#endif

  void send_snmp_request(char *agent_host,
			 u_int version,
			 char *community,
			 char *level,
			 char *username,
			 char *auth_protocol,
			 char *auth_passphrase,
			 char *privacy_protocol,
			 char *privacy_passphrase,
			 snmp_pdu_primitive pduType,
			 char *oid[SNMP_MAX_NUM_OIDS],
			 char value_types[SNMP_MAX_NUM_OIDS],
			 char *values[SNMP_MAX_NUM_OIDS],
			 bool _batch_mode);
#ifdef HAVE_LIBSNMP
  int snmpv3_get_fctn(lua_State* vm, snmp_pdu_primitive pduType,
		      bool skip_first_param, bool _batch_mode);
#endif
  int snmp_get_fctn(lua_State* vm, snmp_pdu_primitive pduType,
		    bool skip_first_param, bool _batch_mode);
  int snmp_read_response(lua_State* vm, u_int timeout);

 public:
  SNMP();
  ~SNMP();

#ifdef HAVE_LIBSNMP
  void handle_async_response(struct snmp_pdu *pdu, const char *agent_ip);
  void send_snmp_set_request(char *agent_host, char *community,
			     snmp_pdu_primitive pduType,
			     u_int version,
			     char *oid[SNMP_MAX_NUM_OIDS],
			     char value_types[SNMP_MAX_NUM_OIDS],
			     char *values[SNMP_MAX_NUM_OIDS]);

  void send_snmpv3_request(char *agent_host,
			   char *level,
			   char *username,
			   char *auth_protocol,
			   char *auth_passphrase,
			   char *privacy_protocol,
			   char *privacy_passphrase,
			   snmp_pdu_primitive pduType,
			   char *oid[SNMP_MAX_NUM_OIDS],
			   char value_types[SNMP_MAX_NUM_OIDS],
			   char *values[SNMP_MAX_NUM_OIDS],
			   bool _batch_mode);
#endif
  void send_snmpv1v2c_request(char *agent_host, char *community,
			      snmp_pdu_primitive pduType,
			      u_int version,
			      char *oid[SNMP_MAX_NUM_OIDS],
			      bool _batch_mode);
  void snmp_fetch_responses(lua_State* vm, u_int timeout);

  int get(lua_State* vm, bool skip_first_param);
  int getnext(lua_State* vm, bool skip_first_param);
  int getnextbulk(lua_State* vm, bool skip_first_param);
  int set(lua_State* vm, bool skip_first_param);
};

#endif /* _SNMP_H_ */