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--
-- (C) 2017-22 - ntop.org
--
local dirs = ntop.getDirs()
package.path = dirs.installdir .. "/scripts/lua/modules/pools/?.lua;" .. package.path
local pools = require "pools"
local local_network_pools = {}
-- ##############################################
function local_network_pools:create()
-- Instance of the base class
local _local_network_pools = pools:create()
-- Subclass using the base class instance
self.key = "local_network"
-- self is passed as argument so it will be set as base class metatable
-- and this will actually make it possible to override functions
local _local_network_pools_instance = _local_network_pools:create(self)
-- Return the instance
return _local_network_pools_instance
end
-- ##############################################
-- @brief Given a member key, returns a table of member details such as member name.
function local_network_pools:get_member_details(member)
-- Only the name is relevant for local_networks
local details = {local_network_id = ntop.getNetworkIdByName(member)}
local alias = getLocalNetworkAlias(member)
if alias ~= member then
details["alias"] = alias
end
return details
end
-- ##############################################
-- @brief Returns a table of all possible local_network ids, both assigned and unassigned to pool members
function local_network_pools:get_all_members()
local res = {}
for local_network, _ in pairs(ntop.getNetworks()) do
-- The key is the member id itself, which in this case is the local_network id
res[local_network] = self:get_member_details(local_network)
end
return res
end
-- ##############################################
return local_network_pools
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