1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310
|
/* Copyright (c) 2010 James Grenning and Contributed to Unity Project
* ==========================================
* Unity Project - A Test Framework for C
* Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
* [Released under MIT License. Please refer to license.txt for details]
* ========================================== */
#include "unity_fixture.h"
#include "unity_internals.h"
#include <string.h>
struct UNITY_FIXTURE_T UnityFixture;
/* If you decide to use the function pointer approach.
* Build with -D UNITY_OUTPUT_CHAR=outputChar and include <stdio.h>
* int (*outputChar)(int) = putchar; */
void setUp(void) { /*does nothing*/ }
void tearDown(void) { /*does nothing*/ }
static void announceTestRun(unsigned int runNumber)
{
UnityPrint("Unity test run ");
UnityPrintNumberUnsigned(runNumber+1);
UnityPrint(" of ");
UnityPrintNumberUnsigned(UnityFixture.RepeatCount);
UNITY_PRINT_EOL();
}
int UnityMain(int argc, const char* argv[], void (*runAllTests)(void))
{
int result = UnityGetCommandLineOptions(argc, argv);
unsigned int r;
if (result != 0)
return result;
for (r = 0; r < UnityFixture.RepeatCount; r++)
{
UnityBegin(argv[0]);
announceTestRun(r);
runAllTests();
if (!UnityFixture.Verbose) UNITY_PRINT_EOL();
UnityEnd();
}
return (int)Unity.TestFailures;
}
static int selected(const char* filter, const char* name)
{
if (filter == 0)
return 1;
return strstr(name, filter) ? 1 : 0;
}
static int testSelected(const char* test)
{
return selected(UnityFixture.NameFilter, test);
}
static int groupSelected(const char* group)
{
return selected(UnityFixture.GroupFilter, group);
}
void UnityTestRunner(unityfunction* setup,
unityfunction* testBody,
unityfunction* teardown,
const char* printableName,
const char* group,
const char* name,
const char* file,
unsigned int line)
{
if (testSelected(name) && groupSelected(group))
{
Unity.TestFile = file;
Unity.CurrentTestName = printableName;
Unity.CurrentTestLineNumber = line;
if (UnityFixture.Verbose)
{
UnityPrint(printableName);
#ifndef UNITY_REPEAT_TEST_NAME
Unity.CurrentTestName = NULL;
#endif
}
else if (UnityFixture.Silent)
{
/* Do Nothing */
}
else
{
UNITY_OUTPUT_CHAR('.');
}
Unity.NumberOfTests++;
UnityPointer_Init();
UNITY_EXEC_TIME_START();
if (TEST_PROTECT())
{
setup();
testBody();
}
if (TEST_PROTECT())
{
teardown();
}
if (TEST_PROTECT())
{
UnityPointer_UndoAllSets();
}
UnityConcludeFixtureTest();
}
}
void UnityIgnoreTest(const char* printableName, const char* group, const char* name)
{
if (testSelected(name) && groupSelected(group))
{
Unity.NumberOfTests++;
Unity.TestIgnores++;
if (UnityFixture.Verbose)
{
UnityPrint(printableName);
UNITY_PRINT_EOL();
}
else if (UnityFixture.Silent)
{
/* Do Nothing */
}
else
{
UNITY_OUTPUT_CHAR('!');
}
}
}
/*-------------------------------------------------------- */
/*Automatic pointer restoration functions */
struct PointerPair
{
void** pointer;
void* old_value;
};
static struct PointerPair pointer_store[UNITY_MAX_POINTERS];
static int pointer_index = 0;
void UnityPointer_Init(void)
{
pointer_index = 0;
}
void UnityPointer_Set(void** pointer, void* newValue, UNITY_LINE_TYPE line)
{
if (pointer_index >= UNITY_MAX_POINTERS)
{
UNITY_TEST_FAIL(line, "Too many pointers set");
}
else
{
pointer_store[pointer_index].pointer = pointer;
pointer_store[pointer_index].old_value = *pointer;
*pointer = newValue;
pointer_index++;
}
}
void UnityPointer_UndoAllSets(void)
{
while (pointer_index > 0)
{
pointer_index--;
*(pointer_store[pointer_index].pointer) =
pointer_store[pointer_index].old_value;
}
}
int UnityGetCommandLineOptions(int argc, const char* argv[])
{
int i;
UnityFixture.Verbose = 0;
UnityFixture.Silent = 0;
UnityFixture.GroupFilter = 0;
UnityFixture.NameFilter = 0;
UnityFixture.RepeatCount = 1;
if (argc == 1)
return 0;
for (i = 1; i < argc; )
{
if (strcmp(argv[i], "-h") == 0 || strcmp(argv[i], "--help") == 0)
{
/* Usage */
UnityPrint("Runs a series of unit tests.");
UNITY_PRINT_EOL();
UNITY_PRINT_EOL();
UnityPrint("When no flag is specified, all tests are run.");
UNITY_PRINT_EOL();
UNITY_PRINT_EOL();
UnityPrint("Optional flags:");
UNITY_PRINT_EOL();
UnityPrint(" -v Verbose output: show all tests executed even if they pass");
UNITY_PRINT_EOL();
UnityPrint(" -s Silent mode: minimal output showing only test failures");
UNITY_PRINT_EOL();
UnityPrint(" -g NAME Only run tests in groups that contain the string NAME");
UNITY_PRINT_EOL();
UnityPrint(" -n NAME Only run tests whose name contains the string NAME");
UNITY_PRINT_EOL();
UnityPrint(" -r NUMBER Repeatedly run all tests NUMBER times");
UNITY_PRINT_EOL();
UnityPrint(" -h, --help Display this help message");
UNITY_PRINT_EOL();
UNITY_PRINT_EOL();
#ifdef UNITY_CUSTOM_HELP_MSG
/* User-defined help message, e.g. to point to project-specific documentation */
UnityPrint(UNITY_CUSTOM_HELP_MSG);
UNITY_PRINT_EOL();
#else
/* Default help suffix if a custom one is not defined */
UnityPrint("More information about Unity: https://www.throwtheswitch.org/unity");
UNITY_PRINT_EOL();
#endif
return 1; /* Exit without running the tests */
}
else if (strcmp(argv[i], "-v") == 0)
{
UnityFixture.Verbose = 1;
i++;
}
else if (strcmp(argv[i], "-s") == 0)
{
UnityFixture.Silent = 1;
i++;
}
else if (strcmp(argv[i], "-g") == 0)
{
i++;
if (i >= argc)
return 1;
UnityFixture.GroupFilter = argv[i];
i++;
}
else if (strcmp(argv[i], "-n") == 0)
{
i++;
if (i >= argc)
return 1;
UnityFixture.NameFilter = argv[i];
i++;
}
else if (strcmp(argv[i], "-r") == 0)
{
UnityFixture.RepeatCount = 2;
i++;
if (i < argc)
{
if (*(argv[i]) >= '0' && *(argv[i]) <= '9')
{
unsigned int digit = 0;
UnityFixture.RepeatCount = 0;
while (argv[i][digit] >= '0' && argv[i][digit] <= '9')
{
UnityFixture.RepeatCount *= 10;
UnityFixture.RepeatCount += (unsigned int)argv[i][digit++] - '0';
}
i++;
}
}
}
else
{
/* ignore unknown parameter */
i++;
}
}
return 0;
}
void UnityConcludeFixtureTest(void)
{
if (Unity.CurrentTestIgnored)
{
Unity.TestIgnores++;
UNITY_PRINT_EOL();
}
else if (!Unity.CurrentTestFailed)
{
if (UnityFixture.Verbose)
{
UnityPrint(" ");
UnityPrint(UnityStrPass);
UNITY_EXEC_TIME_STOP();
UNITY_PRINT_EXEC_TIME();
UNITY_PRINT_EOL();
}
}
else /* Unity.CurrentTestFailed */
{
Unity.TestFailures++;
UNITY_PRINT_EOL();
}
Unity.CurrentTestFailed = 0;
Unity.CurrentTestIgnored = 0;
}
|