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/*
* This file is part of NumptyPhysics <http://thp.io/2015/numptyphysics/>
* Coyright (c) 2014 Thomas Perl <m@thp.io>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 3 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*/
#ifndef GLASERL_FRAMEBUFFER_H
#define GLASERL_FRAMEBUFFER_H
#include "glaserl_gl.h"
#include "glaserl_texture.h"
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
struct glaserl_framebuffer_t {
int width;
int height;
GLuint id;
GLint old_framebuffer;
GLint old_viewport[4];
};
typedef struct glaserl_framebuffer_t glaserl_framebuffer_t;
glaserl_framebuffer_t *
glaserl_framebuffer_new(int width, int height);
void
glaserl_framebuffer_attach(glaserl_framebuffer_t *framebuffer,
glaserl_texture_t *texture);
void
glaserl_framebuffer_enable(glaserl_framebuffer_t *framebuffer);
void
glaserl_framebuffer_disable(glaserl_framebuffer_t *framebuffer);
void
glaserl_framebuffer_destroy(glaserl_framebuffer_t *framebuffer);
#ifdef __cplusplus
} /* extern "C" */
#endif /* __cplusplus */
#endif /* GLASERL_FRAMEBUFFER_H */
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