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<h3>PropertyAttribute (NUnit 2.4)</h3>

<p>The Property attribute provides a generalized approach to setting named
   properties on any test case or fixture, using a name/value pair.</p>
   
<p>In the example below, the fixture class MathTests is given a Location
   value of 723 while the test case AdditionTest is given a Severity
   of "Critical"</p>

<h4>Example:</h4>

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<pre class="cs">namespace NUnit.Tests
{
  using System;
  using NUnit.Framework;

  [TestFixture, Property("Location",723)]
  public class MathTests
  {
    [Test, Property("Severity", "Critical")]
	public void AdditionTest()
    { /* ... */ }
  }
}
</pre>

<pre class="vb">Imports System
Imports Nunit.Framework

Namespace Nunit.Tests

  &lt;TestFixture(), Property("Location",723)&gt;
    Public Class MathTests
	
    &lt;Test(), Property("Severity","Critical")&gt;
	  Public Sub AdditionTest()
    ' ...
    End Sub
	
  End Class
  
End Namespace
</pre>

<pre class="mc">#using &lt;Nunit.Framework.dll&gt;
using namespace System;
using namespace NUnit::Framework;

namespace NUnitTests
{
  [TestFixture, Property("Location",723)]
  public __gc class MathTests
  {
    [Test, Property("Severity","Critical")] void AdditionTest();
  };
}

#include "cppsample.h"

namespace NUnitTests {
  // ...
}
</pre>

<pre class="js">package NUnit.Tests;

import System.*;
import NUnit.Framework.TestFixture;


/** @attribute NUnit.Framework.TestFixture() */
/** @attribute NUnit.Framework.Property("Location",723) */
public class MathTests
{
  /** @attribute NUnit.Framework.Test() */
  /** @attribute NUnit.Framework.Property("Severity","Critical") */
  public void AdditionTest()
  { /* ... */ }
}
</pre>

</div>

<h4>Usage Note</h4>

<p>The PropertyAttribute is not used for any purpose by NUnit itself, but
it does display them in the XML output file and in the Test Properties
dialog of the gui.</p>

<p>It is
   possible to write extensions that access the value of specific properties.
   It is also possible to access the value of properties from within a test
   using reflection.</p>
   
<h3>Custom Property Attributes</h3>

<p>Users can define custom
attributes that derive from <b>PropertyAttribute</b> and have them
recognized by NUnit. PropertyAttribute provides a protected constructor
that takes the value of the property and sets the property name to the
name of the derived class.

<p>Here's an example that creates a Severity property. It works
just like any other property, but has a simpler syntax and is type-safe.
A test reporting system might make use of the property to provide special reports.

<div class=code><pre>
public enum SeverityLevel
{
    Critical,
    Major,
    Normal,
    Minor
}

[AttributeUsage(AttributeTargets.Method, AllowMultiple=false)]
public class SeverityAttribute : PropertyAttribute
{
    public SeverityAttribute( SeverityLevel level )
	    : base( level ); 
}

...

[Test, Severity( SeverityLevel.Critical)]
public void MyTest()
{ /*...*/ }
</pre></div>


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