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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN">
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<title>NUnit - Test</title>
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<h3>TestAttribute (NUnit 2.0)</h3>

<p>The Test attribute marks a specific method inside a class that has already been 
	marked as a TestFixture, as a test method. For backwards compatibility with 
	previous versions of Nunit a test method will also be found if the first 4 
	letters are &quot;test&quot; regardless of case.</p>
	
<p>The signature for a test method is defined as follows:
	<pre>        public void MethodName()</pre></p>
	
<p>Note that there must be no parameters. If the programmer marks a test method 
	that does not have the correct signature it will not be run and it will appear 
	in the Test Not Run area in the UI that ran the program.</p>

<h4>Example:</h4>

<div class="code">

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<pre class="cs">namespace NUnit.Tests
{
  using System;
  using NUnit.Framework;

  [TestFixture]
  public class SuccessTests
  {
    [Test] public void Add()
    { /* ... */ }

    public void TestSubtract()
    { /* backwards compatibility */ }
  }
}
</pre>

<pre class="vb">Imports System
Imports Nunit.Framework

Namespace Nunit.Tests

  &lt;TestFixture()&gt; Public Class SuccessTests
    &lt;Test()&gt; Public Sub Add()
    ' ...
    End Sub
  End Class
End Namespace
</pre>

<pre class="mc">#using &lt;Nunit.Framework.dll&gt;
using namespace System;
using namespace NUnit::Framework;

namespace NUnitTests
{
  [TestFixture]
  public __gc class SuccessTests
  {
    [Test] void Add();
  };
}

#include "cppsample.h"

namespace NUnitTests {
  // ...
}
</pre>

<pre class="js">package NUnit.Tests;

import System.*;
import NUnit.Framework.TestFixture;


/** @attribute NUnit.Framework.TestFixture() */
public class SuccessTests
{
  /** @attribute NUnit.Framework.Test() */
  public void Add()
  { /* ... */ }
}
</pre>
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