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<h3>TestFixtureAttribute (NUnit 2.0)</h3>
<p>This is the attribute that marks a class that contains tests and, optionally,
setup or teardown methods.</p>
<p>There are a few restrictions on a class that is used as a test fixture.
<ul>
<li>It must be a publicly exported type.</li>
<li>It must have not be abstract.</li>
<li>It must have a default constructor</li>
<li>It must have no more than one of each of the following method
types: SetUp, TearDown, TestFixtureSetUp and TestFixtureTearDown.</li>
</ul>
</p>
<p>If any of these restrictions are violated, the class will be shown as a
non-runnable test fixture, and will turn yellow in the Gui if you attempt to run it.</p>
<p>In addition, it is advisable that the constructor not have any side effects,
since NUnit may construct the object multiple times in the course of a session.</li>
<p>If you mark a class as a test fixture
<h4>Example:</h4>
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<pre class="cs">namespace NUnit.Tests
{
using System;
using NUnit.Framework;
[TestFixture]
public class SuccessTests
{
// ...
}
}
</pre>
<pre class="vb">Imports System
Imports Nunit.Framework
Namespace Nunit.Tests
<TestFixture()> Public Class SuccessTests
' ...
End Class
End Namespace
</pre>
<pre class="mc">#using <Nunit.Framework.dll>
using namespace System;
using namespace NUnit::Framework;
namespace NUnitTests
{
[TestFixture]
public __gc class SuccessTests
{
// ...
};
}
#include "cppsample.h"
namespace NUnitTests {
// ...
}
</pre>
<pre class="js">package NUnit.Tests;
import System.*;
import NUnit.Framework.TestFixture;
/** @attribute NUnit.Framework.TestFixture() */
public class SuccessTests
{
// ...
}
</pre>
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