File: fs-money.fsproj

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nunit 2.6.4+dfsg-1
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>8.0.30703</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{3f6b1a52-b393-4218-9293-be3f1701b6b6}</ProjectGuid>
    <OutputType>Library</OutputType>
    <RootNamespace>money</RootNamespace>
    <AssemblyName>money</AssemblyName>
    <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
    <Name>money</Name>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <Tailcalls>false</Tailcalls>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>DEBUG;TRACE</DefineConstants>
    <WarningLevel>3</WarningLevel>
    <DocumentationFile>bin\Debug\money.XML</DocumentationFile>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
    <Tailcalls>true</Tailcalls>
    <OutputPath>bin\Release\</OutputPath>
    <DefineConstants>TRACE</DefineConstants>
    <WarningLevel>3</WarningLevel>
    <DocumentationFile>bin\Release\money.XML</DocumentationFile>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="mscorlib" />
    <Reference Include="FSharp.Core" />
    <Reference Include="nunit.framework, Version=2.6.1.12217, Culture=neutral, PublicKeyToken=96d09a1eb7f44a77" />
    <Reference Include="System" />
  </ItemGroup>
  <ItemGroup>
    <Compile Include="Money.fs" />
    <Compile Include="MoneyTest.fs" />
  </ItemGroup>
  <Import Project="$(MSBuildExtensionsPath32)\FSharp\1.0\Microsoft.FSharp.Targets" Condition="!Exists('$(MSBuildBinPath)\Microsoft.Build.Tasks.v4.0.dll')" />
  <Import Project="$(MSBuildExtensionsPath32)\..\Microsoft F#\v4.0\Microsoft.FSharp.Targets" Condition=" Exists('$(MSBuildBinPath)\Microsoft.Build.Tasks.v4.0.dll')" />
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
	     Other similar extension points exist, see Microsoft.Common.targets.
	<Target Name="BeforeBuild">
	</Target>
	<Target Name="AfterBuild">
	</Target>
	-->
</Project>