File: f_tri_spline.cpp

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#include "tri_spline.cpp"

namespace PLib {


#ifdef NO_IMPLICIT_TEMPLATES

  template class TriangularBSpline<float,3> ;
  template class RTriangularBSpline<float,3> ;

  template void convert(const NurbsSurface<float,3>& surf, RTriangularBSpline<float,3> &t1, RTriangularBSpline<float,3> &t2);

#endif

}