File: matrixMul_gold.cpp

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/* Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *  * Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 *  * Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *  * Neither the name of NVIDIA CORPORATION nor the names of its
 *    contributors may be used to endorse or promote products derived
 *    from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */


////////////////////////////////////////////////////////////////////////////////
// export C interface
extern "C"
void computeGold(float *, const float *, const float *, unsigned int, unsigned int, unsigned int);

////////////////////////////////////////////////////////////////////////////////
//! Compute reference data set
//! C = A * B
//! @param C          reference data, computed but preallocated
//! @param A          matrix A as provided to device
//! @param B          matrix B as provided to device
//! @param hA         height of matrix A
//! @param wB         width of matrix B
////////////////////////////////////////////////////////////////////////////////
void
computeGold(float *C, const float *A, const float *B, unsigned int hA, unsigned int wA, unsigned int wB)
{
    for (unsigned int i = 0; i < hA; ++i)
        for (unsigned int j = 0; j < wB; ++j)
        {
            double sum = 0;

            for (unsigned int k = 0; k < wA; ++k)
            {
                double a = A[i * wA + k];
                double b = B[k * wB + j];
                sum += a * b;
            }

            C[i * wB + j] = (float)sum;
        }
}