File: eglstrm_common.h

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/* Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *  * Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 *  * Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *  * Neither the name of NVIDIA CORPORATION nor the names of its
 *    contributors may be used to endorse or promote products derived
 *    from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

//
// DESCRIPTION:   Common EGL stream functions header file
//

#ifndef _EGLSTRM_COMMON_H_
#define _EGLSTRM_COMMON_H_

#include <signal.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/stat.h>
#include <sys/time.h>
#include <unistd.h>

#include "cuda.h"
#include "cudaEGL.h"
#include "helper_cuda_drvapi.h"

#define EXTENSION_LIST(T)                                                \
  T(PFNEGLCREATESTREAMKHRPROC, eglCreateStreamKHR)                       \
  T(PFNEGLDESTROYSTREAMKHRPROC, eglDestroyStreamKHR)                     \
  T(PFNEGLQUERYSTREAMKHRPROC, eglQueryStreamKHR)                         \
  T(PFNEGLQUERYSTREAMU64KHRPROC, eglQueryStreamu64KHR)                   \
  T(PFNEGLQUERYSTREAMTIMEKHRPROC, eglQueryStreamTimeKHR)                 \
  T(PFNEGLSTREAMATTRIBKHRPROC, eglStreamAttribKHR)                       \
  T(PFNEGLSTREAMCONSUMERACQUIREKHRPROC, eglStreamConsumerAcquireKHR)     \
  T(PFNEGLSTREAMCONSUMERRELEASEKHRPROC, eglStreamConsumerReleaseKHR)     \
  T(PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC,                        \
    eglStreamConsumerGLTextureExternalKHR)                               \
  T(PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC, eglGetStreamFileDescriptorKHR) \
  T(PFNEGLQUERYDEVICESEXTPROC, eglQueryDevicesEXT)                       \
  T(PFNEGLGETPLATFORMDISPLAYEXTPROC, eglGetPlatformDisplayEXT)           \
  T(PFNEGLQUERYDEVICEATTRIBEXTPROC, eglQueryDeviceAttribEXT)             \
  T(PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC,                         \
    eglCreateStreamFromFileDescriptorKHR)

#define eglCreateStreamKHR my_eglCreateStreamKHR
#define eglDestroyStreamKHR my_eglDestroyStreamKHR
#define eglQueryStreamKHR my_eglQueryStreamKHR
#define eglQueryStreamu64KHR my_eglQueryStreamu64KHR
#define eglQueryStreamTimeKHR my_eglQueryStreamTimeKHR
#define eglStreamAttribKHR my_eglStreamAttribKHR
#define eglStreamConsumerAcquireKHR my_eglStreamConsumerAcquireKHR
#define eglStreamConsumerReleaseKHR my_eglStreamConsumerReleaseKHR
#define eglStreamConsumerGLTextureExternalKHR \
  my_eglStreamConsumerGLTextureExternalKHR
#define eglGetStreamFileDescriptorKHR my_eglGetStreamFileDescriptorKHR
#define eglCreateStreamFromFileDescriptorKHR \
  my_eglCreateStreamFromFileDescriptorKHR
#define eglQueryDevicesEXT my_eglQueryDevicesEXT
#define eglGetPlatformDisplayEXT my_eglGetPlatformDisplayEXT
#define eglQueryDeviceAttribEXT my_eglQueryDeviceAttribEXT

#define EXTLST_DECL(tx, x) tx my_##x = NULL;
#define EXTLST_EXTERN(tx, x) extern tx my_##x;
#define EXTLST_ENTRY(tx, x) {(extlst_fnptr_t *)&my_##x, #x},

#define MAX_STRING_SIZE 256
#define WIDTH 720
#define HEIGHT 480

typedef struct _TestArgs {
  char *infile1;
  char *infile2;
  bool isARGB;
  unsigned int inputWidth;
  unsigned int inputHeight;
  bool pitchLinearOutput;
} TestArgs;

int eglSetupExtensions(void);
int EGLStreamInit(int *dev);
void EGLStreamFini(void);
#endif