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                     <p class="p">NVIDIA CORPORATION</p>
                     <p class="p">NVIDIA SOFTWARE LICENSE AGREEMENT</p>
                     <p class="p">IMPORTANT — READ BEFORE DOWNLOADING, INSTALLING, COPYING OR USING THE LICENSED
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                     <p class="p">1.2 <u class="ph u">Limited Purpose Licenses</u>. If your license is provided for one of the purposes
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                     <p class="p">(i) <u class="ph u">Evaluation License</u>. You may use evaluation licenses solely for your internal
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                     <p class="p">(ii) <u class="ph u">Educational/Academic License</u>. You may use educational/academic licenses
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                     <p class="p">(iii) <u class="ph u">Test/Development License</u>. You may use test/development licenses solely for
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                     <p class="p">1.3 <u class="ph u">Pre-Release Licenses</u>. With respect to alpha, beta, preview, and other
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                     <p class="p"><strong class="ph b">4. OWNERSHIP.</strong> You are not obligated to disclose to NVIDIA any modifications that
                        you, your Enterprise or your Contractors make to the Licensed Software as permitted
                        under the AGREEMENT. As between the parties, all modifications are owned by NVIDIA and
                        licensed to you under the AGREEMENT unless otherwise expressly provided in a Supplement.
                        The Licensed Software and all modifications owned by NVIDIA, and the respective
                        Intellectual Property Rights therein, are and will remain the sole and exclusive
                        property of NVIDIA or its licensors, whether the Licensed Software is separate from or
                        combined with any other products or materials. You shall not engage in any act or
                        omission that would impair NVIDIA's and/or its licensors' Intellectual Property Rights
                        in the Licensed Software or any other materials, information, processes or subject
                        matter proprietary to NVIDIA. NVIDIA's licensors are intended third party beneficiaries
                        with the right to enforce provisions of the AGREEMENT with respect to their Confidential
                        Information and/or Intellectual Property Rights.
                     </p>
                     <p class="p"><strong class="ph b">5. FEEDBACK.</strong> You have no obligation to provide Feedback to NVIDIA. However,
                        NVIDIA and/or its Affiliates may use and include any Feedback that you provide to
                        improve the Licensed Software or other NVIDIA products, technologies or materials.
                        Accordingly, if you provide Feedback, you agree that NVIDIA and/or its Affiliates, at
                        their option, may, and may permit their licensees, to make, have made, use, have used,
                        reproduce, license, distribute and otherwise commercialize the Feedback in the Licensed
                        Software or in other NVIDIA products, technologies or materials without the payment of
                        any royalties or fees to you. All Feedback becomes the sole property of NVIDIA and may
                        be used in any manner NVIDIA sees fit, and you hereby assign to NVIDIA all of your
                        right, title and interest in and to any Feedback. NVIDIA has no obligation to respond to
                        Feedback or to incorporate Feedback into the Licensed Software.
                     </p>
                     <p class="p"><strong class="ph b">6. NO WARRANTIES.</strong> THE LICENSED SOFTWARE AND ANY OTHER CONFIDENTIAL INFORMATION
                        AND/OR SERVICES ARE PROVIDED BY NVIDIA "AS IS" AND "WITH ALL FAULTS," AND NVIDIA
                        EXPRESSLY DISCLAIMS ALL OTHER WARRANTIES OF ANY KIND OR NATURE, WHETHER EXPRESS, IMPLIED
                        OR STATUTORY, INCLUDING, BUT NOT LIMITED TO, ANY WARRANTIES OF OPERABILITY, CONDITION,
                        VALUE, ACCURACY OF DATA, OR QUALITY, AS WELL AS ANY WARRANTIES OF MERCHANTABILITY,
                        SYSTEM INTEGRATION, WORKMANSHIP, SUITABILITY, FITNESS FOR A PARTICULAR PURPOSE, NON-
                        INFRINGEMENT, OR THE ABSENCE OF ANY DEFECTS THEREIN, WHETHER LATENT OR PATENT. NO
                        WARRANTY IS MADE BY NVIDIA ON THE BASIS OF TRADE USAGE, COURSE OF DEALING OR COURSE OF
                        TRADE. NVIDIA DOES NOT WARRANT THAT THE LICENSED SOFTWARE OR ANY OTHER CONFIDENTIAL
                        INFORMATION AND/OR SERVICES PROVIDED BY NVIDIA UNDER THE AGREEMENT WILL MEET YOUR
                        REQUIREMENTS OR THAT THE OPERATION THEREOF WILL BE UNINTERRUPTED OR ERROR-FREE, OR THAT
                        ALL ERRORS WILL BE CORRECTED. YOU ACKNOWLEDGE THAT NVIDIA’S OBLIGATIONS UNDER THE
                        AGREEMENT ARE FOR THE BENEFIT OF YOU ONLY. Nothing in this warranty section affects any
                        statutory rights of consumers or other recipients to the extent that they cannot be
                        waived or limited by contract under applicable law.
                     </p>
                     <p class="p"><strong class="ph b">7. LIMITATION OF LIABILITY.</strong> TO THE MAXIMUM EXTENT PERMITTED BY LAW, NVIDIA OR ITS
                        LICENSORS SHALL NOT BE LIABLE FOR ANY SPECIAL, INCIDENTAL, PUNITIVE OR CONSEQUENTIAL
                        DAMAGES, OR ANY LOST PROFITS, LOSS OF USE, LOSS OF DATA OR LOSS OF GOODWILL, OR THE
                        COSTS OF PROCURING SUBSTITUTE PRODUCTS, ARISING OUT OF OR IN CONNECTION WITH THE
                        AGREEMENT OR THE USE OR PERFORMANCE OF THE LICENSED SOFTWARE AND ANY OTHER CONFIDENTIAL
                        INFORMATION AND/OR SERVICES PROVIDED BY NVIDIA UNDER THE AGREEMENT, WHETHER SUCH
                        LIABILITY ARISES FROM ANY CLAIM BASED UPON BREACH OF CONTRACT, BREACH OF WARRANTY, TORT
                        (INCLUDING NEGLIGENCE), PRODUCT LIABILITY OR ANY OTHER CAUSE OF ACTION OR THEORY OF
                        LIABILITY. IN NO EVENT WILL NVIDIA’S TOTAL CUMULATIVE LIABILITY UNDER OR ARISING OUT OF
                        THE AGREEMENT EXCEED THE NET AMOUNTS RECEIVED BY NVIDIA FOR YOUR USE OF THE PARTICULAR
                        LICENSED SOFTWARE DURING THE TWELVE (12) MONTHS BEFORE THE LIABILITY AROSE (or up to
                        US$10.00 if you acquired the Licensed Software for no charge). THE NATURE OF THE
                        LIABILITY, THE NUMBER OF CLAIMS OR SUITS OR THE NUMBER OF PARTIES WITHIN YOUR ENTERPRISE
                        THAT ACCEPTED THE TERMS OF THE AGREEMENT SHALL NOT ENLARGE OR EXTEND THIS LIMIT. THE
                        FOREGOING LIMITATIONS SHALL APPLY REGARDLESS OF WHETHER NVIDIA OR ITS LICENSORS HAVE
                        BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES AND REGARDLESS OF WHETHER ANY REMEDY
                        FAILS ITS ESSENTIAL PURPOSE. The disclaimers, exclusions and limitations of liability
                        set forth in the AGREEMENT form an essential basis of the bargain between the parties,
                        and, absent any such disclaimers, exclusions or limitations of liability, the provisions
                        of the AGREEMENT, including, without limitation, the economic terms, would be
                        substantially different.
                     </p>
                     <p class="p">8. TERM AND TERMINATION.</p>
                     <p class="p">8.1 <u class="ph u">AGREEMENT, Licenses and Services</u>. This SLA shall become effective upon the
                        Effective Date, each Supplement upon their acceptance, and both this SLA and Supplements
                        shall continue in effect until your last access or use of the Licensed Software and/or
                        services hereunder, unless earlier terminated as provided in this "Term and Termination"
                        section. Each Licensed Software license ends at the earlier of (a) the expiration of the
                        applicable license term, or (b) termination of such license or the AGREEMENT. Each
                        service ends at the earlier of (x) the expiration of the applicable service term, (y)
                        termination of such service or the AGREEMENT, or (z) expiration or termination of the
                        associated license and no credit or refund will be provided upon the expiration or
                        termination of the associated license for any service fees paid.
                     </p>
                     <p class="p">8.2 <u class="ph u">Termination and Effect of Expiration or Termination</u>. NVIDIA may terminate the
                        AGREEMENT in whole or in part: (i) if you breach any term of the AGREEMENT and fail to
                        cure such breach within thirty (30) days following notice thereof from NVIDIA (or
                        immediately if you violate NVIDIA's Intellectual Property Rights); (ii) if you become
                        the subject of a voluntary or involuntary petition in bankruptcy or any proceeding
                        relating to insolvency, receivership, liquidation or composition for the benefit of
                        creditors, if that petition or proceeding is not dismissed with prejudice within sixty
                        (60) days after filing, or if you cease to do business; or (iii) if you commence or
                        participate in any legal proceeding against NVIDIA, with respect to the Licensed
                        Software that is the subject of the proceeding during the pendency of such legal
                        proceeding. If you or your authorized NVIDIA reseller fail to pay license fees or
                        service fees when due then NVIDIA may, in its sole discretion, suspend or terminate your
                        license grants, services and any other rights provided under the AGREEMENT for the
                        affected Licensed Software, in addition to any other remedies NVIDIA may have at law or
                        equity. Upon any expiration or termination of the AGREEMENT, a license or a service
                        provided hereunder, (a) any amounts owed to NVIDIA become immediately due and payable,
                        (b) you must promptly discontinue use of the affected Licensed Software and/or service,
                        and (c) you must promptly destroy or return to NVIDIA all copies of the affected
                        Licensed Software and all portions thereof in your possession or control, and each party
                        will promptly destroy or return to the other all of the other party's Confidential
                        Information within its possession or control. Upon written request, you will certify in
                        writing that you have complied with your obligations under this section. Upon expiration
                        or termination of the AGREEMENT all provisions survive except for the license grant
                        provisions.
                     </p>
                     <p class="p">9. CONSENT TO COLLECTION AND USE OF INFORMATION.</p>
                     <p class="p">You hereby agree and acknowledge that the Software may access, collect non-personally
                        identifiable information about your Enterprise computer systems in order to properly
                        optimize such systems for use with the Software. To the extent that you use the
                        Software, you hereby consent to all of the foregoing, and represent and warrant that you
                        have the right to grant such consent. In addition, you agree that you are solely
                        responsible for maintaining appropriate data backups and system restore points for your
                        Enterprise systems, and that NVIDIA will have no responsibility for any damage or loss
                        to such systems (including loss of data or access) arising from or relating to (a) any
                        changes to the configuration, application settings, environment variables, registry,
                        drivers, BIOS, or other attributes of the systems (or any part of such systems)
                        initiated through the Software; or (b) installation of any Software or third party
                        software patches initiated through the Software. In certain systems you may change your
                        system update preferences by unchecking "Automatically check for updates" in the
                        "Preferences" tab of the control panel for the Software.
                     </p>
                     <p class="p">In connection with the receipt of the Licensed Software or services you may receive
                        access to links to third party websites and services and the availability of those links
                        does not imply any endorsement by NVIDIA. NVIDIA encourages you to review the privacy
                        statements on those sites and services that you choose to visit so that you can
                        understand how they may collect, use and share personal information of individuals.
                        NVIDIA is not responsible or liable for: (i) the availability or accuracy of such links;
                        or (ii) the products, services or information available on or through such links; or
                        (iii) the privacy statements or practices of sites and services controlled by other
                        companies or organizations.
                     </p>
                     <p class="p">To the extent that you or members of your Enterprise provide to NVIDIA during
                        registration or otherwise personal information, you acknowledge that such information
                        will be collected, used and disclosed by NVIDIA in accordance with NVIDIA's privacy
                        policy, available at URL <a class="xref" href="http://www.nvidia.com/object/privacy_policy.html" target="_blank" shape="rect">http://www.nvidia.com/object/privacy_policy.html</a>.
                     </p>
                     <p class="p">10. GENERAL.</p>
                     <p class="p">This SLA, any Supplements incorporated hereto, and Orders constitute the entire agreement
                        of the parties with respect to the subject matter hereto and supersede all prior
                        negotiations, conversations, or discussions between the parties relating to the subject
                        matter hereto, oral or written, and all past dealings or industry custom. Any additional
                        and/or conflicting terms and conditions on purchase order(s) or any other documents
                        issued by you are null, void, and invalid. Any amendment or waiver under the AGREEMENT
                        must be in writing and signed by representatives of both parties.
                     </p>
                     <p class="p">The AGREEMENT and the rights and obligations thereunder may not be assigned by you, in
                        whole or in part, including by merger, consolidation, dissolution, operation of law, or
                        any other manner, without written consent of NVIDIA, and any purported assignment in
                        violation of this provision shall be void and of no effect. NVIDIA may assign, delegate
                        or transfer the AGREEMENT and its rights and obligations hereunder, and if to a
                        non-Affiliate you will be notified.
                     </p>
                     <p class="p">Each party acknowledges and agrees that the other is an independent contractor in the
                        performance of the AGREEMENT, and each party is solely responsible for all of its
                        employees, agents, contractors, and labor costs and expenses arising in connection
                        therewith. The parties are not partners, joint ventures or otherwise affiliated, and
                        neither has any authority to make any statements, representations or commitments of any
                        kind to bind the other party without prior written consent.
                     </p>
                     <p class="p">Neither party will be responsible for any failure or delay in its performance under the
                        AGREEMENT (except for any payment obligations) to the extent due to causes beyond its
                        reasonable control for so long as such force majeure event continues in effect.
                     </p>
                     <p class="p">The AGREEMENT will be governed by and construed under the laws of the State of Delaware
                        and the United States without regard to the conflicts of law provisions thereof and
                        without regard to the United Nations Convention on Contracts for the International Sale
                        of Goods. The parties consent to the personal jurisdiction of the federal and state
                        courts located in Santa Clara County, California. You acknowledge and agree that a
                        breach of any of your promises or agreements contained in the AGREEMENT may result in
                        irreparable and continuing injury to NVIDIA for which monetary damages may not be an
                        adequate remedy and therefore NVIDIA is entitled to seek injunctive relief as well as
                        such other and further relief as may be appropriate. If any court of competent
                        jurisdiction determines that any provision of the AGREEMENT is illegal, invalid or
                        unenforceable, the remaining provisions will remain in full force and effect. Unless
                        otherwise specified, remedies are cumulative.
                     </p>
                     <p class="p">The Licensed Software has been developed entirely at private expense and is "commercial
                        items" consisting of "commercial computer software" and "commercial computer software
                        documentation" provided with RESTRICTED RIGHTS. Use, duplication or disclosure by the
                        U.S. Government or a U.S. Government subcontractor is subject to the restrictions set
                        forth in the AGREEMENT pursuant to DFARS 227.7202-3(a) or as set forth in subparagraphs
                        (c)(1) and (2) of the Commercial Computer Software - Restricted Rights clause at FAR
                        52.227-19, as applicable. Contractor/manufacturer is NVIDIA, 2701 San Tomas Expressway,
                        Santa Clara, CA 95050.
                     </p>
                     <p class="p">You acknowledge that the Licensed Software described under the AGREEMENT is subject to
                        export control under the U.S. Export Administration Regulations (EAR) and economic
                        sanctions regulations administered by the U.S. Department of Treasury’s Office of
                        Foreign Assets Control (OFAC). Therefore, you may not export, reexport or transfer
                        in-country the Licensed Software without first obtaining any license or other approval
                        that may be required by BIS and/or OFAC. You are responsible for any violation of the
                        U.S. or other applicable export control or economic sanctions laws, regulations and
                        requirements related to the Licensed Software. By accepting this SLA, you confirm that
                        you are not a resident or citizen of any country currently embargoed by the U.S. and
                        that you are not otherwise prohibited from receiving the Licensed Software.
                     </p>
                     <p class="p">Any notice delivered by NVIDIA to you under the AGREEMENT will be delivered via mail,
                        email or fax. Please direct your legal notices or other correspondence to NVIDIA
                        Corporation, 2701 San Tomas Expressway, Santa Clara, California 95050, United States of
                        America, Attention: Legal Department. 
                     </p>
                     <p class="p">GLOSSARY OF TERMS</p>
                     <p class="p">Certain capitalized terms, if not otherwise defined elsewhere in this SLA, shall have the
                        meanings set forth below:
                     </p>
                     <p class="p">a. "<u class="ph u">Affiliate</u>" means any legal entity that Owns, is Owned by, or is commonly Owned
                        with a party. "Own" means having more than 50% ownership or the right to direct the
                        management of the entity.
                     </p>
                     <p class="p">b. "<u class="ph u">AGREEMENT</u>" means this SLA and all associated Supplements entered by the
                        parties referencing this SLA.
                     </p>
                     <p class="p">c. "<u class="ph u">Authorized Users</u>" means your Enterprise individual employees and any of your
                        Enterprise's Contractors, subject to the terms of the "Enterprise and Contractors Usage"
                        section.
                     </p>
                     <p class="p">d. "<u class="ph u">Confidential Information</u>" means the Licensed Software (unless made publicly
                        available by NVIDIA without confidentiality obligations), and any NVIDIA business,
                        marketing, pricing, research and development, know-how, technical, scientific, financial
                        status, proposed new products or other information disclosed by NVIDIA to you which, at
                        the time of disclosure, is designated in writing as confidential or proprietary (or like
                        written designation), or orally identified as confidential or proprietary or is
                        otherwise reasonably identifiable by parties exercising reasonable business judgment, as
                        confidential. Confidential Information does not and will not include information that:
                        (i) is or becomes generally known to the public through no fault of or breach of the
                        AGREEMENT by the receiving party; (ii) is rightfully known by the receiving party at the
                        time of disclosure without an obligation of confidentiality; (iii) is independently
                        developed by the receiving party without use of the disclosing party's Confidential
                        Information; or (iv) is rightfully obtained by the receiving party from a third party
                        without restriction on use or disclosure.
                     </p>
                     <p class="p">e. "<u class="ph u">Contractor</u>" means an individual who works primarily for your Enterprise on a
                        contractor basis from your secure network.
                     </p>
                     <p class="p">f. "<u class="ph u">Documentation</u>" means the NVIDIA documentation made available for use with the
                        Software, including (without limitation) user manuals, datasheets, operations
                        instructions, installation guides, release notes and other materials provided to you
                        under the AGREEMENT.
                     </p>
                     <p class="p">g. "<u class="ph u">Enterprise</u>" means you or any company or legal entity for which you accepted
                        the terms of this SLA, and their subsidiaries of which your company or legal entity owns
                        more than fifty percent (50%) of the issued and outstanding equity.
                     </p>
                     <p class="p">h. "<u class="ph u">Feedback</u>" means any and all suggestions, feature requests, comments or other
                        feedback regarding the Licensed Software, including possible enhancements or
                        modifications thereto.
                     </p>
                     <p class="p">i. "<u class="ph u">Intellectual Property Rights</u>" means all patent, copyright, trademark, trade
                        secret, trade dress, trade names, utility models, mask work, moral rights, rights of
                        attribution or integrity service marks, master recording and music publishing rights,
                        performance rights, author's rights, database rights, registered design rights and any
                        applications for the protection or registration of these rights, or other intellectual
                        or industrial property rights or proprietary rights, howsoever arising and in whatever
                        media, whether now known or hereafter devised, whether or not registered, (including all
                        claims and causes of action for infringement, misappropriation or violation and all
                        rights in any registrations and renewals), worldwide and whether existing now or in the
                        future.
                     </p>
                     <p class="p">j. "<u class="ph u">Licensed Software</u>" means Software, Documentation and all modifications owned
                        by NVIDIA.
                     </p>
                     <p class="p">k. "<u class="ph u">Open Source License</u>" includes, without limitation, a software license that
                        requires as a condition of use, modification, and/or distribution of such software that
                        the Software be (i) disclosed or distributed in source code form; (ii) be licensed for
                        the purpose of making derivative works; or (iii) be redistributable at no charge.
                     </p>
                     <p class="p">l. "<u class="ph u">Order</u>" means a purchase order issued by you, a signed purchase agreement with
                        you, or other ordering document issued by you to NVIDIA or a NVIDIA authorized reseller
                        (including any on-line acceptance process) that references and incorporates the
                        AGREEMENT and is accepted by NVIDIA.
                     </p>
                     <p class="p">m. "<u class="ph u">Software</u>" means the NVIDIA software programs licensed to you under the
                        AGREEMENT including, without limitation, libraries, sample code, utility programs and
                        programming code.
                     </p>
                     <p class="p">n. "<u class="ph u">Supplement</u>" means the additional terms and conditions beyond those stated in
                        this SLA that apply to certain Licensed Software licensed hereunder.
                     </p>
                  </div>
               </div>
               <div class="topic nested0" id="third_party_licenses"><a name="third_party_licenses" shape="rect">
                     <!-- --></a><h2 class="title topictitle1"><a href="#third_party_licenses" name="third_party_licenses" shape="rect">Third Party Licenses</a></h2>
                  <div class="body">
                     <p class="p"></p>
                  </div>
                  <div class="topic nested1" id="license_attribution__microsoft_detours"><a name="license_attribution__microsoft_detours" shape="rect">
                        <!-- --></a><h3 class="title topictitle2"><a href="#license_attribution__microsoft_detours" name="license_attribution__microsoft_detours" shape="rect">Microsoft Detours</a></h3>
                     <div class="body">
                        <p class="p">Microsoft Detours is used under the Professional license (<a class="xref" href="http://research.microsoft.com/en-us/projects/detours/" target="_blank" shape="rect">http://research.microsoft.com/en-us/projects/detours/</a>). 
                        </p>
                        <p class="p">NVIDIA agrees to include in all copies of the NVIDIA Applications a proprietary
                           rights notice that includes a reference to Microsoft software being included in such
                           applications. NVIDIA shall not remove or obscure, but shall retain in the Software,
                           any copyright, trademark, or patent notices that appear in the Software.
                        </p>
                     </div>
                  </div>
                  <div class="topic nested1" id="license_attribution__protobuf"><a name="license_attribution__protobuf" shape="rect">
                        <!-- --></a><h3 class="title topictitle2"><a href="#license_attribution__protobuf" name="license_attribution__protobuf" shape="rect">Protobuf</a></h3>
                     <div class="body">
                        <p class="p">Copyright © 2014, Google Inc. All rights reserved.</p>
                        <p class="p">Redistribution and use in source and binary forms, with or without modification, are
                           permitted provided that the following conditions are met:
                        </p>
                        <div class="p"><a name="license_attribution__protobuf__ul_vzr_dzk_wfb" shape="rect">
                              <!-- --></a><ul class="ul" id="license_attribution__protobuf__ul_vzr_dzk_wfb">
                              <li class="li">Redistributions of source code must retain the above copyright notice, this
                                 list of conditions and the following disclaimer.
                              </li>
                              <li class="li">Redistributions in binary form must reproduce the above copyright notice,
                                 this list of conditions and the following disclaimer in the documentation
                                 and/or other materials provided with the distribution.
                              </li>
                              <li class="li">Neither the name of Google Inc. nor the names of its contributors may be
                                 used to endorse or promote products derived from this software without
                                 specific prior written permission.
                              </li>
                           </ul>
                        </div>
                        <p class="p">THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
                           EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
                           OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT
                           SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
                           INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
                           TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
                           BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
                           CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
                           ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
                           DAMAGE.
                        </p>
                        <p class="p">Code generated by the Protocol Buffer compiler is owned by the owner of the input
                           file used when generating it. This code is not standalone and requires a support
                           library to be linked with it. This support library is itself covered by the above
                           license.
                        </p>
                     </div>
                  </div>
                  <div class="topic nested1" id="license_attribution__libbacktrace"><a name="license_attribution__libbacktrace" shape="rect">
                        <!-- --></a><h3 class="title topictitle2"><a href="#license_attribution__libbacktrace" name="license_attribution__libbacktrace" shape="rect">libbacktrace</a></h3>
                     <div class="body">
                        <p class="p"> Copyright (C) 2012-2016 Free Software Foundation, Inc. </p>
                        <p class="p"> Redistribution and use in source and binary forms, with or without
                           modification, are permitted provided that the following conditions are
                           met:
                           
                        </p>
                        <p class="p"> (1) Redistributions of source code must retain the above copyright
                           notice, this list of conditions and the following disclaimer.
                           
                        </p>
                        <p class="p"> (2) Redistributions in binary form must reproduce the above copyright
                           notice, this list of conditions and the following disclaimer in
                           the documentation and/or other materials provided with the
                           distribution.
                           
                        </p>
                        <p class="p"> (3) The name of the author may not be used to
                           endorse or promote products derived from this software without
                           specific prior written permission.
                           
                        </p>
                        <p class="p"> THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
                           IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
                           WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
                           DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
                           INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
                           (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
                           SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
                           HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
                           STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
                           IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
                           POSSIBILITY OF SUCH DAMAGE.
                           
                        </p>
                     </div>
                  </div>
               </div>
               <div class="topic concept nested0" id="notices-header"><a name="notices-header" shape="rect">
                     <!-- --></a><h2 class="title topictitle1"><a href="#notices-header" name="notices-header" shape="rect">Notices</a></h2>
                  <div class="topic reference nested1" id="notice"><a name="notice" shape="rect">
                        <!-- --></a><h3 class="title topictitle2"><a href="#notice" name="notice" shape="rect"></a></h3>
                     <div class="body refbody">
                        <div class="section">
                           <h3 class="title sectiontitle">Notice</h3>
                           <p class="p">ALL NVIDIA DESIGN SPECIFICATIONS, REFERENCE BOARDS, FILES, DRAWINGS, DIAGNOSTICS, LISTS, AND OTHER DOCUMENTS (TOGETHER AND
                              SEPARATELY, "MATERIALS") ARE BEING PROVIDED "AS IS." NVIDIA MAKES NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE
                              WITH RESPECT TO THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, MERCHANTABILITY, AND FITNESS
                              FOR A PARTICULAR PURPOSE. 
                           </p>
                           <p class="p">Information furnished is believed to be accurate and reliable. However, NVIDIA Corporation assumes no responsibility for the
                              consequences of use of such information or for any infringement of patents or other rights of third parties that may result
                              from its use. No license is granted by implication of otherwise under any patent rights of NVIDIA Corporation. Specifications
                              mentioned in this publication are subject to change without notice. This publication supersedes and replaces all other information
                              previously supplied. NVIDIA Corporation products are not authorized as critical components in life support devices or systems
                              without express written approval of NVIDIA Corporation.
                           </p>
                        </div>
                     </div>
                  </div>
                  <div class="topic reference nested1" id="trademarks"><a name="trademarks" shape="rect">
                        <!-- --></a><h3 class="title topictitle2"><a href="#trademarks" name="trademarks" shape="rect"></a></h3>
                     <div class="body refbody">
                        <div class="section">
                           <h3 class="title sectiontitle">Trademarks</h3>
                           <p class="p">NVIDIA and the NVIDIA logo are trademarks or registered trademarks of NVIDIA Corporation
                              in the U.S. and other countries.  Other company and product names may be trademarks of
                              the respective companies with which they are associated.
                           </p>
                        </div>
                     </div>
                  </div>
                  <div class="topic reference nested1" id="copyright-past-to-present"><a name="copyright-past-to-present" shape="rect">
                        <!-- --></a><h3 class="title topictitle2"><a href="#copyright-past-to-present" name="copyright-past-to-present" shape="rect"></a></h3>
                     <div class="body refbody">
                        <div class="section">
                           <h3 class="title sectiontitle">Copyright</h3>
                           <p class="p">© <span class="ph">2019</span>-<span class="ph">2024</span> NVIDIA
                              Corporation and affiliates. All rights reserved.
                           </p>
                           <p class="p">This product includes software developed by the Syncro Soft SRL (http://www.sync.ro/).</p>
                        </div>
                     </div>
                  </div>
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