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/*
* Copyright 2008-2013 NVIDIA Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
// Internal config header that is only included through thrust/detail/config/config.h
#if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
# pragma GCC system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
# pragma clang system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
# pragma system_header
#endif // no system header
#ifndef THRUST_DEBUG
# ifndef NDEBUG
# if defined(DEBUG) || defined(_DEBUG)
# define THRUST_DEBUG 1
# endif // (DEBUG || _DEBUG)
# endif // NDEBUG
#endif // THRUST_DEBUG
#if THRUST_DEBUG
# ifndef __THRUST_SYNCHRONOUS
# define __THRUST_SYNCHRONOUS 1
# endif // __THRUST_SYNCHRONOUS
#endif // THRUST_DEBUG
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