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/*
* Copyright 2008-2021 NVIDIA Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/*! \file thrust/system_error.h
* \brief System diagnostics
*/
#pragma once
#include <thrust/detail/config.h>
#if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
# pragma GCC system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
# pragma clang system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
# pragma system_header
#endif // no system header
THRUST_NAMESPACE_BEGIN
/*! \addtogroup system
* \{
*/
/*! \namespace thrust::system
* \brief \p thrust::system is the namespace which contains specific Thrust
* backend systems. It also contains functionality for reporting error
* conditions originating from the operating system or other low-level
* application program interfaces such as the CUDA runtime. They are
* provided in a separate namespace for import convenience but are
* also aliased in the top-level \p thrust namespace for easy access.
*/
namespace system
{
} // end system
/*! \} // end system
*/
THRUST_NAMESPACE_END
#include <thrust/system/error_code.h>
#include <thrust/system/system_error.h>
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