File: texture_indirect_functions.h

package info (click to toggle)
nvidia-cuda-toolkit 12.4.1-3
  • links: PTS, VCS
  • area: non-free
  • in suites: forky, sid
  • size: 18,505,836 kB
  • sloc: ansic: 203,477; cpp: 64,769; python: 34,699; javascript: 22,006; xml: 13,410; makefile: 3,085; sh: 2,343; perl: 352
file content (638 lines) | stat: -rw-r--r-- 21,163 bytes parent folder | download | duplicates (6)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
/*
 * Copyright 1993-2022 NVIDIA Corporation.  All rights reserved.
 *
 * NOTICE TO LICENSEE:
 *
 * This source code and/or documentation ("Licensed Deliverables") are
 * subject to NVIDIA intellectual property rights under U.S. and
 * international Copyright laws.
 *
 * These Licensed Deliverables contained herein is PROPRIETARY and
 * CONFIDENTIAL to NVIDIA and is being provided under the terms and
 * conditions of a form of NVIDIA software license agreement by and
 * between NVIDIA and Licensee ("License Agreement") or electronically
 * accepted by Licensee.  Notwithstanding any terms or conditions to
 * the contrary in the License Agreement, reproduction or disclosure
 * of the Licensed Deliverables to any third party without the express
 * written consent of NVIDIA is prohibited.
 *
 * NOTWITHSTANDING ANY TERMS OR CONDITIONS TO THE CONTRARY IN THE
 * LICENSE AGREEMENT, NVIDIA MAKES NO REPRESENTATION ABOUT THE
 * SUITABILITY OF THESE LICENSED DELIVERABLES FOR ANY PURPOSE.  IT IS
 * PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND.
 * NVIDIA DISCLAIMS ALL WARRANTIES WITH REGARD TO THESE LICENSED
 * DELIVERABLES, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY,
 * NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE.
 * NOTWITHSTANDING ANY TERMS OR CONDITIONS TO THE CONTRARY IN THE
 * LICENSE AGREEMENT, IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY
 * SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY
 * DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
 * WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS
 * ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
 * OF THESE LICENSED DELIVERABLES.
 *
 * U.S. Government End Users.  These Licensed Deliverables are a
 * "commercial item" as that term is defined at 48 C.F.R. 2.101 (OCT
 * 1995), consisting of "commercial computer software" and "commercial
 * computer software documentation" as such terms are used in 48
 * C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Government
 * only as a commercial end item.  Consistent with 48 C.F.R.12.212 and
 * 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), all
 * U.S. Government End Users acquire the Licensed Deliverables with
 * only those rights set forth herein.
 *
 * Any use of the Licensed Deliverables in individual and commercial
 * software must include, in the user documentation and internal
 * comments to the code, the above Disclaimer and U.S. Government End
 * Users Notice.
 */


#ifndef __TEXTURE_INDIRECT_FUNCTIONS_H__
#define __TEXTURE_INDIRECT_FUNCTIONS_H__


#if defined(__cplusplus) && defined(__CUDACC__)


#include "cuda_runtime_api.h"


#if defined(_NVHPC_CUDA) || !defined(__CUDA_ARCH__) || (__CUDA_ARCH__ >= 600)
#define __NV_TEX_SPARSE 1
#endif  /* endif */

template <typename T> struct __nv_itex_trait {   };
template<> struct __nv_itex_trait<char> { typedef void type; };
template<> struct __nv_itex_trait<signed char> { typedef void type; };
template<> struct __nv_itex_trait<char1> { typedef void type; };
template<> struct __nv_itex_trait<char2> { typedef void type; };
template<> struct __nv_itex_trait<char4> { typedef void type; };
template<> struct __nv_itex_trait<unsigned char> { typedef void type; };
template<> struct __nv_itex_trait<uchar1> { typedef void type; };
template<> struct __nv_itex_trait<uchar2> { typedef void type; };
template<> struct __nv_itex_trait<uchar4> { typedef void type; };
template<> struct __nv_itex_trait<short> { typedef void type; };
template<> struct __nv_itex_trait<short1> { typedef void type; };
template<> struct __nv_itex_trait<short2> { typedef void type; };
template<> struct __nv_itex_trait<short4> { typedef void type; };
template<> struct __nv_itex_trait<unsigned short> { typedef void type; };
template<> struct __nv_itex_trait<ushort1> { typedef void type; };
template<> struct __nv_itex_trait<ushort2> { typedef void type; };
template<> struct __nv_itex_trait<ushort4> { typedef void type; };
template<> struct __nv_itex_trait<int> { typedef void type; };
template<> struct __nv_itex_trait<int1> { typedef void type; };
template<> struct __nv_itex_trait<int2> { typedef void type; };
template<> struct __nv_itex_trait<int4> { typedef void type; };
template<> struct __nv_itex_trait<unsigned int> { typedef void type; };
template<> struct __nv_itex_trait<uint1> { typedef void type; };
template<> struct __nv_itex_trait<uint2> { typedef void type; };
template<> struct __nv_itex_trait<uint4> { typedef void type; };
#if !defined(__LP64__)
template<> struct __nv_itex_trait<long> { typedef void type; };
template<> struct __nv_itex_trait<long1> { typedef void type; };
template<> struct __nv_itex_trait<long2> { typedef void type; };
template<> struct __nv_itex_trait<long4> { typedef void type; };
template<> struct __nv_itex_trait<unsigned long> { typedef void type; };
template<> struct __nv_itex_trait<ulong1> { typedef void type; };
template<> struct __nv_itex_trait<ulong2> { typedef void type; };
template<> struct __nv_itex_trait<ulong4> { typedef void type; };
#endif /* !__LP64__ */
template<> struct __nv_itex_trait<float> { typedef void type; };
template<> struct __nv_itex_trait<float1> { typedef void type; };
template<> struct __nv_itex_trait<float2> { typedef void type; };
template<> struct __nv_itex_trait<float4> { typedef void type; };



template <typename T>
static __device__ typename __nv_itex_trait<T>::type tex1Dfetch(T *ptr, cudaTextureObject_t obj, int x)
{
   __nv_tex_surf_handler("__itex1Dfetch", ptr, obj, x);
}

template <class T>
static __device__ T tex1Dfetch(cudaTextureObject_t texObject, int x)
{
  T ret;
  tex1Dfetch(&ret, texObject, x);
  return ret;
}

template <typename T>
static __device__ typename __nv_itex_trait<T>::type tex1D(T *ptr, cudaTextureObject_t obj, float x)
{
   __nv_tex_surf_handler("__itex1D", ptr, obj, x);
}


template <class T>
static __device__  T tex1D(cudaTextureObject_t texObject, float x)
{
  T ret;
  tex1D(&ret, texObject, x);
  return ret;
}


template <typename T>
static __device__ typename __nv_itex_trait<T>::type tex2D(T *ptr, cudaTextureObject_t obj, float x, float y)
{
   __nv_tex_surf_handler("__itex2D", ptr, obj, x, y);
}

template <class T>
static __device__  T tex2D(cudaTextureObject_t texObject, float x, float y)
{
  T ret;
  tex2D(&ret, texObject, x, y);
  return ret;
}

#if __NV_TEX_SPARSE
template <typename T>
static __device__ typename __nv_itex_trait<T>::type tex2D(T *ptr, cudaTextureObject_t obj, float x, float y, 
                                                          bool* isResident)
{
  unsigned char res;
   __nv_tex_surf_handler("__itex2D_sparse", ptr, obj, x, y, &res);
   *isResident = (res != 0);
}

template <class T>
static __device__  T tex2D(cudaTextureObject_t texObject, float x, float y, bool* isResident)
{
  T ret;
  tex2D(&ret, texObject, x, y, isResident);
  return ret;
}

#endif  /* __NV_TEX_SPARSE */


template <typename T>
static __device__ typename __nv_itex_trait<T>::type tex3D(T *ptr, cudaTextureObject_t obj, float x, float y, float z)
{
   __nv_tex_surf_handler("__itex3D", ptr, obj, x, y, z);
}

template <class T>
static __device__  T tex3D(cudaTextureObject_t texObject, float x, float y, float z)
{
  T ret;
  tex3D(&ret, texObject, x, y, z);
  return ret;
}

#if __NV_TEX_SPARSE
template <typename T>
static __device__ typename __nv_itex_trait<T>::type tex3D(T *ptr, cudaTextureObject_t obj, float x, float y, float z, 
                                                          bool* isResident)
{
  unsigned char res;
   __nv_tex_surf_handler("__itex3D_sparse", ptr, obj, x, y, z, &res);
   *isResident = (res != 0);
}

template <class T>
static __device__  T tex3D(cudaTextureObject_t texObject, float x, float y, float z, bool* isResident)
{
  T ret;
  tex3D(&ret, texObject, x, y, z, isResident);
  return ret;
}
#endif  /* __NV_TEX_SPARSE */


template <typename T>
static __device__ typename __nv_itex_trait<T>::type tex1DLayered(T *ptr, cudaTextureObject_t obj, float x, int layer)
{
   __nv_tex_surf_handler("__itex1DLayered", ptr, obj, x, layer);
}

template <class T>
static __device__  T tex1DLayered(cudaTextureObject_t texObject, float x, int layer)
{
  T ret;
  tex1DLayered(&ret, texObject, x, layer);
  return ret;
}

template <typename T>
static __device__ typename __nv_itex_trait<T>::type tex2DLayered(T *ptr, cudaTextureObject_t obj, float x, float y, int layer)
{
  __nv_tex_surf_handler("__itex2DLayered", ptr, obj, x, y, layer);
}

template <class T>
static __device__  T tex2DLayered(cudaTextureObject_t texObject, float x, float y, int layer)
{
  T ret;
  tex2DLayered(&ret, texObject, x, y, layer);
  return ret;
}

#if __NV_TEX_SPARSE
template <typename T>
static __device__ typename __nv_itex_trait<T>::type tex2DLayered(T *ptr, cudaTextureObject_t obj, float x, float y, int layer, bool* isResident)
{
  unsigned char res;
  __nv_tex_surf_handler("__itex2DLayered_sparse", ptr, obj, x, y, layer, &res);
  *isResident = (res != 0);
}

template <class T>
static __device__  T tex2DLayered(cudaTextureObject_t texObject, float x, float y, int layer, bool* isResident)
{
  T ret;
  tex2DLayered(&ret, texObject, x, y, layer, isResident);
  return ret;
}
#endif  /* __NV_TEX_SPARSE */


template <typename T>
static __device__ typename __nv_itex_trait<T>::type texCubemap(T *ptr, cudaTextureObject_t obj, float x, float y, float z)
{
  __nv_tex_surf_handler("__itexCubemap", ptr, obj, x, y, z);
}


template <class T>
static __device__  T texCubemap(cudaTextureObject_t texObject, float x, float y, float z)
{
  T ret;
  texCubemap(&ret, texObject, x, y, z);
  return ret;
}


template <typename T>
static __device__ typename __nv_itex_trait<T>::type texCubemapLayered(T *ptr, cudaTextureObject_t obj, float x, float y, float z, int layer)
{ 
  __nv_tex_surf_handler("__itexCubemapLayered", ptr, obj, x, y, z, layer);
}

template <class T>
static __device__  T texCubemapLayered(cudaTextureObject_t texObject, float x, float y, float z, int layer)
{
  T ret;
  texCubemapLayered(&ret, texObject, x, y, z, layer);
  return ret;
}

template <typename T>
static __device__ typename __nv_itex_trait<T>::type tex2Dgather(T *ptr, cudaTextureObject_t obj, float x, float y, int comp = 0)
{
  __nv_tex_surf_handler("__itex2Dgather", ptr, obj, x, y, comp);
}

template <class T>
static __device__  T tex2Dgather(cudaTextureObject_t to, float x, float y, int comp = 0)
{
  T ret;
  tex2Dgather(&ret, to, x, y, comp);
  return ret;
}

#if __NV_TEX_SPARSE
template <typename T>
static __device__ typename __nv_itex_trait<T>::type tex2Dgather(T *ptr, cudaTextureObject_t obj, float x, float y, bool* isResident, int comp = 0)
{
  unsigned char res;
  __nv_tex_surf_handler("__itex2Dgather_sparse", ptr, obj, x, y, comp,  &res);
  *isResident = (res != 0);
}

template <class T>
static __device__  T tex2Dgather(cudaTextureObject_t to, float x, float y, bool* isResident, int comp = 0)
{
  T ret;
  tex2Dgather(&ret, to, x, y,  isResident, comp);
  return ret;
}

#endif  /* __NV_TEX_SPARSE */

template <typename T>
static __device__ typename __nv_itex_trait<T>::type tex1DLod(T *ptr, cudaTextureObject_t obj, float x, float level)
{
  __nv_tex_surf_handler("__itex1DLod", ptr, obj, x, level);
}

template <class T>
static __device__  T tex1DLod(cudaTextureObject_t texObject, float x, float level)
{
  T ret;
  tex1DLod(&ret, texObject, x, level);
  return ret;
}


template <typename T>
static __device__ typename __nv_itex_trait<T>::type tex2DLod(T *ptr, cudaTextureObject_t obj, float x, float y, float level)
{
  __nv_tex_surf_handler("__itex2DLod", ptr, obj, x, y, level);
}

template <class T>
static __device__  T tex2DLod(cudaTextureObject_t texObject, float x, float y, float level)
{
  T ret;
  tex2DLod(&ret, texObject, x, y, level);
  return ret;
}

#if __NV_TEX_SPARSE

template <typename T>
static __device__ typename __nv_itex_trait<T>::type tex2DLod(T *ptr, cudaTextureObject_t obj, float x, float y, float level, bool* isResident)
{
  unsigned char res;
  __nv_tex_surf_handler("__itex2DLod_sparse", ptr, obj, x, y, level, &res);
  *isResident = (res != 0);
}

template <class T>
static __device__  T tex2DLod(cudaTextureObject_t texObject, float x, float y, float level, bool* isResident)
{
  T ret;
  tex2DLod(&ret, texObject, x, y, level, isResident);
  return ret;
}

#endif  /* __NV_TEX_SPARSE */


template <typename T>
static __device__ typename __nv_itex_trait<T>::type tex3DLod(T *ptr, cudaTextureObject_t obj, float x, float y, float z, float level)
{ 
  __nv_tex_surf_handler("__itex3DLod", ptr, obj, x, y, z, level);
}

template <class T>
static __device__  T tex3DLod(cudaTextureObject_t texObject, float x, float y, float z, float level)
{
  T ret;
  tex3DLod(&ret, texObject, x, y, z, level);
  return ret;
}

#if __NV_TEX_SPARSE
template <typename T>
static __device__ typename __nv_itex_trait<T>::type tex3DLod(T *ptr, cudaTextureObject_t obj, float x, float y, float z, float level, bool* isResident)
{ 
  unsigned char res;
  __nv_tex_surf_handler("__itex3DLod_sparse", ptr, obj, x, y, z, level, &res);
  *isResident = (res != 0);
}

template <class T>
static __device__  T tex3DLod(cudaTextureObject_t texObject, float x, float y, float z, float level, bool* isResident)
{
  T ret;
  tex3DLod(&ret, texObject, x, y, z, level, isResident);
  return ret;
}

#endif  /* __NV_TEX_SPARSE */


template <typename T>
static __device__ typename __nv_itex_trait<T>::type tex1DLayeredLod(T *ptr, cudaTextureObject_t obj, float x, int layer, float level)
{ 
  __nv_tex_surf_handler("__itex1DLayeredLod", ptr, obj, x, layer, level);
}

template <class T>
static __device__  T tex1DLayeredLod(cudaTextureObject_t texObject, float x, int layer, float level)
{
  T ret;
  tex1DLayeredLod(&ret, texObject, x, layer, level);
  return ret;
}


template <typename T>
static __device__ typename __nv_itex_trait<T>::type tex2DLayeredLod(T *ptr, cudaTextureObject_t obj, float x, float y, int layer, float level)
{ 
  __nv_tex_surf_handler("__itex2DLayeredLod", ptr, obj, x, y, layer, level);
}

template <class T>
static __device__  T tex2DLayeredLod(cudaTextureObject_t texObject, float x, float y, int layer, float level)
{
  T ret;
  tex2DLayeredLod(&ret, texObject, x, y, layer, level);
  return ret;
}

#if __NV_TEX_SPARSE
template <typename T>
static __device__ typename __nv_itex_trait<T>::type tex2DLayeredLod(T *ptr, cudaTextureObject_t obj, float x, float y, int layer, float level, bool* isResident)
{ 
  unsigned char res;
  __nv_tex_surf_handler("__itex2DLayeredLod_sparse", ptr, obj, x, y, layer, level, &res);
  *isResident = (res != 0);
}

template <class T>
static __device__  T tex2DLayeredLod(cudaTextureObject_t texObject, float x, float y, int layer, float level, bool* isResident)
{
  T ret;
  tex2DLayeredLod(&ret, texObject, x, y, layer, level, isResident);
  return ret;
}
#endif  /* __NV_TEX_SPARSE */

template <typename T>
static __device__ typename __nv_itex_trait<T>::type texCubemapLod(T *ptr, cudaTextureObject_t obj, float x, float y, float z, float level)
{ 
  __nv_tex_surf_handler("__itexCubemapLod", ptr, obj, x, y, z, level);
}

template <class T>
static __device__  T texCubemapLod(cudaTextureObject_t texObject, float x, float y, float z, float level)
{
  T ret;
  texCubemapLod(&ret, texObject, x, y, z, level);
  return ret;
}


template <typename T>
static __device__ typename __nv_itex_trait<T>::type texCubemapGrad(T *ptr, cudaTextureObject_t obj, float x, float y, float z, float4 dPdx, float4 dPdy)
{ 
  __nv_tex_surf_handler("__itexCubemapGrad_v2", ptr, obj, x, y, z, &dPdx, &dPdy);
}

template <class T>
static __device__  T texCubemapGrad(cudaTextureObject_t texObject, float x, float y, float z, float4 dPdx, float4 dPdy)
{
  T ret;
  texCubemapGrad(&ret, texObject, x, y, z, dPdx, dPdy);
  return ret;
}

template <typename T>
static __device__ typename __nv_itex_trait<T>::type texCubemapLayeredLod(T *ptr, cudaTextureObject_t obj, float x, float y, float z, int layer, float level)
{ 
  __nv_tex_surf_handler("__itexCubemapLayeredLod", ptr, obj, x, y, z, layer, level);
}

template <class T>
static __device__  T texCubemapLayeredLod(cudaTextureObject_t texObject, float x, float y, float z, int layer, float level)
{
  T ret;
  texCubemapLayeredLod(&ret, texObject, x, y, z, layer, level);
  return ret;
}

template <typename T>
static __device__ typename __nv_itex_trait<T>::type tex1DGrad(T *ptr, cudaTextureObject_t obj, float x, float dPdx, float dPdy)
{
  __nv_tex_surf_handler("__itex1DGrad", ptr, obj, x, dPdx, dPdy);
}

template <class T>
static __device__  T tex1DGrad(cudaTextureObject_t texObject, float x, float dPdx, float dPdy)
{
  T ret;
  tex1DGrad(&ret, texObject, x, dPdx, dPdy);
  return ret;
}


template <typename T>
static __device__ typename __nv_itex_trait<T>::type tex2DGrad(T *ptr, cudaTextureObject_t obj, float x, float y, float2 dPdx, float2 dPdy)
{ 
  __nv_tex_surf_handler("__itex2DGrad_v2", ptr, obj, x, y, &dPdx, &dPdy);
}

template <class T>
static __device__  T tex2DGrad(cudaTextureObject_t texObject, float x, float y, float2 dPdx, float2 dPdy)
{
  T ret;
  tex2DGrad(&ret, texObject, x, y, dPdx, dPdy);
  return ret;
}

#if __NV_TEX_SPARSE
template <typename T>
static __device__ typename __nv_itex_trait<T>::type tex2DGrad(T *ptr, cudaTextureObject_t obj, float x, float y, float2 dPdx, float2 dPdy, bool* isResident)
{ 
  unsigned char res;
  __nv_tex_surf_handler("__itex2DGrad_sparse", ptr, obj, x, y, &dPdx, &dPdy, &res);
  *isResident = (res != 0);
}

template <class T>
static __device__  T tex2DGrad(cudaTextureObject_t texObject, float x, float y, float2 dPdx, float2 dPdy, bool* isResident)
{
  T ret;
  tex2DGrad(&ret, texObject, x, y, dPdx, dPdy, isResident);
  return ret;
}
#endif  /* __NV_TEX_SPARSE */


template <typename T>
static __device__ typename __nv_itex_trait<T>::type tex3DGrad(T *ptr, cudaTextureObject_t obj, float x, float y, float z, float4 dPdx, float4 dPdy)
{ 
  __nv_tex_surf_handler("__itex3DGrad_v2", ptr, obj, x, y, z, &dPdx, &dPdy);
}

template <class T>
static __device__  T tex3DGrad(cudaTextureObject_t texObject, float x, float y, float z, float4 dPdx, float4 dPdy)
{
  T ret;
  tex3DGrad(&ret, texObject, x, y, z, dPdx, dPdy);
  return ret;
}

#if __NV_TEX_SPARSE
template <typename T>
static __device__ typename __nv_itex_trait<T>::type tex3DGrad(T *ptr, cudaTextureObject_t obj, float x, float y, float z, float4 dPdx, float4 dPdy, bool* isResident)
{ 
  unsigned char res;
  __nv_tex_surf_handler("__itex3DGrad_sparse", ptr, obj, x, y, z, &dPdx, &dPdy, &res);
  *isResident = (res != 0);
}

template <class T>
static __device__  T tex3DGrad(cudaTextureObject_t texObject, float x, float y, float z, float4 dPdx, float4 dPdy, bool* isResident)
{
  T ret;
  tex3DGrad(&ret, texObject, x, y, z, dPdx, dPdy, isResident);
  return ret;
}

#endif  /* __NV_TEX_SPARSE */


template <typename T>
static __device__ typename __nv_itex_trait<T>::type tex1DLayeredGrad(T *ptr, cudaTextureObject_t obj, float x, int layer, float dPdx, float dPdy)
{ 
  __nv_tex_surf_handler("__itex1DLayeredGrad", ptr, obj, x, layer, dPdx, dPdy);
}

template <class T>
static __device__  T tex1DLayeredGrad(cudaTextureObject_t texObject, float x, int layer, float dPdx, float dPdy)
{
  T ret;
  tex1DLayeredGrad(&ret, texObject, x, layer, dPdx, dPdy);
  return ret;
}


template <typename T>
static __device__ typename __nv_itex_trait<T>::type tex2DLayeredGrad(T * ptr, cudaTextureObject_t obj, float x, float y, int layer, float2 dPdx, float2 dPdy)
{ 
  __nv_tex_surf_handler("__itex2DLayeredGrad_v2", ptr, obj, x, y, layer, &dPdx, &dPdy);
}

template <class T>
static __device__  T tex2DLayeredGrad(cudaTextureObject_t texObject, float x, float y, int layer, float2 dPdx, float2 dPdy)
{
  T ret;
  tex2DLayeredGrad(&ret, texObject, x, y, layer, dPdx, dPdy);
  return ret;
}

#if __NV_TEX_SPARSE
template <typename T>
static __device__ typename __nv_itex_trait<T>::type tex2DLayeredGrad(T * ptr, cudaTextureObject_t obj, float x, float y, int layer, float2 dPdx, float2 dPdy, bool* isResident)
{ 
  unsigned char res;
  __nv_tex_surf_handler("__itex2DLayeredGrad_sparse", ptr, obj, x, y, layer, &dPdx, &dPdy, &res);
  *isResident = (res != 0);
}

template <class T>
static __device__  T tex2DLayeredGrad(cudaTextureObject_t texObject, float x, float y, int layer, float2 dPdx, float2 dPdy, bool* isResident)
{
  T ret;
  tex2DLayeredGrad(&ret, texObject, x, y, layer, dPdx, dPdy, isResident);
  return ret;
}
#endif  /* __NV_TEX_SPARSE */


template <typename T>
static __device__ typename __nv_itex_trait<T>::type texCubemapLayeredGrad(T *ptr, cudaTextureObject_t obj, float x, float y, float z, int layer, float4 dPdx, float4 dPdy)
{
  __nv_tex_surf_handler("__itexCubemapLayeredGrad_v2", ptr, obj, x, y, z, layer, &dPdx, &dPdy);
}

template <class T>
static __device__  T texCubemapLayeredGrad(cudaTextureObject_t texObject, float x, float y, float z, int layer, float4 dPdx, float4 dPdy)
{
  T ret;
  texCubemapLayeredGrad(&ret, texObject, x, y, z, layer, dPdx, dPdy);
  return ret;
}

#undef __NV_TEX_SPARSE

#endif // __cplusplus && __CUDACC__
#endif // __TEXTURE_INDIRECT_FUNCTIONS_H__