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/***************************************************************************************************
* Copyright (c) 2017 - 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
/*! \file
\brief Defines a structure containing strides, bounds, and a pointer to tensor data.
*/
#pragma once
#include <cstdint>
#include "cutlass/cutlass.h"
#include "cutlass/complex.h"
#include "cutlass/tensor_ref.h"
///////////////////////////////////////////////////////////////////////////////////////////////////
namespace cutlass {
///////////////////////////////////////////////////////////////////////////////////////////////////
template <typename Element_>
struct PlanarComplexReference {
//
// Type definitions
//
using Element = Element_;
using ComplexElement = complex<Element>;
//
// Data members
//
Element *real;
Element *imag;
//
// Methods
//
CUTLASS_HOST_DEVICE
PlanarComplexReference(
Element *real_ = nullptr,
Element *imag_ = nullptr
):
real(real_), imag(imag_) { }
/// Loads the complex element
CUTLASS_HOST_DEVICE
operator complex<Element>() const {
return complex<Element>{*real, *imag};
}
/// Stores a complex element to the location pointed to by the reference
CUTLASS_HOST_DEVICE
PlanarComplexReference &operator=(complex<Element> const &rhs) {
*real = rhs.real();
*imag = rhs.imag();
return *this;
}
};
///////////////////////////////////////////////////////////////////////////////////////////////////
/* \brief TensorRef is a template for objects pointing to the start of tensors of arbitrary rank
and layout within memory. A TensorRef combines a pointer and a Layout concept
*/
template <
/// Data type of element stored within tensor (concept: NumericType)
typename Element_,
/// Defines a mapping from logical coordinate to linear memory (concept: Layout)
typename Layout_
>
class TensorRefPlanarComplex {
public:
/// Data type of individual access
using Element = Element_;
/// Complex element type
using ComplexElement = complex<Element>;
/// Mapping function from logical coordinate to linear memory
using Layout = Layout_;
static_assert(sizeof_bits<Element>::value >= 8,
"Planar complex not suitable for subbyte elements at this time");
/// Reference type to an element
using Reference = PlanarComplexReference<Element>;
/// Logical rank of tensor index space
static int const kRank = Layout::kRank;
/// Index type
using Index = typename Layout::Index;
/// Long index used for pointer offsets
using LongIndex = typename Layout::LongIndex;
/// Coordinate in logical tensor space
using TensorCoord = typename Layout::TensorCoord;
/// Layout's stride vector
using Stride = typename Layout::Stride;
/// TensorRef to constant data
using ConstTensorRef = TensorRefPlanarComplex<
typename platform::remove_const<Element>::type const,
Layout>;
/// TensorRef to non-constant data
using NonConstTensorRef = TensorRefPlanarComplex<
typename platform::remove_const<Element>::type,
Layout>;
/// Require at least rank=1. Mathematically, a rank=0 tensor would be considered to be a
/// scalar, but degenerate cases such as these are difficult to accommodate without
/// extensive C++ metaprogramming or support for zero-length arrays.
static_assert(kRank > 0, "Cannot define a zero-rank TensorRef");
private:
/// Pointer
Element* ptr_;
/// Layout object maps logical coordinates to linear offsets
Layout layout_;
/// Offset to imaginary part
LongIndex imaginary_stride_;
public:
//
// Methods
//
/// Constructs a TensorRef with a pointer and layout object.
CUTLASS_HOST_DEVICE
TensorRefPlanarComplex(
Element *ptr = nullptr, ///< pointer to start of tensor
Layout const &layout = Layout(), ///< layout object containing stride and mapping function
LongIndex imaginary_stride = 0
):
ptr_(ptr), layout_(layout), imaginary_stride_(imaginary_stride) {
}
/// Converting constructor from TensorRef to non-constant data.
CUTLASS_HOST_DEVICE
TensorRefPlanarComplex(
NonConstTensorRef const &ref ///< TensorRef to non-const data
):
ptr_(ref.data()), layout_(ref.layout()), imaginary_stride_(ref.imaginary_stride_) { }
/// Returns a reference to constant-valued tensor.
CUTLASS_HOST_DEVICE
ConstTensorRef const_ref() const {
return ConstTensorRef(ptr_, layout_, imaginary_stride_);
}
CUTLASS_HOST_DEVICE
NonConstTensorRef non_const_ref() const {
return NonConstTensorRef(
const_cast<typename platform::remove_const<Element>::type *>(ptr_),
layout_,
imaginary_stride_);
}
/// Updates only the pointer
CUTLASS_HOST_DEVICE
void reset(Element* ptr = nullptr, LongIndex imaginary_stride = 0) {
ptr_ = ptr;
imaginary_stride_ = imaginary_stride;
}
/// Updates the pointer and layout object
CUTLASS_HOST_DEVICE
void reset(Element* ptr, Layout const &layout, LongIndex imaginary_stride) {
ptr_ = ptr;
layout_ = layout;
imaginary_stride_ = imaginary_stride;
}
/// Returns true if the TensorRef is non-null
CUTLASS_HOST_DEVICE
bool good() const {
return ptr_ != nullptr;
}
/// Returns the pointer to referenced data
CUTLASS_HOST_DEVICE
Element * data() const { return ptr_; }
/// Returns the pointer to referenced data
CUTLASS_HOST_DEVICE
Element * imaginary_data() const { return ptr_ + imaginary_stride_; }
/// Returns a reference to the element at a given linear index
CUTLASS_HOST_DEVICE
Reference data(LongIndex idx) const {
return Reference(ptr_ + idx, ptr_ + idx + imaginary_stride_);
}
/// Returns the layout object
CUTLASS_HOST_DEVICE
Layout & layout() {
return layout_;
}
/// Returns the layout object
CUTLASS_HOST_DEVICE
Layout layout() const {
return layout_;
}
/// Gets the stride to an imaginary element
LongIndex imaginary_stride() const {
return imaginary_stride_;
}
/// Gets the stride to an imaginary element
LongIndex &imaginary_stride() {
return imaginary_stride_;
}
/// Returns the layout object's stride vector
CUTLASS_HOST_DEVICE
Stride stride() const {
return layout_.stride();
}
/// Returns the layout object's stride vector
CUTLASS_HOST_DEVICE
Stride & stride() {
return layout_.stride();
}
/// Returns the layout object's stride in a given physical dimension
CUTLASS_HOST_DEVICE
Index stride(int dim) const {
return layout_.stride().at(dim);
}
/// Returns the layout object's stride in a given physical dimension
CUTLASS_HOST_DEVICE
Index & stride(int dim) {
return layout_.stride().at(dim);
}
/// Computes the offset of an index from the origin of the tensor
CUTLASS_HOST_DEVICE
LongIndex offset(TensorCoord const& coord) const {
return layout_(coord);
}
/// Returns a reference to the element at a given Coord
CUTLASS_HOST_DEVICE
Reference at(TensorCoord const& coord) const {
return data(offset(coord));
}
/// Returns a reference to the element at a given Coord
CUTLASS_HOST_DEVICE
Reference operator[](TensorCoord const& coord) const {
return data(offset(coord));
}
/// Adds an offset to each pointer
CUTLASS_HOST_DEVICE
TensorRefPlanarComplex & add_pointer_offset(LongIndex offset_) {
ptr_ += offset_;
return *this;
}
/// Adds an offset to each pointer
CUTLASS_HOST_DEVICE
TensorRefPlanarComplex & add_coord_offset(TensorCoord const &coord) {
add_pointer_offset(offset(coord));
return *this;
}
/// Returns a TensorRef offset by a given amount
CUTLASS_HOST_DEVICE
TensorRefPlanarComplex operator+(TensorCoord const& b) const {
TensorRefPlanarComplex result(*this);
result.add_coord_offset(b);
return result;
}
/// Returns a TensorRef offset by a given amount
CUTLASS_HOST_DEVICE
TensorRefPlanarComplex & operator+=(TensorCoord const& b) {
add_coord_offset(b);
return *this;
}
/// Returns a TensorRef offset by a given amount
CUTLASS_HOST_DEVICE
TensorRefPlanarComplex operator-(TensorCoord const& b) const {
TensorRefPlanarComplex result(*this);
result.add_pointer_offset(-offset(b));
return result;
}
/// Returns a TensorRef offset by a given amount
CUTLASS_HOST_DEVICE
TensorRefPlanarComplex & operator-=(TensorCoord const& b) {
add_pointer_offset(-offset(b));
return *this;
}
/// TensorRef to real-valued tensor
CUTLASS_HOST_DEVICE
cutlass::TensorRef<Element, Layout> ref_real() const {
return cutlass::TensorRef<Element, Layout>(data(), layout());
}
/// TensorRef to real-valued tensor
CUTLASS_HOST_DEVICE
cutlass::TensorRef<Element, Layout> ref_imag() const {
return cutlass::TensorRef<Element, Layout>(imaginary_data(), layout());
}
};
///////////////////////////////////////////////////////////////////////////////////////////////////
/// Constructs a TensorRef, deducing types from arguments.
template <
typename Element,
typename Layout
>
CUTLASS_HOST_DEVICE
TensorRefPlanarComplex<Element, Layout> make_TensorRefPlanarComplex(
Element *ptr,
Layout const &layout,
int64_t imaginary_stride) {
return TensorRefPlanarComplex<Element, Layout>(ptr, layout, imaginary_stride);
}
///////////////////////////////////////////////////////////////////////////////////////////////////
} // namespace cutlass
///////////////////////////////////////////////////////////////////////////////////////////////////
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