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/* $Id: skills.h,v 1.39 2004/10/20 06:01:19 graziano Exp $ */
#ifndef SKILLS_H
#define SKILLS_H
#ifdef __cplusplus
extern "C" {
#endif
/*
** The skills module serves as a nameserver-aware wrapper around the sensor
** experiment modules. By going through this module, sensor control modules
** can focus on scheduling experiments, rather than on the details of how to
** invoke them and interpret the results. Concentrating skill control in a
** single module also allows multiple controls to support overlapping skills
** without needing to declare duplicated, and therefore fragile, skill names,
** option values, and the like.
*/
#include "config_nws.h"
#include "register.h"
#ifdef EXPERIMENTAL
/* we don't have experimental skills right now */
# define EXPERIMENTAL_SKILLS 0
# define EXPERIMENTAL_RESOURCES 0
#else
# define EXPERIMENTAL_SKILLS 0
# define EXPERIMENTAL_RESOURCES 0
#endif
/* # of known skills and # of resources we are measuring */
#define RESOURCE_COUNT (12 + EXPERIMENTAL_RESOURCES)
#define SKILL_COUNT (9 + EXPERIMENTAL_SKILLS)
/* Skills supported by this sensor and the resources they measure. */
typedef enum {cpuMonitor=0, diskMonitor, memoryMonitor, tcpConnectMonitor,
tcpMessageMonitor, filesystemMonitor, availabilityMonitor,
startMonitor, memorySpeedMonitor
} KnownSkills;
typedef enum {availableCpu=0, currentCpu, freeDisk, freeMemory, connectTimeTcp,
bandwidthTcp, latencyTcp, fsreadSpeed, fswriteSpeed ,upTime,
startTime, memorySpeed
} MeasuredResources;
/*
* The result of invoking a skill: a measured resource, the options that apply
* to the measurement, an indication of whether or not the measurement
* succeeded, and, if it did, the actual measurement value. Note that we're
* assuming here that all resource measurements can be expressed in one double
* value. This is presently true, but may need to be revisited.
*/
typedef struct {
MeasuredResources resource;
char *options;
int succeeded;
double measurement;
} SkillResult;
/**
* A convenience function that scans #options# for a setting for #name#.
* if there are multiple settings, a comma separated lists of the
* settings is returned. * #options# is a tab separated list of
* name:value.
* Returns the associated value if found, else #defaultValue#.
*
* The return value needs to be freed.
*/
char *
GetOptionValue(const char *options,
const char *name,
const char *defaultValue);
/**
* Returns a unit label for use when registering series of #resource#.
*/
const char *
ResourceLabel(MeasuredResources resource);
/**
* Returns a string representation of #resource#.
*/
const char *
ResourceName(MeasuredResources resource);
/**
* Returns 1 or 0 depending on whether or not the system supports conducting
* #skill# experiments configured by #options# for the specific #control#.
*
* ALL_CONTROLS is the number of control supported by NWS.
*/
#define ALL_CONTROLS 2
#define PERIODIC_CONTROL 0
#define CLIQUE_CONTROL 1
int
SkillAvailableForControl( KnownSkills skill,
const char *options,
int control);
#define SkillAvailable(skill, options) \
SkillAvailableForControl(skill, options, ALL_CONTROLS)
/*
** Returns a string representation of #skill#. The return value is volatile
** and will be overwritten by subsequent calls.
*/
const char *
SkillName(KnownSkills skill);
/**
* Draws from the tab-delimited list #options# the subset that applies to
* #skill#. If the same option is specified multpile time (ie nice:0
* nice:1) the resulting option will have all the values comma separated
* (nice:0,1). Returns the result in #len#-length #toWhere#.
*/
void
SkillOptions( KnownSkills skill,
const char *options,
char *toWhere,
int len);
/**
* Returns the format of #option# (for example 0_to_1_int) or NULL if no
* option was found. The return value need to be freed.
*/
char *
SkillOptionFormat(const char *option);
/**
* Returns the system default for #option# and #skill# or NULL if no
* defaults are available. The return value needs to be freed by the
* caller.
*/
char *
SkillOptionDefault( const KnownSkills skill,
const char *option);
/**
* Returns the list of options (comma separates) supported by #skill# or
* NULL in case of error or no options.
*/
const char *
SkillSupportedOptions(const KnownSkills skill);
/**
* Returns a pointer to the list of resources measured by #skill# in
* #resources# and its length in #length#. #resources# can be NULL (in
* which case no MeasuredResources are returned) but #length cannot.
*
* Returns 1 on success, 0 on failure.
*/
int
SkillResources(KnownSkills skill,
const MeasuredResources **resources,
int *length);
/**
* Prepares the skill module for use. #options# is a list of options
* in the form of option:value tab delimited (most notably fork:yes or
* fork:no will be passed). Returns 1 if successful, else 0.
*/
int
SkillsInit( const char *options);
/**
* Free the memory associate with #results#. There are #howMany# results.
*/
void
FreeSkillResults( int howMany,
SkillResult **results);
/**
* Attempts to conduct #skill# experiments configured by #options#. Returns
* the results of the experiments in the array #results# and the length of this
* array in #length#. Returns failure results if the skill does not complete
* within #timeOut# seconds (-1 means automatic timeouts). #results# need
* to be freed with FreeSkillResults.
*/
void
UseSkill(KnownSkills skill,
const char *options,
double timeOut,
SkillResult **results,
int *length);
/**
* This is used only by experiments writer: append a result to
* #length#-long #results# and adjust #length# accordingly (so you better
* start #length# from 0).
* The result (#measurement#) is been taken for #resource#, with the
* #options#, and if #succeeded# is 1 the experiment succeeded.
*/
void
AppendResult( MeasuredResources resource,
const char *options,
int succeeded,
double measurement,
int *length,
SkillResult **results);
/**
* Sends the SKILL_EXPERIMENT to sensor #cookie#, asking it to execute
* UseSkill. #opts# contains a \t delimited list of options, one of
* which needs to be a skillName. The function can wait #tout# seconds
* for the results. If succesful returns 1, and the ResourceName in
* #resources# and the results in #results# with #howMany# telling how
* many results there are. Every entry in #resources# needs to be freed,
* while #d# needs to be allocated by the caller.
*/
int
RemoteUseSkill( struct host_cookie *cookie,
char *opts,
double timeout,
char ***resources,
double *d,
int *howMany);
#ifdef __cplusplus
}
#endif
#endif
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