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#include "macro-action-queue.hpp"
#include "layout-helpers.hpp"
#include "macro-helpers.hpp"
namespace advss {
const std::string MacroActionQueue::id = "queue";
bool MacroActionQueue::_registered = MacroActionFactory::Register(
MacroActionQueue::id,
{MacroActionQueue::Create, MacroActionQueueEdit::Create,
"AdvSceneSwitcher.action.queue"});
const static std::map<MacroActionQueue::Action, std::string> actionTypes = {
{MacroActionQueue::Action::ADD_TO_QUEUE,
"AdvSceneSwitcher.action.queue.type.add"},
{MacroActionQueue::Action::START_QUEUE,
"AdvSceneSwitcher.action.queue.type.start"},
{MacroActionQueue::Action::STOP_QUEUE,
"AdvSceneSwitcher.action.queue.type.stop"},
{MacroActionQueue::Action::CLEAR_QUEUE,
"AdvSceneSwitcher.action.queue.type.clear"},
};
void MacroActionQueue::AddActions(ActionQueue *queue)
{
auto macro = _macro.GetMacro();
if (!macro) {
return;
}
auto actions = *GetMacroActions(macro.get());
for (const auto &action : actions) {
if (action->Enabled()) {
queue->Add(action);
}
}
}
bool MacroActionQueue::PerformAction()
{
auto queue = _queue.lock();
if (!queue) {
return true;
}
switch (_action) {
case Action::ADD_TO_QUEUE:
AddActions(queue.get());
break;
case Action::CLEAR_QUEUE:
queue->Clear();
break;
case Action::START_QUEUE:
queue->Start();
break;
case Action::STOP_QUEUE:
queue->Stop();
break;
default:
break;
}
return true;
}
void MacroActionQueue::LogAction() const
{
auto macro = _macro.GetMacro();
if (!macro) {
return;
}
switch (_action) {
case Action::ADD_TO_QUEUE:
ablog(LOG_INFO, "queued actions of \"%s\" to \"%s\"",
GetMacroName(macro.get()).c_str(),
GetActionQueueName(_queue).c_str());
break;
case Action::START_QUEUE:
ablog(LOG_INFO, "start queue \"%s\"",
GetActionQueueName(_queue).c_str());
break;
case Action::STOP_QUEUE:
ablog(LOG_INFO, "stop queue \"%s\"",
GetActionQueueName(_queue).c_str());
break;
case Action::CLEAR_QUEUE:
ablog(LOG_INFO, "cleared queue \"%s\"",
GetActionQueueName(_queue).c_str());
break;
default:
break;
}
}
bool MacroActionQueue::Save(obs_data_t *obj) const
{
MacroAction::Save(obj);
_macro.Save(obj);
obs_data_set_int(obj, "action", static_cast<int>(_action));
obs_data_set_string(obj, "queue", GetActionQueueName(_queue).c_str());
return true;
}
bool MacroActionQueue::Load(obs_data_t *obj)
{
MacroAction::Load(obj);
_macro.Load(obj);
_action = static_cast<MacroActionQueue::Action>(
obs_data_get_int(obj, "action"));
_queue = GetWeakActionQueueByName(obs_data_get_string(obj, "queue"));
return true;
}
std::string MacroActionQueue::GetShortDesc() const
{
return GetActionQueueName(_queue);
}
std::shared_ptr<MacroAction> MacroActionQueue::Create(Macro *m)
{
return std::make_shared<MacroActionQueue>(m);
}
std::shared_ptr<MacroAction> MacroActionQueue::Copy() const
{
return std::make_shared<MacroActionQueue>(*this);
}
static inline void populateActionSelection(QComboBox *list)
{
for (const auto &[_, name] : actionTypes) {
list->addItem(obs_module_text(name.c_str()));
}
}
MacroActionQueueEdit::MacroActionQueueEdit(
QWidget *parent, std::shared_ptr<MacroActionQueue> entryData)
: QWidget(parent),
_macros(new MacroSelection(parent)),
_queues(new ActionQueueSelection()),
_actions(new QComboBox()),
_layout(new QHBoxLayout())
{
populateActionSelection(_actions);
QWidget::connect(_macros, SIGNAL(currentTextChanged(const QString &)),
this, SLOT(MacroChanged(const QString &)));
QWidget::connect(_queues, SIGNAL(SelectionChanged(const QString &)),
this, SLOT(QueueChanged(const QString &)));
QWidget::connect(_actions, SIGNAL(currentIndexChanged(int)), this,
SLOT(ActionChanged(int)));
setLayout(_layout);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
void MacroActionQueueEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_actions->setCurrentIndex(static_cast<int>(_entryData->_action));
_macros->SetCurrentMacro(_entryData->_macro);
_queues->SetActionQueue(_entryData->_queue);
SetWidgetVisibility();
}
void MacroActionQueueEdit::MacroChanged(const QString &text)
{
GUARD_LOADING_AND_LOCK();
_entryData->_macro = text;
emit HeaderInfoChanged(
QString::fromStdString(_entryData->GetShortDesc()));
}
void MacroActionQueueEdit::QueueChanged(const QString &text)
{
GUARD_LOADING_AND_LOCK();
_entryData->_queue = GetWeakActionQueueByQString(text);
emit HeaderInfoChanged(
QString::fromStdString(_entryData->GetShortDesc()));
}
void MacroActionQueueEdit::ActionChanged(int value)
{
GUARD_LOADING_AND_LOCK();
_entryData->_action = static_cast<MacroActionQueue::Action>(value);
SetWidgetVisibility();
emit HeaderInfoChanged(
QString::fromStdString(_entryData->GetShortDesc()));
}
void MacroActionQueueEdit::SetWidgetVisibility()
{
_layout->removeWidget(_actions);
_layout->removeWidget(_queues);
_layout->removeWidget(_macros);
ClearLayout(_layout);
PlaceWidgets(
obs_module_text(
_entryData->_action ==
MacroActionQueue::Action::ADD_TO_QUEUE
? "AdvSceneSwitcher.action.queue.entry.add"
: "AdvSceneSwitcher.action.queue.entry.other"),
_layout,
{{"{{actions}}", _actions},
{"{{queues}}", _queues},
{"{{macros}}", _macros}});
_macros->setVisible(_entryData->_action ==
MacroActionQueue::Action::ADD_TO_QUEUE);
_macros->HideSelectedMacro();
}
} // namespace advss
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