File: scene-switch-helpers.cpp

package info (click to toggle)
obs-advanced-scene-switcher 1.32.8-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 43,492 kB
  • sloc: xml: 297,593; cpp: 147,875; python: 387; sh: 280; ansic: 170; makefile: 33
file content (235 lines) | stat: -rw-r--r-- 6,560 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
#include "scene-switch-helpers.hpp"
#include "canvas-helpers.hpp"
#include "source-helpers.hpp"
#include "switcher-data.hpp"

#include <obs-frontend-api.h>
#include <obs-websocket-api.h>

#undef blog
#include "log-helper.hpp"

namespace advss {

static std::chrono::high_resolution_clock::time_point lastSceneChangeTime{};
static std::chrono::high_resolution_clock::time_point lastTransitionEndTime{};
static bool setupEventHandler();
static bool eventHandlerIsSetup = setupEventHandler();

static bool setupEventHandler()
{
	static auto handleEvents = [](enum obs_frontend_event event, void *) {
		switch (event) {
		case OBS_FRONTEND_EVENT_SCENE_CHANGED:
			lastSceneChangeTime =
				std::chrono::high_resolution_clock::now();
			break;
		case OBS_FRONTEND_EVENT_TRANSITION_STOPPED:
			lastTransitionEndTime =
				std::chrono::high_resolution_clock::now();
			break;
		default:
			break;
		};
	};
	obs_frontend_add_event_callback(handleEvents, nullptr);
	return true;
}

static std::pair<obs_weak_source_t *, int>
getNextTransition(obs_weak_source_t *scene1, obs_weak_source_t *scene2)
{
	obs_weak_source_t *ws = nullptr;
	int duration = 0;
	if (scene1 && scene2) {
		for (SceneTransition &t : switcher->sceneTransitions) {
			if (!t.initialized()) {
				continue;
			}

			if (t.scene == scene1 && t.scene2 == scene2) {
				ws = t.transition;
				duration = t.duration * 1000;
				break;
			}
		}
	}
	return std::make_pair(ws, duration);
}

void SetNextTransition(const SceneSwitchInfo &sceneSwitch,
		       obs_source_t *currentSource, TransitionData &td)
{
	// Priority:
	// 1. Transition tab
	// 2. Individual switcher entry
	// 3. Current transition settings

	// Transition Tab
	OBSWeakSourceAutoRelease currentScene =
		obs_source_get_weak_source(currentSource);
	auto tinfo = getNextTransition(currentScene, sceneSwitch.scene);

	OBSWeakSource nextTransition = tinfo.first;
	int nextTransitionDuration = tinfo.second;

	// Individual switcher entry
	if (!nextTransition) {
		nextTransition = sceneSwitch.transition;
	}
	if (!nextTransitionDuration) {
		nextTransitionDuration = sceneSwitch.duration;
	}

	// Current transition settings
	if (!nextTransition) {
		OBSSourceAutoRelease currentTransition =
			obs_frontend_get_current_transition();
		nextTransition = obs_source_get_weak_source(currentTransition);
		obs_weak_source_release(nextTransition);
	}
	if (!nextTransitionDuration) {
		nextTransitionDuration = obs_frontend_get_transition_duration();
	}

	if (ShouldModifyActiveTransition()) {
		obs_frontend_set_transition_duration(nextTransitionDuration);
		OBSSourceAutoRelease transition =
			obs_weak_source_get_source(nextTransition);
		obs_frontend_set_current_transition(transition);
	}

	if (ShouldModifyTransitionOverrides()) {
		OverwriteTransitionOverride({sceneSwitch.scene, nextTransition,
					     nextTransitionDuration},
					    td);
	}
}

void OverwriteTransitionOverride(const SceneSwitchInfo &ssi, TransitionData &td)
{
	OBSSourceAutoRelease scene = obs_weak_source_get_source(ssi.scene);
	OBSDataAutoRelease data = obs_source_get_private_settings(scene);

	td.name = obs_data_get_string(data, "transition");
	td.duration = obs_data_get_int(data, "transition_duration");

	std::string name = GetWeakSourceName(ssi.transition);

	obs_data_set_string(data, "transition", name.c_str());
	obs_data_set_int(data, "transition_duration", ssi.duration);
}

void RestoreTransitionOverride(obs_source_t *scene, const TransitionData &td)
{
	OBSDataAutoRelease data = obs_source_get_private_settings(scene);
	obs_data_set_string(data, "transition", td.name.c_str());
	obs_data_set_int(data, "transition_duration", td.duration);
}

static bool modifiesTransitionSettings(const SceneSwitchInfo &ssi)
{
	return ssi.duration != 0 || ssi.transition;
}

void SwitchScene(const SceneSwitchInfo &sceneSwitch, bool force,
		 obs_weak_canvas_t *canvas)
{
	if (!sceneSwitch.scene) {
		vblog(LOG_INFO, "nothing to switch to");
		return;
	}

	OBSSourceAutoRelease source =
		obs_weak_source_get_source(sceneSwitch.scene);
	OBSSourceAutoRelease currentSource = obs_frontend_get_current_scene();

	if (!source || (source == currentSource && !force)) {
		return;
	}

	TransitionData currentTransitionData;
	const bool modifiesTransition = modifiesTransitionSettings(sceneSwitch);

	if (!canvas || IsMainCanvas(canvas)) { // Assume main canvas by default
		if (modifiesTransition) {
			SetNextTransition(sceneSwitch, currentSource,
					  currentTransitionData);
		}
		obs_frontend_set_current_scene(source);
		if (modifiesTransition && ShouldModifyTransitionOverrides()) {
			RestoreTransitionOverride(source,
						  currentTransitionData);
		}
		vblog(LOG_INFO, "switched main canvas scene");
		return;
	}

	if (GetWeakCanvasName(canvas) == "Aitum Vertical") {
		// Can't set transitions so we ignore these options
		OBSDataAutoRelease data = obs_data_create();
		obs_data_set_string(data, "vendorName",
				    "aitum-vertical-canvas");
		obs_data_set_string(data, "requestType", "switch_scene");
		OBSDataAutoRelease requestData = obs_data_create();
		obs_data_set_string(requestData, "scene",
				    obs_source_get_name(source));
		obs_data_set_obj(data, "requestData", requestData);
		obs_websocket_request_response_free(
			obs_websocket_call_request("CallVendorRequest", data));
		vblog(LOG_INFO, "switched Aitum Vertical canvas scene");
	}
}

void SwitchPreviewScene(const OBSWeakSource &ws)
{
	OBSSourceAutoRelease source = obs_weak_source_get_source(ws);
	obs_frontend_set_current_preview_scene(source);
}

std::chrono::high_resolution_clock::time_point GetLastTransitionEndTime()
{
	return lastTransitionEndTime;
}

std::chrono::high_resolution_clock::time_point GetLastSceneChangeTime()
{
	return lastSceneChangeTime;
}

OBSWeakSource GetCurrentScene()
{
	if (switcher->currentScene) {
		return switcher->currentScene;
	}

	// If there wasn't any scene switch yet switcher->currentScene will be
	// null and we must use obs_frontend_get_current_scene() instead
	OBSSourceAutoRelease currentSceneSource =
		obs_frontend_get_current_scene();
	OBSWeakSourceAutoRelease currentSceneWeakSource =
		obs_source_get_weak_source(currentSceneSource);
	return currentSceneWeakSource.Get();
}

OBSWeakSource GetPreviousScene()
{
	return switcher->previousScene;
}

bool AnySceneTransitionStarted()
{
	return switcher->AnySceneTransitionStarted();
}

bool ShouldModifyTransitionOverrides()
{
	return switcher->transitionOverrideOverride;
}

bool ShouldModifyActiveTransition()
{
	return switcher->adjustActiveTransitionType;
}

} // namespace advss