1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824
|
Scene API Reference (obs_scene_t)
=================================
A scene is a source which contains and renders other sources using
specific transforms and/or filtering
.. type:: obs_scene_t
A reference-counted scene object.
.. type:: obs_sceneitem_t
A reference-counted scene item object.
.. code:: cpp
#include <obs.h>
Scene Item Transform Structure (obs_transform_info)
---------------------------------------------------
.. struct:: obs_transform_info
Scene item transform structure.
.. member:: struct vec2 obs_transform_info.pos
Position.
.. member:: float obs_transform_info.rot
Rotation (degrees).
.. member:: struct vec2 obs_transform_info.scale
Scale.
.. member:: uint32_t obs_transform_info.alignment
The alignment of the scene item relative to its position.
Can be 0 or a bitwise OR combination of one of the following values:
- **OBS_ALIGN_CENTER**
- **OBS_ALIGN_LEFT**
- **OBS_ALIGN_RIGHT**
- **OBS_ALIGN_TOP**
- **OBS_ALIGN_BOTTOM**
.. member:: enum obs_bounds_type obs_transform_info.bounds_type
Can be one of the following values:
- **OBS_BOUNDS_NONE** - No bounding box
- **OBS_BOUNDS_STRETCH** - Stretch to the bounding box without preserving aspect ratio
- **OBS_BOUNDS_SCALE_INNER** - Scales with aspect ratio to inner bounding box rectangle
- **OBS_BOUNDS_SCALE_OUTER** - Scales with aspect ratio to outer bounding box rectangle
- **OBS_BOUNDS_SCALE_TO_WIDTH** - Scales with aspect ratio to the bounding box width
- **OBS_BOUNDS_SCALE_TO_HEIGHT** - Scales with aspect ratio to the bounding box height
- **OBS_BOUNDS_MAX_ONLY** - Scales with aspect ratio, but only to the size of the source maximum
.. member:: uint32_t obs_transform_info.bounds_alignment
The alignment of the source within the bounding box.
Can be 0 or a bitwise OR combination of one of the following values:
- **OBS_ALIGN_CENTER**
- **OBS_ALIGN_LEFT**
- **OBS_ALIGN_RIGHT**
- **OBS_ALIGN_TOP**
- **OBS_ALIGN_BOTTOM**
.. member:: struct vec2 obs_transform_info.bounds
The bounding box (if a bounding box is enabled).
Scene Item Crop Structure (obs_sceneitem_crop)
----------------------------------------------
.. struct:: obs_sceneitem_crop
Scene item crop structure.
.. member:: int obs_sceneitem_crop.left
Left crop value.
.. member:: int obs_sceneitem_crop.top
Top crop value.
.. member:: int obs_sceneitem_crop.right
Right crop value.
.. member:: int obs_sceneitem_crop.bottom
Bottom crop value.
Scene Item Order Info Structure (\*obs_sceneitem_order_info)
------------------------------------------------------------
.. struct:: obs_sceneitem_order_info
Scene item order info structure.
.. member:: obs_sceneitem_t *obs_sceneitem_order_info.group
Specifies the group this scene item belongs to, or *NULL* if none.
.. member:: obs_sceneitem_t *obs_sceneitem_order_info.item
Specifies the scene item.
.. _scene_signal_reference:
Scene Signals
-------------
**item_add** (ptr scene, ptr item)
Called when a scene item has been added to the scene.
**item_remove** (ptr scene, ptr item)
Called when a scene item has been removed from the scene.
**reorder** (ptr scene)
Called when scene items have been reordered in the scene.
**refresh** (ptr scene)
Called when the entire scene item list needs to be refreshed.
Usually this is only used when groups have changed.
**item_visible** (ptr scene, ptr item, bool visible)
Called when a scene item's visibility state changes.
**item_locked** (ptr scene, ptr item, bool locked)
Called when a scene item has been locked or unlocked.
**item_select** (ptr scene, ptr item)
**item_deselect** (ptr scene, ptr item)
Called when a scene item has been selected/deselected.
(Author's note: These should be replaced)
**item_transform** (ptr scene, ptr item)
Called when a scene item's transform has changed.
General Scene Functions
-----------------------
.. function:: obs_scene_t *obs_scene_create(const char *name)
:param name: Name of the scene source. If it's not unique, it will
be made unique
:return: A reference to a scene
---------------------
.. function:: obs_scene_t *obs_scene_create_private(const char *name)
:param name: Name of the scene source. Does not have to be unique,
or can be *NULL*
:return: A reference to a private scene
---------------------
.. function:: obs_scene_t *obs_scene_duplicate(obs_scene_t *scene, const char *name, enum obs_scene_duplicate_type type)
Duplicates a scene. When a scene is duplicated, its sources can be
just referenced, or fully duplicated.
:param name: Name of the new scene source
:param type: | Type of duplication:
| OBS_SCENE_DUP_REFS - Duplicates the scene, but scene items are only duplicated with references
| OBS_SCENE_DUP_COPY - Duplicates the scene, and scene items are also fully duplicated when possible
| OBS_SCENE_DUP_PRIVATE_REFS - Duplicates with references, but the scene is a private source
| OBS_SCENE_DUP_PRIVATE_COPY - Fully duplicates scene items when possible, but the scene and duplicates sources are private sources
:return: A reference to a new scene
---------------------
.. function:: void obs_scene_addref(obs_scene_t *scene)
Adds a reference to a scene.
.. deprecated:: 27.2.0
Use :c:func:`obs_scene_get_ref()` instead.
---------------------
.. function:: obs_scene_t *obs_scene_get_ref(obs_scene_t *scene)
Returns an incremented reference if still valid, otherwise returns
*NULL*. Release with :c:func:`obs_scene_release()`.
---------------------
.. function:: void obs_scene_release(obs_scene_t *scene)
Releases a reference to a scene.
---------------------
.. function:: obs_sceneitem_t *obs_scene_add(obs_scene_t *scene, obs_source_t *source)
:return: A new scene item for a source within a scene. Does not
increment the reference
---------------------
.. function:: obs_source_t *obs_scene_get_source(const obs_scene_t *scene)
:return: The scene's source. Does not increment the reference
---------------------
.. function:: obs_scene_t *obs_scene_from_source(const obs_source_t *source)
:return: The scene context, or *NULL* if not a scene. Does not
increase the reference
---------------------
.. function:: obs_sceneitem_t *obs_scene_find_source(obs_scene_t *scene, const char *name)
:param name: The name of the source to find
:return: The scene item if found, otherwise *NULL* if not found
---------------------
.. function:: obs_sceneitem_t *obs_scene_find_source_recursive(obs_scene_t *scene, const char *name)
Same as obs_scene_find_source, but also searches groups within the
scene.
:param name: The name of the source to find
:return: The scene item if found, otherwise *NULL* if not found
---------------------
.. function:: obs_sceneitem_t *obs_scene_find_sceneitem_by_id(obs_scene_t *scene, int64_t id)
:param id: The unique numeric identifier of the scene item
:return: The scene item if found, otherwise *NULL* if not found
---------------------
.. function:: void obs_scene_enum_items(obs_scene_t *scene, bool (*callback)(obs_scene_t*, obs_sceneitem_t*, void*), void *param)
Enumerates scene items within a scene in order of the bottommost scene item
to the topmost scene item.
Callback function returns true to continue enumeration, or false to end
enumeration.
Use :c:func:`obs_sceneitem_addref()` if you want to retain a
reference after obs_scene_enum_items finishes.
For scripting, use :py:func:`obs_scene_enum_items`.
---------------------
.. function:: bool obs_scene_reorder_items(obs_scene_t *scene, obs_sceneitem_t * const *item_order, size_t item_order_size)
Reorders items within a scene.
---------------------
.. function:: bool obs_scene_reorder_items2(obs_scene_t *scene, struct obs_sceneitem_order_info *item_order, size_t item_order_size)
Reorders items within a scene with groups and group sub-items.
---------------------
.. function:: void obs_scene_prune_sources(obs_scene_t *scene)
Releases all sources from a scene that have been marked as removed by obs_source_remove.
---------------------
.. _scene_item_reference:
Scene Item Functions
--------------------
.. function:: void obs_sceneitem_addref(obs_sceneitem_t *item)
void obs_sceneitem_release(obs_sceneitem_t *item)
Adds/releases a reference to a scene item.
---------------------
.. function:: void obs_sceneitem_remove(obs_sceneitem_t *item)
Removes the scene item from the scene.
---------------------
.. function:: obs_scene_t *obs_sceneitem_get_scene(const obs_sceneitem_t *item)
:return: The scene associated with the scene item. Does not
increment the reference
---------------------
.. function:: obs_source_t *obs_sceneitem_get_source(const obs_sceneitem_t *item)
:return: The source associated with the scene item. Does not
increment the reference
---------------------
.. function:: obs_sceneitem_t *obs_scene_sceneitem_from_source(obs_scene_t *scene, obs_source_t *source)
This will add a reference to the sceneitem.
:return: The sceneitem associated with a source in a scene. Returns NULL if not found.
---------------------
.. function:: void obs_sceneitem_set_id(obs_sceneitem_t *item);
Sets the unique numeric identifier of the sceneitem. This is dangerous function and should not
normally be used. It can cause errors within obs.
---------------------
.. function:: int64_t obs_sceneitem_get_id(const obs_sceneitem_t *item)
Gets the numeric identifier of the sceneitem.
:return: Gets the unique numeric identifier of the scene item.
---------------------
.. function:: obs_data_t *obs_scene_save_transform_states(obs_scene_t *scene, bool all_items)
.. function:: void obs_scene_load_transform_states(const char *states)
Saves all the transformation states for the sceneitems in scene. When all_items is false, it
will only save selected items
:return: Data containing transformation states for all* sceneitems in scene
---------------------
.. function:: void obs_sceneitem_set_pos(obs_sceneitem_t *item, const struct vec2 *pos)
void obs_sceneitem_get_pos(const obs_sceneitem_t *item, struct vec2 *pos)
Sets/gets the position of a scene item.
---------------------
.. function:: void obs_sceneitem_set_rot(obs_sceneitem_t *item, float rot_deg)
float obs_sceneitem_get_rot(const obs_sceneitem_t *item)
Sets/gets the rotation of a scene item.
---------------------
.. function:: void obs_sceneitem_set_scale(obs_sceneitem_t *item, const struct vec2 *scale)
void obs_sceneitem_get_scale(const obs_sceneitem_t *item, struct vec2 *scale)
Sets/gets the scaling of the scene item.
---------------------
.. function:: void obs_sceneitem_set_alignment(obs_sceneitem_t *item, uint32_t alignment)
uint32_t obs_sceneitem_get_alignment(const obs_sceneitem_t *item)
Sets/gets the alignment of the scene item relative to its position.
:param alignment: | Can be any bitwise OR combination of:
| OBS_ALIGN_CENTER
| OBS_ALIGN_LEFT
| OBS_ALIGN_RIGHT
| OBS_ALIGN_TOP
| OBS_ALIGN_BOTTOM
---------------------
.. function:: void obs_sceneitem_set_order(obs_sceneitem_t *item, enum obs_order_movement movement)
Changes the scene item's order relative to the other scene items
within the scene.
:param movement: | Can be one of the following:
| OBS_ORDER_MOVE_UP
| OBS_ORDER_MOVE_DOWN
| OBS_ORDER_MOVE_TOP
| OBS_ORDER_MOVE_BOTTOM
---------------------
.. function:: void obs_sceneitem_set_order_position(obs_sceneitem_t *item, int position)
Changes the sceneitem's order index.
---------------------
.. function:: int obs_sceneitem_get_order_position(obs_sceneitem_t *item)
:return: Gets position of sceneitem in its scene.
---------------------
.. function:: void obs_sceneitem_set_bounds_type(obs_sceneitem_t *item, enum obs_bounds_type type)
enum obs_bounds_type obs_sceneitem_get_bounds_type(const obs_sceneitem_t *item)
Sets/gets the bounding box type of a scene item. Bounding boxes are
used to stretch/position the source relative to a specific bounding
box of a specific size.
:param type: | Can be one of the following values:
| OBS_BOUNDS_NONE - No bounding box
| OBS_BOUNDS_STRETCH - Stretch to the bounding box without preserving aspect ratio
| OBS_BOUNDS_SCALE_INNER - Scales with aspect ratio to inner bounding box rectangle
| OBS_BOUNDS_SCALE_OUTER - Scales with aspect ratio to outer bounding box rectangle
| OBS_BOUNDS_SCALE_TO_WIDTH - Scales with aspect ratio to the bounding box width
| OBS_BOUNDS_SCALE_TO_HEIGHT - Scales with aspect ratio to the bounding box height
| OBS_BOUNDS_MAX_ONLY - Scales with aspect ratio, but only to the size of the source maximum
---------------------
.. function:: void obs_sceneitem_set_bounds_alignment(obs_sceneitem_t *item, uint32_t alignment)
uint32_t obs_sceneitem_get_bounds_alignment(const obs_sceneitem_t *item)
Sets/gets the alignment of the source within the bounding box.
:param alignment: | Can be any bitwise OR combination of:
| OBS_ALIGN_CENTER
| OBS_ALIGN_LEFT
| OBS_ALIGN_RIGHT
| OBS_ALIGN_TOP
| OBS_ALIGN_BOTTOM
---------------------
.. function:: void obs_sceneitem_set_bounds(obs_sceneitem_t *item, const struct vec2 *bounds)
void obs_sceneitem_get_bounds(const obs_sceneitem_t *item, struct vec2 *bounds)
Sets/gets the bounding box width/height of the scene item.
---------------------
.. function:: void obs_sceneitem_set_info(obs_sceneitem_t *item, const struct obs_transform_info *info)
void obs_sceneitem_get_info(const obs_sceneitem_t *item, struct obs_transform_info *info)
Sets/gets the transform information of the scene item.
---------------------
.. function:: void obs_sceneitem_get_draw_transform(const obs_sceneitem_t *item, struct matrix4 *transform)
Gets the transform matrix of the scene item used for drawing the
source.
---------------------
.. function:: void obs_sceneitem_get_box_transform(const obs_sceneitem_t *item, struct matrix4 *transform)
Gets the transform matrix of the scene item used for the bounding box
or edges of the scene item.
---------------------
.. function:: void obs_sceneitem_select(obs_sceneitem_t *item, bool select)
bool obs_sceneitem_selected(const obs_sceneitem_t *item)
Sets/gets the selection state of the scene item. Note that toggling
the selected state will not affect the selected state of other scene items,
as multiple scene items can be selected.
---------------------
.. function:: bool obs_sceneitem_set_visible(obs_sceneitem_t *item, bool visible)
bool obs_sceneitem_visible(const obs_sceneitem_t *item)
Sets/gets the visibility state of the scene item.
---------------------
.. function:: bool obs_sceneitem_set_locked(obs_sceneitem_t *item, bool locked)
bool obs_sceneitem_locked(const obs_sceneitem_t *item)
Sets/gets the locked/unlocked state of the scene item.
---------------------
.. function:: void obs_sceneitem_set_crop(obs_sceneitem_t *item, const struct obs_sceneitem_crop *crop)
void obs_sceneitem_get_crop(const obs_sceneitem_t *item, struct obs_sceneitem_crop *crop)
Sets/gets the cropping of the scene item.
---------------------
.. function:: void obs_sceneitem_set_scale_filter(obs_sceneitem_t *item, enum obs_scale_type filter)
enum obs_scale_type obs_sceneitem_get_scale_filter( obs_sceneitem_t *item)
Sets/gets the scale filter used for the scene item.
:param filter: | Can be one of the following values:
| OBS_SCALE_DISABLE
| OBS_SCALE_POINT
| OBS_SCALE_BICUBIC
| OBS_SCALE_BILINEAR
| OBS_SCALE_LANCZOS
---------------------
.. function:: void obs_sceneitem_set_blending_method(obs_sceneitem_t *item, enum obs_blending_method method)
enum obs_blending_method obs_sceneitem_get_blending_method(obs_sceneitem_t *item)
Sets/gets the blending method used for the scene item.
:param method: | Can be one of the following values:
| OBS_BLEND_METHOD_DEFAULT
| OBS_BLEND_METHOD_SRGB_OFF
---------------------
.. function:: void obs_sceneitem_set_blending_mode(obs_sceneitem_t *item, enum obs_blending_type type)
enum obs_blending_type obs_sceneitem_get_blending_mode(obs_sceneitem_t *item)
Sets/gets the blending mode used for the scene item.
:param type: | Can be one of the following values:
| OBS_BLEND_NORMAL
| OBS_BLEND_ADDITIVE
| OBS_BLEND_SUBTRACT
| OBS_BLEND_SCREEN
| OBS_BLEND_MULTIPLY
| OBS_BLEND_LIGHTEN
| OBS_BLEND_DARKEN
---------------------
.. function:: void obs_sceneitem_defer_update_begin(obs_sceneitem_t *item)
void obs_sceneitem_defer_update_end(obs_sceneitem_t *item)
Allows the ability to call any one of the transform functions without
updating the internal matrices until obs_sceneitem_defer_update_end
has been called.
---------------------
.. function:: obs_data_t *obs_sceneitem_get_private_settings(obs_sceneitem_t *item)
:return: An incremented reference to the private settings of the
scene item. Allows the front-end to set custom information
which is saved with the scene item. Release with
:c:func:`obs_data_release()`.
---------------------
.. function:: void obs_sceneitem_set_transition(obs_sceneitem_t *item, bool show, obs_source_t *transition)
Sets a transition for showing or hiding a scene item.
:param item: The target scene item
:param show: If *true*, this will set the show transition.
If *false*, this will set the hide transition.
:param transition: The transition to set. Pass *NULL* to remove the transition.
---------------------
.. function:: void obs_sceneitem_set_show_transition(obs_sceneitem_t *item, obs_source_t *transition)
void obs_sceneitem_set_hide_transition(obs_sceneitem_t *item, obs_source_t *transition)
Sets a transition for showing or hiding a scene item. Set *NULL* to remove the transition.
.. deprecated:: 27.2.4
Use :c:func:`obs_sceneitem_set_transition()` instead.
---------------------
.. function:: obs_source_t *obs_sceneitem_get_transition(obs_sceneitem_t *item, bool show)
:param item: The target scene item
:param show: If *true*, this will return the show transition.
If *false*, this will return the hide transition.
:return: The transition for showing or hiding a scene item. *NULL* if no transition is set.
---------------------
.. function:: obs_source_t *obs_sceneitem_get_show_transition(obs_sceneitem_t *item)
obs_source_t *obs_sceneitem_get_hide_transition(obs_sceneitem_t *item)
:return: The transition for showing or hiding a scene item. *NULL* if no transition is set.
.. deprecated:: 27.2.4
Use :c:func:`obs_sceneitem_get_transition()` instead.
---------------------
.. function:: void obs_sceneitem_set_transition_duration(obs_sceneitem_t *item, bool show, uint32_t duration_ms)
Sets the transition duration for showing or hiding a scene item.
:param item: The target scene item
:param show: If *true*, this will set the duration of the show transition.
If *false*, this will set the duration of the hide transition.
:param duration_ms: The transition duration in milliseconds
---------------------
.. function:: void obs_sceneitem_set_show_transition_duration(obs_sceneitem_t *item, uint32_t duration_ms)
void obs_sceneitem_set_hide_transition_duration(obs_sceneitem_t *item, uint32_t duration_ms)
Sets the transition duration for showing or hiding a scene item.
.. deprecated:: 27.2.4
Use :c:func:`obs_sceneitem_set_transition_duration()` instead.
---------------------
.. function:: uint32_t obs_sceneitem_get_transition_duration(obs_sceneitem_t *item, bool show)
Gets the transition duration for showing or hiding a scene item.
:param item: The target scene item
:param show: If *true*, this will return the duration of the show transition.
If *false*, this will return the duration of the hide transition.
:return: The transition duration in milliseconds
---------------------
.. function:: uint32_t obs_sceneitem_get_show_transition_duration(obs_sceneitem_t *item)
uint32_t obs_sceneitem_get_hide_transition_duration(obs_sceneitem_t *item)
:return: The transition duration in ms for showing or hiding a scene item.
.. deprecated:: 27.2.4
Use :c:func:`obs_sceneitem_get_transition_duration()` instead.
---------------------
.. function:: void obs_sceneitem_do_transition(obs_sceneitem_t *item, bool visible)
Start the transition for showing or hiding a scene item.
---------------------
.. _scene_item_group_reference:
Scene Item Group Functions
--------------------------
.. function:: obs_sceneitem_t *obs_scene_add_group(obs_scene_t *scene, const char *name)
Adds a group with the specified name. Does not signal the scene with
the *refresh* signal.
:param scene: Scene to add the group to
:param name: Name of the group
:return: The new group's scene item
---------------------
.. function:: obs_sceneitem_t *obs_scene_add_group2(obs_scene_t *scene, const char *name, bool signal)
Adds a group with the specified name.
:param scene: Scene to add the group to
:param name: Name of the group
:param signal: If *true*, signals the scene with the *refresh*
signal
:return: The new group's scene item
---------------------
.. function:: obs_sceneitem_t *obs_scene_insert_group(obs_scene_t *scene, const char *name, obs_sceneitem_t **items, size_t count)
Creates a group out of the specified scene items. The group will be
inserted at the top scene item. Does not signal the scene with the
*refresh* signal.
:param scene: Scene to add the group to
:param name: Name of the group
:param items: Array of scene items to put in a group
:param count: Number of scene items in the array
:return: The new group's scene item
---------------------
.. function:: obs_sceneitem_t *obs_scene_insert_group2(obs_scene_t *scene, const char *name, obs_sceneitem_t **items, size_t count, bool signal)
Creates a group out of the specified scene items. The group will be
inserted at the top scene item. Does not signal a refresh.
:param scene: Scene to add the group to
:param name: Name of the group
:param items: Array of scene items to put in a group
:param count: Number of scene items in the array
:param signal: If *true*, signals the scene with the *refresh*
signal
:return: The new group's scene item
---------------------
.. function:: obs_sceneitem_t *obs_scene_get_group(obs_scene_t *scene, const char *name)
Finds a group within a scene by its name.
:param scene: Scene to find the group within
:param name: The name of the group to find
:return: The group scene item, or *NULL* if not found
---------------------
.. function:: obs_scene_t *obs_group_from_source(const obs_source_t *source)
:return: The group context, or *NULL* if not a group. Does not
increase the reference
---------------------
.. function:: obs_scene_t *obs_group_or_scene_from_source(const obs_source_t *source)
:return: The context for the source, regardless of if it is a
group or a scene. *NULL* if neither. Does not increase
the reference
---------------------
.. function:: bool obs_sceneitem_is_group(obs_sceneitem_t *item)
:param item: Scene item
:return: *true* if scene item is a group, *false* otherwise
---------------------
.. function:: obs_scene_t *obs_sceneitem_group_get_scene(const obs_sceneitem_t *group)
:param group: Group scene item
:return: Scene of the group, or *NULL* if not a group
---------------------
.. function:: void obs_sceneitem_group_ungroup(obs_sceneitem_t *group)
Ungroups the specified group. Scene items within the group will be
placed where the group was. Does not signal the scene with the
*refresh* signal.
---------------------
.. function:: void obs_sceneitem_group_ungroup2(obs_sceneitem_t *group, bool signal)
Ungroups the specified group. Scene items within the group will be
placed where the group was.
:param group: Group scene item
:param signal: If *true*, signals the scene with the *refresh*
signal
---------------------
.. function:: void obs_sceneitem_group_add_item(obs_sceneitem_t *group, obs_sceneitem_t *item)
Adds a scene item to a group.
---------------------
.. function:: void obs_sceneitem_group_remove_item(obs_sceneitem_t *item)
Removes a scene item from a group. The item will be placed before
the group in the main scene.
---------------------
.. function:: obs_sceneitem_t *obs_sceneitem_get_group(obs_scene_t *scene, obs_sceneitem_t *item)
Returns the parent group of a scene item.
:param scene: Scene to find the group within
:param item: Scene item to get the group of
:return: The parent group of the scene item, or *NULL* if not in
a group
---------------------
.. function:: void obs_sceneitem_group_enum_items(obs_sceneitem_t *group, bool (*callback)(obs_scene_t*, obs_sceneitem_t*, void*), void *param)
Enumerates scene items within a group.
Callback function returns true to continue enumeration, or false to end
enumeration.
Use :c:func:`obs_sceneitem_addref()` if you want to retain a
reference after obs_sceneitem_group_enum_items finishes.
---------------------
.. function:: void obs_sceneitem_defer_group_resize_begin(obs_sceneitem_t *item)
.. function:: void obs_sceneitem_defer_group_resize_end(obs_sceneitem_t *item)
Allows the ability to call any one of the transform functions on
scene items within a group without updating the internal matrices of
the group until obs_sceneitem_defer_group_resize_end has been called.
This is necessary if the user is resizing items while they are within
a group, as the group's transform will automatically update its
transform every frame otherwise.
|