File: jack-input.c

package info (click to toggle)
obs-studio 30.2.3%2Bdfsg-3
  • links: PTS, VCS
  • area: main
  • in suites: trixie
  • size: 47,852 kB
  • sloc: ansic: 202,137; cpp: 112,402; makefile: 868; python: 599; sh: 275; javascript: 19
file content (157 lines) | stat: -rw-r--r-- 3,795 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
/*
Copyright (C) 2015 by Bernd Buschinski <b.buschinski@gmail.com>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#include "jack-wrapper.h"

#include <obs-module.h>
#include <util/dstr.h>

/**
 * Returns the name of the plugin
 */
static const char *jack_input_getname(void *unused)
{
	UNUSED_PARAMETER(unused);
	return obs_module_text("JACKInput");
}

/**
 * Destroy the plugin object and free all memory
 */
static void jack_destroy(void *vptr)
{
	struct jack_data *data = (struct jack_data *)vptr;

	if (!data)
		return;

	deactivate_jack(data);

	if (data->device)
		bfree(data->device);
	pthread_mutex_destroy(&data->jack_mutex);
	bfree(data);
}

/**
 * Update the input settings
 */
static void jack_update(void *vptr, obs_data_t *settings)
{
	struct jack_data *data = (struct jack_data *)vptr;
	if (!data)
		return;

	const char *new_device;
	bool settings_changed = false;
	bool new_jack_start_server = obs_data_get_bool(settings, "startjack");
	int new_channel_count = obs_data_get_int(settings, "channels");

	if (new_jack_start_server != data->start_jack_server) {
		data->start_jack_server = new_jack_start_server;
		settings_changed = true;
	}

	if (new_channel_count != data->channels)
		/*
		 * keep "old" channel count  for now,
		 * we need to destroy the correct number of channels
		 */
		settings_changed = true;

	new_device = obs_source_get_name(data->source);
	if (!data->device || strcmp(data->device, new_device) != 0) {
		if (data->device)
			bfree(data->device);
		/* prefix all devices to make it clear that they belong to obs */
		struct dstr device;
		dstr_init(&device);
		dstr_catf(&device, "OBS Studio: %s", new_device);
		data->device = bstrdup(device.array);
		settings_changed = true;
		dstr_free(&device);
	}

	if (settings_changed) {
		deactivate_jack(data);

		data->channels = new_channel_count;

		if (jack_init(data) != 0) {
			deactivate_jack(data);
		}
	}
}

/**
 * Create the plugin object
 */
static void *jack_create(obs_data_t *settings, obs_source_t *source)
{
	struct jack_data *data = bzalloc(sizeof(struct jack_data));

	pthread_mutex_init(&data->jack_mutex, NULL);
	data->source = source;
	data->channels = -1;

	jack_update(data, settings);

	if (data->jack_client == NULL) {
		jack_destroy(data);
		return NULL;
	}
	return data;
}

/**
 * Get plugin defaults
 */
static void jack_input_defaults(obs_data_t *settings)
{
	obs_data_set_default_int(settings, "channels", 2);
	obs_data_set_default_bool(settings, "startjack", false);
}

/**
 * Get plugin properties
 */
static obs_properties_t *jack_input_properties(void *unused)
{
	(void)unused;

	obs_properties_t *props = obs_properties_create();

	obs_properties_add_int(props, "channels", obs_module_text("Channels"),
			       1, 8, 1);
	obs_properties_add_bool(props, "startjack",
				obs_module_text("StartJACKServer"));

	return props;
}

struct obs_source_info jack_output_capture = {
	.id = "jack_output_capture",
	.type = OBS_SOURCE_TYPE_INPUT,
	.output_flags = OBS_SOURCE_AUDIO,
	.get_name = jack_input_getname,
	.create = jack_create,
	.destroy = jack_destroy,
	.update = jack_update,
	.get_defaults = jack_input_defaults,
	.get_properties = jack_input_properties,
	.icon_type = OBS_ICON_TYPE_AUDIO_OUTPUT,
};