1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192
|
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html>
<head>
<link rel="stylesheet" href="style.css" type="text/css">
<meta content="text/html; charset=iso-8859-1" http-equiv="Content-Type">
<meta name="viewport" content="width=device-width, initial-scale=1">
<link rel="Start" href="index.html">
<link rel="previous" href="Stdlib.Queue.html">
<link rel="next" href="Stdlib.Result.html">
<link rel="Up" href="Stdlib.html">
<link title="Index of types" rel=Appendix href="index_types.html">
<link title="Index of extensions" rel=Appendix href="index_extensions.html">
<link title="Index of exceptions" rel=Appendix href="index_exceptions.html">
<link title="Index of values" rel=Appendix href="index_values.html">
<link title="Index of modules" rel=Appendix href="index_modules.html">
<link title="Index of module types" rel=Appendix href="index_module_types.html">
<link title="Arg" rel="Chapter" href="Arg.html">
<link title="Array" rel="Chapter" href="Array.html">
<link title="ArrayLabels" rel="Chapter" href="ArrayLabels.html">
<link title="Bigarray" rel="Chapter" href="Bigarray.html">
<link title="Bool" rel="Chapter" href="Bool.html">
<link title="Buffer" rel="Chapter" href="Buffer.html">
<link title="Bytes" rel="Chapter" href="Bytes.html">
<link title="BytesLabels" rel="Chapter" href="BytesLabels.html">
<link title="Callback" rel="Chapter" href="Callback.html">
<link title="CamlinternalFormat" rel="Chapter" href="CamlinternalFormat.html">
<link title="CamlinternalFormatBasics" rel="Chapter" href="CamlinternalFormatBasics.html">
<link title="CamlinternalLazy" rel="Chapter" href="CamlinternalLazy.html">
<link title="CamlinternalMod" rel="Chapter" href="CamlinternalMod.html">
<link title="CamlinternalOO" rel="Chapter" href="CamlinternalOO.html">
<link title="Char" rel="Chapter" href="Char.html">
<link title="Complex" rel="Chapter" href="Complex.html">
<link title="Condition" rel="Chapter" href="Condition.html">
<link title="Digest" rel="Chapter" href="Digest.html">
<link title="Dynlink" rel="Chapter" href="Dynlink.html">
<link title="Ephemeron" rel="Chapter" href="Ephemeron.html">
<link title="Event" rel="Chapter" href="Event.html">
<link title="Filename" rel="Chapter" href="Filename.html">
<link title="Float" rel="Chapter" href="Float.html">
<link title="Format" rel="Chapter" href="Format.html">
<link title="Fun" rel="Chapter" href="Fun.html">
<link title="Gc" rel="Chapter" href="Gc.html">
<link title="Genlex" rel="Chapter" href="Genlex.html">
<link title="Hashtbl" rel="Chapter" href="Hashtbl.html">
<link title="Int" rel="Chapter" href="Int.html">
<link title="Int32" rel="Chapter" href="Int32.html">
<link title="Int64" rel="Chapter" href="Int64.html">
<link title="Lazy" rel="Chapter" href="Lazy.html">
<link title="Lexing" rel="Chapter" href="Lexing.html">
<link title="List" rel="Chapter" href="List.html">
<link title="ListLabels" rel="Chapter" href="ListLabels.html">
<link title="Map" rel="Chapter" href="Map.html">
<link title="Marshal" rel="Chapter" href="Marshal.html">
<link title="MoreLabels" rel="Chapter" href="MoreLabels.html">
<link title="Mutex" rel="Chapter" href="Mutex.html">
<link title="Nativeint" rel="Chapter" href="Nativeint.html">
<link title="Obj" rel="Chapter" href="Obj.html">
<link title="Ocaml_operators" rel="Chapter" href="Ocaml_operators.html">
<link title="Oo" rel="Chapter" href="Oo.html">
<link title="Option" rel="Chapter" href="Option.html">
<link title="Parsing" rel="Chapter" href="Parsing.html">
<link title="Printexc" rel="Chapter" href="Printexc.html">
<link title="Printf" rel="Chapter" href="Printf.html">
<link title="Queue" rel="Chapter" href="Queue.html">
<link title="Random" rel="Chapter" href="Random.html">
<link title="Result" rel="Chapter" href="Result.html">
<link title="Scanf" rel="Chapter" href="Scanf.html">
<link title="Seq" rel="Chapter" href="Seq.html">
<link title="Set" rel="Chapter" href="Set.html">
<link title="Spacetime" rel="Chapter" href="Spacetime.html">
<link title="Stack" rel="Chapter" href="Stack.html">
<link title="StdLabels" rel="Chapter" href="StdLabels.html">
<link title="Stdlib" rel="Chapter" href="Stdlib.html">
<link title="Str" rel="Chapter" href="Str.html">
<link title="Stream" rel="Chapter" href="Stream.html">
<link title="String" rel="Chapter" href="String.html">
<link title="StringLabels" rel="Chapter" href="StringLabels.html">
<link title="Sys" rel="Chapter" href="Sys.html">
<link title="Thread" rel="Chapter" href="Thread.html">
<link title="ThreadUnix" rel="Chapter" href="ThreadUnix.html">
<link title="Uchar" rel="Chapter" href="Uchar.html">
<link title="Unit" rel="Chapter" href="Unit.html">
<link title="Unix" rel="Chapter" href="Unix.html">
<link title="UnixLabels" rel="Chapter" href="UnixLabels.html">
<link title="Weak" rel="Chapter" href="Weak.html"><link title="Basic functions" rel="Section" href="#1_Basicfunctions">
<link title="Advanced functions" rel="Section" href="#1_Advancedfunctions">
<title>Stdlib.Random</title>
</head>
<body>
<div class="navbar"><a class="pre" href="Stdlib.Queue.html" title="Stdlib.Queue">Previous</a>
<a class="up" href="Stdlib.html" title="Stdlib">Up</a>
<a class="post" href="Stdlib.Result.html" title="Stdlib.Result">Next</a>
</div>
<h1>Module <a href="type_Stdlib.Random.html">Stdlib.Random</a></h1>
<pre><span id="MODULERandom"><span class="keyword">module</span> Random</span>: <code class="type"><a href="Random.html">Random</a></code></pre><hr width="100%">
<h2 id="1_Basicfunctions">Basic functions</h2>
<pre><span id="VALinit"><span class="keyword">val</span> init</span> : <code class="type">int -> unit</code></pre><div class="info ">
<div class="info-desc">
<p>Initialize the generator, using the argument as a seed.
The same seed will always yield the same sequence of numbers.</p>
</div>
</div>
<pre><span id="VALfull_init"><span class="keyword">val</span> full_init</span> : <code class="type">int array -> unit</code></pre><div class="info ">
<div class="info-desc">
<p>Same as <a href="Random.html#VALinit"><code class="code"><span class="constructor">Random</span>.init</code></a> but takes more data as seed.</p>
</div>
</div>
<pre><span id="VALself_init"><span class="keyword">val</span> self_init</span> : <code class="type">unit -> unit</code></pre><div class="info ">
<div class="info-desc">
<p>Initialize the generator with a random seed chosen
in a system-dependent way. If <code class="code">/dev/urandom</code> is available on
the host machine, it is used to provide a highly random initial
seed. Otherwise, a less random seed is computed from system
parameters (current time, process IDs).</p>
</div>
</div>
<pre><span id="VALbits"><span class="keyword">val</span> bits</span> : <code class="type">unit -> int</code></pre><div class="info ">
<div class="info-desc">
<p>Return 30 random bits in a nonnegative integer.</p>
</div>
<ul class="info-attributes">
<li><b>Before 3.12.0 </b> used a different algorithm (affects all the following
functions)</li>
</ul>
</div>
<pre><span id="VALint"><span class="keyword">val</span> int</span> : <code class="type">int -> int</code></pre><div class="info ">
<div class="info-desc">
<p><code class="code"><span class="constructor">Random</span>.int bound</code> returns a random integer between 0 (inclusive)
and <code class="code">bound</code> (exclusive). <code class="code">bound</code> must be greater than 0 and less
than 2<sup class="superscript">30</sup>.</p>
</div>
</div>
<pre><span id="VALint32"><span class="keyword">val</span> int32</span> : <code class="type"><a href="Int32.html#TYPEt">Int32.t</a> -> <a href="Int32.html#TYPEt">Int32.t</a></code></pre><div class="info ">
<div class="info-desc">
<p><code class="code"><span class="constructor">Random</span>.int32 bound</code> returns a random integer between 0 (inclusive)
and <code class="code">bound</code> (exclusive). <code class="code">bound</code> must be greater than 0.</p>
</div>
</div>
<pre><span id="VALnativeint"><span class="keyword">val</span> nativeint</span> : <code class="type"><a href="Nativeint.html#TYPEt">Nativeint.t</a> -> <a href="Nativeint.html#TYPEt">Nativeint.t</a></code></pre><div class="info ">
<div class="info-desc">
<p><code class="code"><span class="constructor">Random</span>.nativeint bound</code> returns a random integer between 0 (inclusive)
and <code class="code">bound</code> (exclusive). <code class="code">bound</code> must be greater than 0.</p>
</div>
</div>
<pre><span id="VALint64"><span class="keyword">val</span> int64</span> : <code class="type"><a href="Int64.html#TYPEt">Int64.t</a> -> <a href="Int64.html#TYPEt">Int64.t</a></code></pre><div class="info ">
<div class="info-desc">
<p><code class="code"><span class="constructor">Random</span>.int64 bound</code> returns a random integer between 0 (inclusive)
and <code class="code">bound</code> (exclusive). <code class="code">bound</code> must be greater than 0.</p>
</div>
</div>
<pre><span id="VALfloat"><span class="keyword">val</span> float</span> : <code class="type">float -> float</code></pre><div class="info ">
<div class="info-desc">
<p><code class="code"><span class="constructor">Random</span>.float bound</code> returns a random floating-point number
between 0 and <code class="code">bound</code> (inclusive). If <code class="code">bound</code> is
negative, the result is negative or zero. If <code class="code">bound</code> is 0,
the result is 0.</p>
</div>
</div>
<pre><span id="VALbool"><span class="keyword">val</span> bool</span> : <code class="type">unit -> bool</code></pre><div class="info ">
<div class="info-desc">
<p><code class="code"><span class="constructor">Random</span>.bool ()</code> returns <code class="code"><span class="keyword">true</span></code> or <code class="code"><span class="keyword">false</span></code> with probability 0.5 each.</p>
</div>
</div>
<h2 id="1_Advancedfunctions">Advanced functions</h2><p>The functions from module <a href="Random.State.html"><code class="code"><span class="constructor">Random</span>.<span class="constructor">State</span></code></a> manipulate the current state
of the random generator explicitly.
This allows using one or several deterministic PRNGs,
even in a multi-threaded program, without interference from
other parts of the program.</p>
<pre><span id="MODULEState"><span class="keyword">module</span> <a href="Random.State.html">State</a></span>: <code class="code"><span class="keyword">sig</span></code> <a href="Random.State.html">..</a> <code class="code"><span class="keyword">end</span></code></pre>
<pre><span id="VALget_state"><span class="keyword">val</span> get_state</span> : <code class="type">unit -> <a href="Random.State.html#TYPEt">State.t</a></code></pre><div class="info ">
<div class="info-desc">
<p>Return the current state of the generator used by the basic functions.</p>
</div>
</div>
<pre><span id="VALset_state"><span class="keyword">val</span> set_state</span> : <code class="type"><a href="Random.State.html#TYPEt">State.t</a> -> unit</code></pre><div class="info ">
<div class="info-desc">
<p>Set the state of the generator used by the basic functions.</p>
</div>
</div>
</body></html>
|