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<h1>Netchannels_tut</h1>
<div class="info-desc">
<h2 id="tutorial">Netchannels Tutorial</h2>
<p><code class="code">Netchannels</code> is one of the basic modules of this library, because it
provides some very basic abstractions needed for many other functions
of the library. The key abstractions <code class="code">Netchannels</code> defines are the types
<code class="code">in_obj_channel</code> and <code class="code">out_obj_channel</code>. Both are class types providing
sequential access to byte streams, one for input, one for output.
They are comparable to the types <code class="code">in_channel</code> and <code class="code">out_channel</code> of the
standard library that
allow access to files. However, there is one fundamental difference:
<code class="code">in_channel</code> and <code class="code">out_channel</code> are restricted to resources that are
available through file descriptors, whereas <code class="code">in_obj_channel</code> and
<code class="code">out_obj_channel</code> are just class types, and by providing implementations
for them any kind of resources can be accessed.</p>
<h3 id="2_Motivation">Motivation</h3>
<p>In some respect, <code class="code">Netchannels</code> fixes a deficiency of the standard
library. Look at the module <code class="code">Printf</code> which defines six variants
of the <code class="code">printf</code> function:</p>
<pre class="codepre"><code class="code">val fprintf : out_channel -> ('a, out_channel, unit) format -> 'a
val printf : ('a, out_channel, unit) format -> 'a
val eprintf : ('a, out_channel, unit) format -> 'a
val sprintf : ('a, unit, string) format -> 'a
val bprintf : Buffer.t -> ('a, Buffer.t, unit) format -> 'a
val kprintf : (string -> string) -> ('a, unit, string) format -> 'a
</code></pre><p>It is possible to write into six different kinds of print targets.
The basic problem of this style is that the provider of a service
function like <code class="code">printf</code> must define it for every commonly used
print target. The other solution is that the provider defines only
one version of the service function, but that the caller of the
function arranges the polymorphism. A <code class="code">Netchannels</code>-aware <code class="code">Printf</code>
would have only one variant of <code class="code">printf</code>:</p>
<pre class="codepre"><code class="code">val printf : out_obj_channel -> ('a, out_obj_channel, unit) format -> 'a
</code></pre><p>The caller would create the right <code class="code">out_obj_channel</code> object for the
real print target:</p>
<pre class="codepre"><code class="code">let file_ch = new output_file (file : out_channel) in
printf file_ch ...
</code></pre><p>(printing into files), or:</p>
<pre class="codepre"><code class="code">let buffer_ch = new output_buffer (buf : Buffer.t) in
printf buffer_ch ...
</code></pre><p>(printing into buffers).
Of course, this is only a hypothetical example. The point is that
this library defines many parsers and printers, and that it is really
a simplification for both the library and the user of the library
to have this object encapsulation of I/O resources.</p>
<h3 id="2_Programmingwithinobjchannel">Programming with <code class="code">in_obj_channel</code> </h3>
<p>For example, let us program a function reading a data source
line by line, and returning the sum of all lines which must be integer
numbers. The argument <code class="code">ch</code> is an open <a href="Netchannels.in_obj_channel-c.html"><code class="code">Netchannels.in_obj_channel</code></a>,
and the return value is the sum:</p>
<pre class="codepre"><code class="code">let sum_up (ch : in_obj_channel) =
let sum = ref 0 in
try
while true do
let line = ch # input_line() in
sum := !sum + int_of_string line
done;
assert false
with
End_of_file ->
!sum
</code></pre><p>The interesting point is that the data source can be anything: a channel,
a string, or any other class that implements the class type
<code class="code">in_obj_channel</code>.</p>
<p>This expression opens the file <code class="code">"data"</code> and returns the sum of this file:</p>
<pre class="codepre"><code class="code">let ch = new input_channel (open_in "data") in
sum_up ch
</code></pre><p>The class <a href="Netchannels.html#VALinput_channel"><code class="code">Netchannels.input_channel</code></a> is an implementation of the type
<code class="code">in_obj_channel</code> where every method of the class simply calls the
corresponding function of the module <code class="code">Pervasives</code>. (By the way, it would
be a good idea to close the channel afterwards: <code class="code">ch#close_in()</code>.
We will discuss that below.)</p>
<p>This expression sums up the contents of a constant string:</p>
<pre class="codepre"><code class="code">let s = "1\n2\n3\n4" in
let ch = new input_string s in
sum_up ch
</code></pre><p>The class <a href="Netchannels.html#VALinput_string"><code class="code">Netchannels.input_string</code></a> is an implementation of the type
<code class="code">in_obj_channel</code> that reads from a string that is treated
like a channel.</p>
<p>The effect of using the <code class="code">Netchannels</code> module is that the same
implementation <code class="code">sum_up</code> can be used to read from multiple
data sources, as it is sufficient to call the function with different
implementations of <code class="code">in_obj_channel</code>.</p>
<h3 id="2_Thedetailsofinobjchannel">The details of <code class="code">in_obj_channel</code> </h3>
<p>The properties of any class that implements <code class="code">in_obj_channel</code>
can be summarized as follows:</p>
<ul>
<li>After the object has been created (<code class="code">new</code>), the
netchannel is open. The netchannel remains open until it is
explicitly closed (method <code class="code">close_in : unit -> unit</code>). When you call a
method of a closed netchannel, the exception
<code class="code">Closed_channel</code> is raised (even if you try to close the channel again).</li>
<li>The methods
<pre class="codepre"><code class="code">
really_input : string -> int -> int -> unit
input_char : unit -> char
input_byte : unit -> int
input_line : unit -> string
</code></pre>
work like their counterparts of the standard library. In particular,
the end of file condition is signaled by rasising <code class="code">End_of_file</code>.</li>
<li>The method
<pre class="codepre"><code class="code"> input : string -> int -> int -> int
</code></pre>
works like its counterpart of the standard library, except that the
end of the file is also signaled by <code class="code">End_of_file</code>, and not by the
return value 0.</li>
<li>The method <code class="code">pos_in : int</code> returns the current byte position of
the channel in a way that is logically consistent with the
input methods: After reading <code class="code">n</code> bytes, the method
must return a position that is increased by <code class="code">n</code>. Usually the
position is zero after the object has been created, but this
is not specified. Positions are available even for file
descriptors that are not seekable.</li>
<li>There is intentionally no <code class="code">seek_in</code> method. Seekable channels are
currently out of scope, as netstring focuses on non-seekable channels.</li>
</ul>
<h3 id="2_Programmingwithoutobjchannel">Programming with <code class="code">out_obj_channel</code> </h3>
<p>The following function outputs the numbers of an <code class="code">int list</code>
sequentially on the passed netchannel:</p>
<pre class="codepre"><code class="code">
let print_int_list (ch : out_obj_channel) l =
List.iter
(fun n ->
ch # output_string (string_of_int n);
ch # output_char '\n';
)
l;
ch # flush()
</code></pre><p>The following statements write the output into a file:</p>
<pre class="codepre"><code class="code">let ch = new output_channel (open_out "data") in
print_int_list ch [1;2;3]
</code></pre><p>And these statements write the output into a buffer:</p>
<pre class="codepre"><code class="code">let b = Buffer.create 16 in
let ch = new output_buffer b in
print_int_list ch [1;2;3]
</code></pre>
<p>Again, the caller of the function <code class="code">print_int_list</code> determines the
type of the output destination, and you do not need several functions
for several types of destination.</p>
<h3 id="2_Thedetailsofoutobjchannel">The details of <code class="code">out_obj_channel</code> </h3>
<p>The properties of any class that implements <code class="code">out_obj_channel</code>
can be summarized as follows:</p>
<ul>
<li>After the object has been created (<code class="code">new</code>), the
netchannel is open. The netchannel remains open until it is
explicitly closed (method <code class="code">close_out : unit -> unit</code>). When you call a
method of a closed netchannel, the exception
<code class="code">Closed_channel</code> is raised (even if you try to close the channel again).</li>
<li>The methods
<pre class="codepre"><code class="code"> output : string -> int -> int -> int
really_output : string -> int -> int -> unit
output_char : char -> unit
output_byte : int -> unit
output_string : string -> unit
</code></pre>
work like their counterparts of the standard library. There is
usually an output buffer, but this is not specified. By calling
<code class="code">flush : unit -> unit</code>, the contents of the output buffer are
forced to be written to the destination.</li>
<li>The method
<pre class="codepre"><code class="code"> output_buffer : Buffer.t -> unit
</code></pre>
works like <code class="code">Buffer.output_channel</code>, i.e. the contents of the buffer
are printed to the channel.</li>
<li>The method
<pre class="codepre"><code class="code"> output_channel : ?len:int -> in_obj_channel -> unit
</code></pre>
reads data from the argument <code class="code">in_obj_channel</code> and prints them to
the output channel. By default, the input channel is read until the
EOF position. If the <code class="code">len</code> argument is passed, at
most this number of bytes are copied from the input
channel to the output channel. The input channel remains
open in all cases.</li>
<li>The method <code class="code">pos_out : int</code> returns byte positions
that are logically consistent: After writing <code class="code">n</code> bytes, the method
must return a position that is increased by <code class="code">n</code>. Usually the
position is zero after the object has been created, but this
is not specified. Positions are available even for file
descriptors that are not seekable.</li>
<li>There is intentionally no <code class="code">seek_out</code> method.
Seekable channels are currently out of scope, as netstring
focuses on non-seekable channels.</li>
</ul>
<h3 id="2_Howtoclosechannels">How to close channels</h3>
<p>As channels may use file descriptors for their implementation,
it is very important that all open channels are closed after they have
been used; otherwise the operating system will certainly get out of
file descriptors. The simple way,</p>
<pre class="codepre"><code class="code">let ch = new <channel_class> args ... in
... do something ...
ch # close_in() or close_out()
</code></pre><p>is dangerous because an exception may be raised between channel creation
and the <code class="code">close_*</code> invocation. An elegant solution is to use
<code class="code">with_in_obj_channel</code> and <code class="code">with_out_obj_channel</code>, as in:</p>
<pre class="codepre"><code class="code">with_in_obj_channel (* or with_out_obj_channel *)
(new <channel_class> ...)
(fun ch ->
... do something ...
)
</code></pre><p>This programming idiom ensures that the channel is always closed after
usage, even in the case of exceptions.</p>
<p>Complete examples:</p>
<pre class="codepre"><code class="code">let sum = with_in_obj_channel
(new input_channel (open_in "data"))
sum_up ;;
</code></pre>
<pre class="codepre"><code class="code">with_out_obj_channel
(new output_channel (open_out "data"))
(fun ch -> print_int_list ch ["1";"2";"3"]) ;;
</code></pre>
<h3 id="2_ExamplesHTMLParsingandPrinting">Examples: HTML Parsing and Printing</h3>
<p>In the Netstring library there are lots of parsers and printers
that accept netchannels as data sources and destinations, respectively. One
of them is the <a href="Nethtml.html"><code class="code">Nethtml</code></a> module providing an HTML parser and printer. A
few code snippets how to call them, just to get used to netchannels:</p>
<pre class="codepre"><code class="code">let html_document =
with_in_obj_channel
(new input_channel (open_in "myfile.html"))
Nethtml.parse ;;
with_out_obj_channel
(new output_channel (open_out "otherfile.html"))
(fun ch -> Nethtml.write ch html_document) ;;
</code></pre>
<h3 id="2_TransactionalOutputChannels">Transactional Output Channels</h3>
<p>Sometimes you do not want that generated output is directly sent to the
underlying file descriptor, but rather buffered until you know that
everything worked fine. Imagine you program a network service, and
you want to return the result only when the computations are successful,
and an error message otherwise. One way to achieve this effect is
to manually program a buffer:</p>
<pre class="codepre"><code class="code">let network_service ch =
try
let b = Buffer.create 16 in
let ch' = new output_buffer b in
... computations, write results into ch' ...
ch' # close_out;
ch # output_buffer b
with
error ->
... write error message to ch ...
</code></pre><p>There is a better way to do this, as there are transactional output
channels. This type of netchannels provide a buffer for all written
data like the above example, and only if data is explicitly committed
it is copied to the real destination. Alternatively, you can also
rollback the channel, i.e. delete the internal buffer. The signature
of the type <code class="code">trans_out_obj_channel</code> is:</p>
<pre class="codepre"><code class="code">class type trans_out_obj_channel = object
inherit out_obj_channel
method commit_work : unit -> unit
method rollback_work : unit -> unit
end
</code></pre><p>They have the same methods as <code class="code">out_obj_channel</code> plus
<code class="code">commit_work</code> and <code class="code">rollback_work</code>. There are two
implementations, one of them keeping the buffer in memory, and the
other using a temporary file:</p>
<pre class="codepre"><code class="code">let ch' = new buffered_trans_channel ch
</code></pre><p>And:</p>
<pre class="codepre"><code class="code">let ch' = new tempfile_trans_channel ch
</code></pre><p>In the latter case, there are optional arguments specifiying where the
temporary file is created.</p>
<p>Now the network service would look like:</p>
<pre class="codepre"><code class="code">let network_service transaction_provider ch =
try
let ch' = transaction_provider ch in
... computations, write results into ch' ...
ch' # commit_work();
ch' # close_out() (* implies ch # close_out() *)
with
error ->
ch' # rollback_work();
... write error message to ch' ...
ch' # commit_work();
ch' # close_out() (* implies ch # close_out() *)
</code></pre><p>You can program this function without specifying which of the two
implementations is used. Just call this function as</p>
<pre class="codepre"><code class="code">network_service (new buffered_trans_channel) ch
</code></pre><p>or</p>
<pre class="codepre"><code class="code">network_service (new tempfile_trans_channel) ch
</code></pre><p>to determine the type of transaction buffer.</p>
<p>Some details:</p>
<ul>
<li>The method <code class="code">commit_work</code> copies all uncommitted data
to the underlying channel, and flushes all buffers.</li>
<li>When <code class="code">rollback_work</code> is called the uncommitted data are deleted.</li>
<li>The method <code class="code">flush</code> does not have any effect.</li>
<li>The reported position adds the committed and the uncommitted
amounts of data. This means that <code class="code">rollback_work</code> resets the position
to the value of the last <code class="code">commit_work</code> call.</li>
<li>When the transactional channel is closed, the underlying
channel is closed, too. By default, the uncommitted data is deleted, but
the current implementations can optionally commit data in this case.</li>
</ul>
<h3 id="2_PipesandFilters">Pipes and Filters</h3>
<p>The class <code class="code">pipe</code> is an <code class="code">in_obj_channel</code> and an
<code class="code">out_obj_channel</code> at the same time (i.e. the class has
the type <code class="code">io_obj_channel</code>). A pipe has two endpoints, one
for reading and one for writing (similar in concept to the pipes provided
by the operating system, but note that our pipes have nothing to do
with the OS pipes). Of course, you cannot read and write
at the same time, so
there must be an internal buffer storing the data that have
been written but not yet read. How can such a construction be
useful? Imagine you have two routines that run alternately,
and one is capable of writing into netchannels, and the other
can read from a netchannel. Pipes are the missing
communication link in this situation, because the writer
routine can output into the pipe, and the reader routine can
read from the buffer of the pipe. In the following example,
the writer outputs numbers from 1 to 100, and the reader sums
them up:</p>
<pre class="codepre"><code class="code">let pipe = new pipe() ;;
let k = ref 1 ;;
let writer() =
if !k <= 100 then (
pipe # output_string (string_of_int !k);
incr k;
if !k > 100 then pipe # close_out() else pipe # output_char '\n';
) ;;
let sum = ref 0 ;;
let reader() =
let line = pipe # input_line() in
sum := !sum + int_of_string line ;;
try
while true do
writer();
reader()
done
with
End_of_file ->
() ;;
</code></pre><p>The <code class="code">writer</code> function prints the numbers into the pipe, and the
<code class="code">reader</code> function reads them in. By closing only the output end
Of the pipe the <code class="code">writer</code> signals the end of the stream, and the
<code class="code">input_line</code> method raises the exception <code class="code">End_of_file</code>.</p>
<p>Of course, this example is very simple. What does happen
when more is printed into the pipe than read? The internal
buffer grows. What does happen when more is tried to read from
the pipe than available? The input methods signal this by
raising the special exception
<code class="code">Buffer_underrun</code>. Unfortunately, handling this exception
can be very complicated, as the reader must be able to deal
with partial reads.</p>
<p>This could be solved by using the <a href="Netstream.html"><code class="code">Netstream</code></a> module. A
netstream is another extension of <code class="code">in_obj_channel</code> that
allows one to look ahead, i.e. you can look at the bytes that
will be read next, and use this information to decide whether
enough data are available or not. Netstreams are explained in
another chapter of this manual.</p>
<p>Pipes have another feature that makes them useful even for
"normal" programming. You can specify a conversion function
that is called when data is to be transferred from the writing
end to the reading end of the pipe. The module
<a href="Netencoding.Base64.html"><code class="code">Netencoding.Base64</code></a> defines such a pipe that converts data: The
class <code class="code">encoding_pipe</code> automatically encodes all bytes
written into it by the Base64 scheme:</p>
<pre class="codepre"><code class="code">let pipe = new Netencoding.Base64.encoding_pipe() ;;
pipe # output_string "Hello World";
pipe # close_out() ;;
let s = pipe # input_line() ;;
</code></pre><p><code class="code">s</code> has now the value <code class="code">"SGVsbG8gV29ybGQ="</code>, the encoded
form of the input. This kind of pipe has the same interface
as the basic pipe class, and the same problems to use it.
Fortunately, the Netstring library has another facility
simplifying the usage of pipes, namely <b>filters</b>.</p>
<p>There are two kinds of filters: The class
<a href="Netchannels.output_filter-c.html"><code class="code">Netchannels.output_filter</code></a> redirects data written to an
<code class="code">out_obj_channel</code> through a pipe, and the class
<a href="Netchannels.input_filter-c.html"><code class="code">Netchannels.input_filter</code></a> arranges that data read from an
<code class="code">in_obj_channel</code> flows through a pipe. An example makes
that clearer. Imagine you have a function <code class="code">write_results</code>
that writes the results of a computation into an
<code class="code">out_obj_channel</code>. Normally, this channel is simply a
file:</p>
<pre class="codepre"><code class="code">with_out_obj_channel
(new output_channel (open_out "results"))
write_results
</code></pre><p>Now you want that the file is Base64-encoded. This can be
arranged by calling <code class="code">write_results</code> differently:</p>
<pre class="codepre"><code class="code">let pipe = new Netencoding.Base64.encoding_pipe() in
with_out_obj_channel
(new output_channel (open_out "results"))
(fun ch ->
let ch' = new output_filter pipe ch in
write_results ch';
ch' # close_out()
)
</code></pre><p>Now any invocation of an output method for <code class="code">ch'</code>
actually prints into the filter, which redirects the data
through the <code class="code">pipe</code>, thus encoding them, and finally
passing the encoded data to the underlying channel
<code class="code">ch</code>. Note that you must close <code class="code">ch'</code> to ensure
that all data are filtered, it is not sufficient to flush
output.</p>
<p>It is important to understand why filters must be closed to
work properly. The problem is that the Base64 encoding
converts triples of three bytes into quadruples of four
bytes. Because not every string to convert is a multiple of
three, there are special rules how to handle the exceeding
one or two bytes at the end. The pipe must know the end of
the input data in order to apply these rules correctly. If
you only flush the filter, the exceeding bytes would simply
remain in the internal buffer, because it is possible that
more bytes follow. By closing the filter, you indicate that
the definite end is reached, and the special rules for
trailing data must be performed. \- Many conversions have
similar problems, and because of this it is a good advice to
always close output filters after usage.</p>
<p>There is not only the class <code class="code">output_filter</code> but also
<code class="code">input_filter</code>. This class can be used to perform
conversions while reading from a file. Note that you often do
not need to close input filters, because input channels can
signal the end by raising <code class="code">End_of_file</code>, so the mentioned
problems usually do not occur.</p>
<p>There are a number of predefined conversion pipes:</p>
<ul>
<li><a href="Netencoding.Base64.encoding_pipe-c.html"><code class="code">Netencoding.Base64.encoding_pipe</code></a>: Performs Base64 encoding</li>
<li><a href="Netencoding.Base64.decoding_pipe-c.html"><code class="code">Netencoding.Base64.decoding_pipe</code></a>: Performs Base64 decoding</li>
<li><a href="Netencoding.QuotedPrintable.encoding_pipe-c.html"><code class="code">Netencoding.QuotedPrintable.encoding_pipe</code></a>: Performs
QuotedPrintable encoding</li>
<li><a href="Netencoding.QuotedPrintable.decoding_pipe-c.html"><code class="code">Netencoding.QuotedPrintable.decoding_pipe</code></a>: Performs
QuotedPrintable decoding</li>
<li><a href="Netconversion.conversion_pipe-c.html"><code class="code">Netconversion.conversion_pipe</code></a>: Converts the character encoding
form charset A to charset B</li>
</ul>
<h3 id="2_DefiningClassesforObjectChannels">Defining Classes for Object Channels</h3>
<p>As subtyping and inheritance are orthogonal in O'Caml, you can
simply create your own netchannels by defining classes that match the
<code class="code">in_obj_channel</code> or <code class="code">out_obj_channel</code> types. E.g.</p>
<pre class="codepre"><code class="code">class my_in_channel : in_obj_channel =
object (self)
method input s pos len = ...
method close_in() = ...
method pos_in = ...
method really_input s pos len = ...
method input_char() = ...
method input_line() = ...
method input_byte() = ...
end
</code></pre>
<p>Of course, this is non-trivial, especially for the <code class="code">in_obj_channel</code>
case. Fortunately, the Netchannels module includes a "construction kit"
that allows one to define a channel class from only a few methods.
A closer look at <code class="code">in_obj_channel</code> and <code class="code">out_obj_channel</code>
shows that some methods can be derived from more fundamental methods.
The following class types include only the fundamental methods:</p>
<pre class="codepre"><code class="code">class type raw_in_channel = object
method input : string -> int -> int -> int
method close_in : unit -> unit
method pos_in : int
end
</code></pre><pre class="codepre"><code class="code">class type raw_out_channel = object
method output : string -> int -> int -> int
method close_out : unit -> unit
method pos_out : int
method flush : unit -> unit
end
</code></pre>
<p>In order to define a new class, it is sufficient to define this
raw version of the class, and to lift it to the full functionality.
For example, to define <code class="code">my_in_channel</code>:</p>
<pre class="codepre"><code class="code">class my_raw_in_channel : raw_in_channel =
object (self)
method input s pos len = ...
method close_in() = ...
method pos_in = ...
end
class my_in_channel =
in_obj_channel_delegation (lift_in (`Raw(new my_raw_in_channel)))
</code></pre>
<p>The function <a href="Netchannels.html#VALlift_in"><code class="code">Netchannels.lift_in</code></a> can lift several forms of incomplete
channel objects to the full class type <code class="code">in_obj_channel</code>. There is also
the corresponding function <a href="Netchannels.html#VALlift_out"><code class="code">Netchannels.lift_out</code></a>. Note that lifting
adds by default another internal buffer to the channel that must be
explicitly turned off when it is not wanted. The rationale for this
buffer is that it avoids some cases with extremely poor performance
which might be surprising for many users.</p>
<p>The class <code class="code">in_obj_channel_delegation</code> is just an auxiliary construction
to turn the <code class="code">in_obj_channel</code> <i>object</i> returned by <code class="code">lift_in</code> again
into a class.</p>
<h3 id="2_SomeFAQ">Some FAQ</h3>
<ul>
<li><i>Netchannels add further layers on top of the
built-in channels or file descriptors. Does this make them
slow?</i>
Of course, Netchannels are slower than the underlying
built-in I/O facilities. There is at least one, but often
even more than one method call until the data is transferred
to or from the final I/O target. This costs time, and it is
a good idea to reduce the number of method calls for maximum
speed. Especially the character- or byte-based method calls
should be avoided, it is better to collect data and pass
them in larger chunks. This reduces the number
of method calls that are needed to transfer a block of
data.
However, some classes implement buffers themselves, and
data are only transferred when the buffers are full (or
empty). The overhead for the extra method calls is small
for these classes. The classes that implement their own
buffers are the transactional channels, the pipes, and
all the classes with "buffer" in their name.
Netchannels are often stacked, i.e. one netchannel object
transfers data to an underlying object, and this object
passes the data to further objects. Often buffers are
involved, and data are copied between buffers several
times. Of course, these copies can reduce the speed, too.</li>
<li><i>Why do Netchannels not support seeking?</i>
Netchannels were invented to support the implementation of
network protocols. Network endpoints are not seekable.</li>
<li><i>What about <code class="code">printf</code> and <code class="code">scanf</code>?</i>
In principle, methods for <code class="code">printf</code> and <code class="code">scanf</code> could be
added to <code class="code">out_obj_channel</code> and <code class="code">in_obj_channel</code>, respectively,
as recent versions of O'Caml added the necessary language
means (polymorphic methods, <code class="code">kprintf</code>, <code class="code">kscanf</code>). However,
polymorphic methods work only well when the type of the
channel object is always annotated (e.g. as
<code class="code">(ch : out_obj_channel) # printf ...</code>), so this is not
that much better than
<code class="code">ch # output_string (sprintf ...)</code>.</li>
<li><i>Can I pass an <code class="code">in_obj_channel</code> to an ocamllex-generated
lexer?</i>
Yes, just call <a href="Netchannels.html#VALlexbuf_of_in_obj_channel"><code class="code">Netchannels.lexbuf_of_in_obj_channel</code></a> to turn the
<code class="code">in_obj_channel</code> into a <code class="code">lexbuf</code>.</li>
<li><i>Do Netchannels support non-blocking I/O?</i>
Yes and no. Yes, because you can open a descriptor in
non-blocking mode, and create a netchannel from it. When
the program would block, the <code class="code">input</code> and <code class="code">output</code> methods return 0
to indicate this. However, the non-raw methods cannot cope
with these situations.</li>
<li><i>Do Netchannels support multiplexed I/O?</i>
No, there is no equivalent to <code class="code">Unix.select</code> on the
level of netchannels.</li>
<li><i>Can I use Netchannels in multi-threaded programs?</i>
Yes. However, shared netchannels are not locked, and strange
things can happen when netchannels are used by several threads
at the same time.</li>
<li><i>Can I use pipes to communicate between threads?</i>
This could be made work, but it is currently not the case.
A multithreading-aware wrapper around pipes could do the job.</li>
<li><i>Pipes call external programs to do their job, don't they?</i>
No, they do not call external programs, nor do they need
any parallel execution threads. Pipes are just a tricky way
of organizing buffers.</li>
<li><i>How do I define my own conversion pipe?</i>
Look at the sources <code class="code">netencoding.ml</code>, it includes several
examples of conversion pipes.</li>
</ul>
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