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<link title="Sdl" rel="Chapter" href="Sdl.html">
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<link title="Sdlloader" rel="Chapter" href="Sdlloader.html">
<link title="Sdlmixer" rel="Chapter" href="Sdlmixer.html"><title>OCamlSDL 0.7.2 : Sdlgl</title>
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<code class="code"><span class="keyword">sig</span><br>
<span class="keyword">external</span> swap_buffers : unit <span class="keywordsign">-></span> unit = <span class="string">"ml_SDL_GL_SwapBuffers"</span><br>
<span class="keyword">type</span> attr =<br>
<span class="constructor">RED_SIZE</span> <span class="keyword">of</span> int<br>
<span class="keywordsign">|</span> <span class="constructor">GREEN_SIZE</span> <span class="keyword">of</span> int<br>
<span class="keywordsign">|</span> <span class="constructor">BLUE_SIZE</span> <span class="keyword">of</span> int<br>
<span class="keywordsign">|</span> <span class="constructor">ALPHA_SIZE</span> <span class="keyword">of</span> int<br>
<span class="keywordsign">|</span> <span class="constructor">BUFFER_SIZE</span> <span class="keyword">of</span> int<br>
<span class="keywordsign">|</span> <span class="constructor">DOUBLEBUFFER</span> <span class="keyword">of</span> bool<br>
<span class="keywordsign">|</span> <span class="constructor">DEPTH_SIZE</span> <span class="keyword">of</span> int<br>
<span class="keywordsign">|</span> <span class="constructor">STENCIL_SIZE</span> <span class="keyword">of</span> int<br>
<span class="keywordsign">|</span> <span class="constructor">ACCUM_RED_SIZE</span> <span class="keyword">of</span> int<br>
<span class="keywordsign">|</span> <span class="constructor">ACCUM_GREEN_SIZE</span> <span class="keyword">of</span> int<br>
<span class="keywordsign">|</span> <span class="constructor">ACCUM_BLUE_SIZE</span> <span class="keyword">of</span> int<br>
<span class="keywordsign">|</span> <span class="constructor">ACCUM_ALPHA_SIZE</span> <span class="keyword">of</span> int<br>
<span class="keywordsign">|</span> <span class="constructor">STEREO</span> <span class="keyword">of</span> int<br>
<span class="keyword">external</span> set_attr : <span class="constructor">Sdlgl</span>.attr list <span class="keywordsign">-></span> unit = <span class="string">"ml_SDL_GL_SetAttribute"</span><br>
<span class="keyword">external</span> get_attr : unit <span class="keywordsign">-></span> <span class="constructor">Sdlgl</span>.attr list = <span class="string">"ml_SDL_GL_GetAttribute"</span><br>
<span class="keyword">external</span> to_raw : <span class="constructor">Sdlvideo</span>.surface <span class="keywordsign">-></span> [ <span class="keywordsign">`</span>ubyte ] <span class="constructor">Raw</span>.t = <span class="string">"ml_SDL_GL_to_raw"</span><br>
<span class="keyword">end</span></code></body></html>
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