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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _HLRBRep_HLRToShape_HeaderFile
#define _HLRBRep_HLRToShape_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <Handle_HLRBRep_Algo.hxx>
#include <TopoDS_Shape.hxx>
#include <Standard_Integer.hxx>
#include <Standard_Boolean.hxx>
#include <Handle_HLRBRep_Data.hxx>
class HLRBRep_Algo;
class TopoDS_Shape;
class HLRBRep_Data;
class HLRBRep_EdgeData;
//! A framework for filtering the computation
//! results of an HLRBRep_Algo algorithm by extraction.
//! From the results calculated by the algorithm on
//! a shape, a filter returns the type of edge you
//! want to identify. You can choose any of the following types of output:
//! - visible sharp edges
//! - hidden sharp edges
//! - visible smooth edges
//! - hidden smooth edges
//! - visible sewn edges
//! - hidden sewn edges
//! - visible outline edges
//! - hidden outline edges.
//! - visible isoparameters and
//! - hidden isoparameters.
//! Sharp edges present a C0 continuity (non G1).
//! Smooth edges present a G1 continuity (non G2).
//! Sewn edges present a C2 continuity.
//! The result is composed of 2D edges in the
//! projection plane of the view which the
//! algorithm has worked with. These 2D edges
//! are not included in the data structure of the visualized shape.
//! In order to obtain a complete image, you must
//! combine the shapes given by each of the chosen filters.
//! The construction of the shape does not call a
//! new computation of the algorithm, but only
//! reads its internal results.
//! The methods of this shape are almost identic to those of the HLRBrep_PolyHLRToShape class.
class HLRBRep_HLRToShape
{
public:
DEFINE_STANDARD_ALLOC
//! Constructs a framework for filtering the
//! results of the HLRBRep_Algo algorithm, A.
//! Use the extraction filters to obtain the results you want for A.
Standard_EXPORT HLRBRep_HLRToShape(const Handle(HLRBRep_Algo)& A);
TopoDS_Shape VCompound() ;
TopoDS_Shape VCompound (const TopoDS_Shape& S) ;
TopoDS_Shape Rg1LineVCompound() ;
TopoDS_Shape Rg1LineVCompound (const TopoDS_Shape& S) ;
TopoDS_Shape RgNLineVCompound() ;
TopoDS_Shape RgNLineVCompound (const TopoDS_Shape& S) ;
TopoDS_Shape OutLineVCompound() ;
TopoDS_Shape OutLineVCompound3d() ;
TopoDS_Shape OutLineVCompound (const TopoDS_Shape& S) ;
TopoDS_Shape IsoLineVCompound() ;
TopoDS_Shape IsoLineVCompound (const TopoDS_Shape& S) ;
TopoDS_Shape HCompound() ;
TopoDS_Shape HCompound (const TopoDS_Shape& S) ;
TopoDS_Shape Rg1LineHCompound() ;
TopoDS_Shape Rg1LineHCompound (const TopoDS_Shape& S) ;
TopoDS_Shape RgNLineHCompound() ;
TopoDS_Shape RgNLineHCompound (const TopoDS_Shape& S) ;
TopoDS_Shape OutLineHCompound() ;
TopoDS_Shape OutLineHCompound (const TopoDS_Shape& S) ;
TopoDS_Shape IsoLineHCompound() ;
TopoDS_Shape IsoLineHCompound (const TopoDS_Shape& S) ;
protected:
private:
Standard_EXPORT TopoDS_Shape InternalCompound (const Standard_Integer typ, const Standard_Boolean visible, const TopoDS_Shape& S, const Standard_Boolean In3d = Standard_False) ;
Standard_EXPORT void DrawFace (const Standard_Boolean visible, const Standard_Integer typ, const Standard_Integer iface, Handle(HLRBRep_Data)& DS, TopoDS_Shape& Result, Standard_Boolean& added, const Standard_Boolean In3d = Standard_False) const;
Standard_EXPORT void DrawEdge (const Standard_Boolean visible, const Standard_Boolean inFace, const Standard_Integer typ, HLRBRep_EdgeData& ed, TopoDS_Shape& Result, Standard_Boolean& added, const Standard_Boolean In3d = Standard_False) const;
Handle(HLRBRep_Algo) myAlgo;
};
#include <HLRBRep_HLRToShape.lxx>
#endif // _HLRBRep_HLRToShape_HeaderFile
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